9w9's Helper

Working Omoggle renderer + fixed GUI spawning

За да инсталирате този скрипт, трябва да имате инсталирано разширение като Tampermonkey, Greasemonkey или Violentmonkey.

За да инсталирате този скрипт, трябва да инсталирате разширение, като например Tampermonkey .

За да инсталирате този скрипт, трябва да имате инсталирано разширение като Tampermonkey или Violentmonkey.

За да инсталирате този скрипт, трябва да имате инсталирано разширение като Tampermonkey или Userscripts.

За да инсталирате скрипта, трябва да инсталирате разширение като Tampermonkey.

За да инсталирате този скрипт, трябва да имате инсталиран скриптов мениджър.

(Вече имам скриптов мениджър, искам да го инсталирам!)

За да инсталирате този стил, трябва да инсталирате разширение като Stylus.

За да инсталирате този стил, трябва да инсталирате разширение като Stylus.

За да инсталирате този стил, трябва да инсталирате разширение като Stylus.

За да инсталирате този стил, трябва да имате инсталиран мениджър на потребителски стилове.

За да инсталирате този стил, трябва да имате инсталиран мениджър на потребителски стилове.

За да инсталирате този стил, трябва да имате инсталиран мениджър на потребителски стилове.

(Вече имам инсталиран мениджър на стиловете, искам да го инсталирам!)

// ==UserScript==
// @name         9w9's Helper
// @namespace    http://tampermonkey.net/
// @version      4.1
// @description  Working Omoggle renderer + fixed GUI spawning
// @license      9w9
// @author       ChatGPT
// @match        *://omoggle.com/*
// @match        *://*.omoggle.com/*
// @grant        none
// @run-at       document-start
// ==/UserScript==

(function () {
    'use strict';

    if (window.__goldenRatioLoaded) return;
    window.__goldenRatioLoaded = true;

    let active = false;
    let jitterAmount = 0.15;

    const canvas = document.createElement('canvas');
    const ctx = canvas.getContext('2d');

    canvas.width = 640;
    canvas.height = 480;

    const faceConfig = {
        eyeTilt: 20,
        eyeWidth: 26,
        eyeHeight: 8,
        eyeSpacing: 52,
        faceWidth: 85,
        faceHeight: 620,
        jawWidth: 74,
        jawDepth: 214,
        mouthY: 44,
        philtrumY: 16,
        headX: 0,
        headY: 0,
        rotateZ: 0,
        rotateX: 0,
        rotateY: 0,
    };

    function rotatePoint3D(x, y, z, rx, ry, rz) {

        let x1 = x * Math.cos(rz) - y * Math.sin(rz);
        let y1 = x * Math.sin(rz) + y * Math.cos(rz);
        let z1 = z;

        let y2 = y1 * Math.cos(rx) - z1 * Math.sin(rx);
        let z2 = y1 * Math.sin(rx) + z1 * Math.cos(rx);

        let x2 = x1;

        let x3 = x2 * Math.cos(ry) + z2 * Math.sin(ry);
        let z3 = -x2 * Math.sin(ry) + z2 * Math.cos(ry);

        return {
            x: x3,
            y: y2,
            z: z3
        };
    }

    function project(x, y, z, focalLen = 600) {

        const scale = focalLen / (focalLen + z);

        return {
            x: x * scale,
            y: y * scale,
            scale
        };
    }

    function renderFace(targetCtx, W, H, config, jitter) {

        targetCtx.clearRect(0, 0, W, H);

        targetCtx.fillStyle = "#000";
        targetCtx.fillRect(0, 0, W, H);

        const t = Date.now() * 0.015;

        const jx = Math.sin(t) * jitter;
        const jy = Math.cos(t * 1.1) * (jitter * 0.67);

        const drawScale = Math.min(W / 640, H / 480);

        const baseCX = 320 + config.headX * 80 + jx;
        const baseCY = 212 + config.headY * 80 + jy;

        const rx = config.rotateX * Math.PI / 180;
        const ry = config.rotateY * Math.PI / 180;
        const rz = config.rotateZ * Math.PI / 180;

