HaremHeroes Automatic++

Open the menu in HaremHeroes(topright) to toggle AutoControlls. Supports AutoSalary, AutoContest, AutoMission, AutoQuest, AutoTrollBattle, AutoArenaBattle and AutoPachinko(Free), AutoLeagues and AutoStatUpgrades. Messages are printed in local console.

Verze ze dne 27. 11. 2018. Zobrazit nejnovější verzi.

// ==UserScript==
// @name         HaremHeroes Automatic++
// @namespace    JDscripts
// @version      3.300
// @description  Open the menu in HaremHeroes(topright) to toggle AutoControlls. Supports AutoSalary, AutoContest, AutoMission, AutoQuest, AutoTrollBattle, AutoArenaBattle and AutoPachinko(Free), AutoLeagues and AutoStatUpgrades. Messages are printed in local console.
// @author       JD and Dorten(a bit)
// @match        http*://nutaku.haremheroes.com/*
// @match        http*://*.hentaiheroes.com/*
// @require      https://cdn.jsdelivr.net/js-cookie/2.2.0/js.cookie.js
// @grant        GM_addStyle
// @license      MIT
// ==/UserScript==

GM_addStyle('/* The switch - the box around the slider */ .switch { position: relative; display: inline-block; width: 60px; height: 34px; } /* Hide default HTML checkbox */ .switch input {display:none;} /* The slider */ .slider { position: absolute; cursor: pointer; top: 0; left: 0; right: 0; bottom: 0; background-color: #ccc; -webkit-transition: .4s; transition: .4s; } .slider.round:before { position: absolute; content: ""; height: 26px; width: 26px; left: 4px; bottom: 4px; background-color: white; -webkit-transition: .4s; transition: .4s; } input:checked + .slider { background-color: #2196F3; } input:focus + .slider { box-shadow: 0 0 1px #2196F3; } input:checked + .slider:before { -webkit-transform: translateX(26px); -ms-transform: translateX(26px); transform: translateX(26px); } /* Rounded sliders */ .slider.round { border-radius: 34px; } .slider.round:before { border-radius: 50%; }');

var globalWorldMap;

function getHero()
{
    if(unsafeWindow.Hero === undefined)
    {
        setTimeout(autoLoop, Number(sessionStorage.autoLoopTimeMili))
        //console.log(window.wrappedJSObject)
    }
    //console.log(unsafeWindow.Hero);
    return unsafeWindow.Hero;
}

function getGirlsMap()
{
    return unsafeWindow.GirlSalaryManager.girlsMap;
}

function getPage()
{
    try{
        var ob = document.getElementById("hh_nutaku");
        if(ob===undefined || ob === null)
        {
            ob = document.getElementById("hh_hentai");
        }
        return ob.className.match(/.*page-(.*) .*/i)[1];
    }
    catch(err)
    {
        return ""
    }
}

function url_add_param(url, param) {
	if (url.indexOf('?') === -1) url += '?';
	else url += '&';
	return url+param;
}

// Retruns true if on correct page.
function gotoPage(page)
{
    var cp=getPage();
    console.log('going '+cp+'->'+page);
    if(getPage() === page)
    {
        if (page=='missions')
        {
            $('h4.missions').each(function(){this.click();});
        }

        return true;
    }
    else
    {
        console.log("Navigating to page: "+page);
        var togoto = undefined;
        // get page path
        switch(page)
        {
            case "missions":
            case "activities":
                togoto = $("nav div[rel='content'] a:has(.activities)").attr("href");
                break;
            case "harem":
                togoto = $("nav div[rel='content'] a:has(.harem)").attr("href");
                break;
            case "map":
                togoto = $("nav div[rel='content'] a:has(.map)").attr("href");
                break;
            case "arena":
                togoto = $("nav div[rel='content'] a:has(.battle)").attr("href");
                break;
            case "pachinko":
                togoto = $("nav div[rel='content'] a:has(.pachinko)").attr("href");
                break;
            case "leaderboard":
                togoto = $("nav div[rel='content'] a:has(.leaderboard)").attr("href");
                break;
            case "shop":
                togoto = $("nav div[rel='content'] a:has(.shop)").attr("href");
                break;
            case "quest":
                togoto = getHero().infos.questing.current_url;
                console.log("Current quest page: "+togoto);
                break;
            default:
                console.log("Unknown goto page request. No page \'"+page+"\' defined.");
        }
        if(togoto != undefined)
        {
            if (page=="missions")
            {
                togoto = url_add_param(togoto, "tab=" + "missions");
            }
            sessionStorage.autoLoop = "false";
            window.location = window.location.origin + togoto;
        }
        else console.log("Couldn't find page path. Page was undefined...");
        return false;
    }
}

var proceedQuest = function () {
    //console.log("Starting auto quest.");
    // Check if at correct page.
    if (!gotoPage("quest")) {
        // Click on current quest to naviagte to it.
        console.log("Navigating to current quest.");
        return;
    }

    // Get the proceed button type
    var proceedButtonMatch = $("#controls button:not([style='display: none;'])");
    var proceedCostEnergy = Number($("#controls .cost span[cur='*']").text());
    var proceedCostMoney = Number($("#controls .cost span[cur='$']").text().trim().replace(',', ''));
    var proceedType = proceedButtonMatch.attr("act");

    if (proceedButtonMatch.length === 0) console.log("Could not find resume button.");
    else if (proceedType === "free") {
        console.log("Proceeding for free.");
        proceedButtonMatch.click();
    }
    else if (proceedType === "pay") {
        var energyCurrent = getHero().infos.energy_quest;
        var moneyCurrent = getHero().infos.soft_currency;
        if(proceedCostEnergy <= energyCurrent)
        {
            // We have energy.
            console.log("Spending "+proceedCostEnergy+" Energy to proceed.");
        }
        else
        {
            console.log("Quest requires "+proceedCostEnergy+" Energy to proceed.");
            sessionStorage.questRequirement = "*"+proceedCostEnergy;
            return;
        }
        if(proceedCostMoney <= moneyCurrent)
        {
            // We have money.
            console.log("Spending "+proceedCostMoney+" Money to proceed.");
        }
        else
        {
            console.log("Spending