        function tp(dx, dy, dz = 0) {

            const r = rotatePoint3D(dx, dy, dz, rx, ry, rz);
            const p = project(r.x, r.y, r.z);

            return {
                x: baseCX + p.x,
                y: baseCY + p.y,
                s: p.scale
            };
        }

        targetCtx.save();

        targetCtx.translate(W / 2, H / 2);
        targetCtx.scale(drawScale, drawScale);
        targetCtx.translate(-320, -240);

        targetCtx.beginPath();

        const steps = 48;

        for (let i = 0; i <= steps; i++) {

            const a = (i / steps) * Math.PI * 2;

            const p = tp(
                Math.cos(a) * config.faceWidth,
                Math.sin(a) * config.faceHeight + 12
            );

            if (i === 0) {
                targetCtx.moveTo(p.x, p.y);
            } else {
                targetCtx.lineTo(p.x, p.y);
            }
        }

        targetCtx.closePath();

        const g = targetCtx.createRadialGradient(
            baseCX,
            baseCY,
            20,
            baseCX,
            baseCY,
            170
        );

        g.addColorStop(0, "#c4a484");
        g.addColorStop(0.75, "#2a1b10");
        g.addColorStop(1, "#000");

        targetCtx.fillStyle = g;
        targetCtx.fill();

        [-1, 1].forEach(side => {

            const ep = tp(config.eyeSpacing * side, -16);

            targetCtx.save();

            targetCtx.translate(ep.x, ep.y);

            targetCtx.rotate(
                (side * config.eyeTilt + ry * 15 * side) * Math.PI / 180
            );

            targetCtx.scale(ep.s, ep.s);

            targetCtx.fillStyle = "black";

            targetCtx.fillRect(
                -config.eyeWidth / 2,
                -config.eyeHeight / 2,
                config.eyeWidth,
                config.eyeHeight
            );

            targetCtx.restore();
        });

        const pp = tp(0, config.philtrumY);

        targetCtx.fillStyle = "black";

        targetCtx.beginPath();
        targetCtx.arc(pp.x, pp.y, 8 * pp.s, 0, Math.PI * 2);
        targetCtx.fill();

        const mL = tp(-28, config.mouthY);
        const mR = tp(28, config.mouthY);
        const mC = tp(0, config.mouthY - 3);

        targetCtx.strokeStyle = "black";
        targetCtx.lineWidth = 6;

        targetCtx.beginPath();
        targetCtx.moveTo(mL.x, mL.y);
        targetCtx.quadraticCurveTo(mC.x, mC.y, mR.x, mR.y);
        targetCtx.stroke();

        const jL = tp(-config.jawWidth, config.mouthY);
        const jR = tp(config.jawWidth, config.mouthY);

        const jCL = tp(-22, config.jawDepth);
        const jCR = tp(22, config.jawDepth);

        targetCtx.lineWidth = 14;
        targetCtx.strokeStyle = "black";
        targetCtx.lineJoin = "round";

        targetCtx.beginPath();
        targetCtx.moveTo(jL.x, jL.y);
        targetCtx.lineTo(jCL.x, jCL.y);
        targetCtx.lineTo(jCR.x, jCR.y);
        targetCtx.lineTo(jR.x, jR.y);
        targetCtx.stroke();

        targetCtx.restore();
    }

    function drawPerfectFace() {
        renderFace(ctx, 640, 480, faceConfig, jitterAmount);
    }

    const hook = (proto) => {

        const original = proto.texImage2D;

        proto.texImage2D = function (...args) {

            if (
                active &&
                args[args.length - 1] instanceof HTMLVideoElement
            ) {

                drawPerfectFace();

                return original.apply(this, [
                    args[0],
                    args[1],
                    args[2],
                    args[3],
                    args[4],
                    canvas
                ]);
            }

            return original.apply(this, args);
        };
    };

    if (window.WebGLRenderingContext) {
        hook(window.WebGLRenderingContext.prototype);
    }

    if (window.WebGL2RenderingContext) {
        hook(window.WebGL2RenderingContext.prototype);
    }

    function injectUI() {

        if (document.getElementById('mgr-ui')) return;

        const ui = document.createElement('div');

        ui.id = 'mgr-ui';

        ui.innerHTML = `
            <div id="mgr-window">
                <div id="mgr-header">
                    9w9's Helper
                </div>

                <div class="mgr-section">
                    <button id="mgr-toggle">
                        Activate
                    </button>
                </div>

                <div class="mgr-section">
                    <label>Jitter</label>
                    <input
                        type="range"
                        id="mgr-jitter"
                        min="0"
                        max="2"
                        step="0.01"
                        value="0.15"
                    >
                </div>

                <div class="mgr-section">
                    <label>Eye Tilt</label>
                    <input
                        type="range"
                        id="mgr-eyeTilt"
                        min="0"
                        max="40"
                        step="1"
                        value="20"
                    >
                </div>

                <canvas id="mgr-preview"></canvas>
            </div>
        `;

        const style = document.createElement('style');

        style.textContent = `
            #mgr-window {
                position: fixed;
                top: 20px;
                left: 20px;
                width: 260px;
                background: rgba(20,20,20,0.95);
                border: 1px solid rgba(255,255,255,0.08);
                border-radius: 16px;
                padding: 14px;
                z-index: 999999999;
                color: white;
                font-family: Arial;
                backdrop-filter: blur(12px);
                box-shadow: 0 0 40px rgba(0,0,0,0.5);
            }

            #mgr-header {
                font-size: 18px;
                font-weight: bold;
                margin-bottom: 12px;
                color: #ffd700;
                cursor: move;
            }

            .mgr-section {
                margin-bottom: 12px;
            }

            .mgr-section label {
                display: block;
                margin-bottom: 4px;
                font-size: 13px;
            }

            .mgr-section input {
                width: 100%;
            }

            #mgr-toggle {
                width: 100%;
                padding: 10px;
                border: none;
                border-radius: 10px;
                background: #ffd700;
                color: black;
                font-weight: bold;
                cursor: pointer;
            }

            #mgr-preview {
                width: 100%;
                height: 180px;
                background: black;
                border-radius: 12px;
                margin-top: 8px;
            }
        `;

        document.head.appendChild(style);
        document.body.appendChild(ui);

        const preview = document.getElementById('mgr-preview');
        const pctx = preview.getContext('2d');

        preview.width = 320;
        preview.height = 180;

        function previewLoop() {

            drawPerfectFace();

            pctx.clearRect(0, 0, preview.width, preview.height);

            pctx.drawImage(
                canvas,
                0,
                0,
                preview.width,
                preview.height
            );

            requestAnimationFrame(previewLoop);
        }

        previewLoop();

        document.getElementById('mgr-toggle')
            .onclick = () => {

                active = !active;

                document.getElementById('mgr-toggle')
                    .textContent = active
                        ? 'Deactivate'
                        : 'Activate';
            };

        document.getElementById('mgr-jitter')
            .oninput = (e) => {

                jitterAmount = parseFloat(e.target.value);
            };

        document.getElementById('mgr-eyeTilt')
            .oninput = (e) => {

                faceConfig.eyeTilt = parseFloat(e.target.value);
            };

        const windowEl = document.getElementById('mgr-window');
        const header = document.getElementById('mgr-header');

        let dragging = false;
        let ox = 0;
        let oy = 0;

        header.addEventListener('mousedown', (e) => {

            dragging = true;

            ox = e.clientX - windowEl.offsetLeft;
            oy = e.clientY - windowEl.offsetTop;
        });

        document.addEventListener('mousemove', (e) => {

            if (!dragging) return;

            windowEl.style.left = `${e.clientX - ox}px`;
            windowEl.style.top = `${e.clientY - oy}px`;
        });

        document.addEventListener('mouseup', () => {
            dragging = false;
        });
    }

    setInterval(() => {

        if (!document.body) return;

        injectUI();

    }, 1000);

})();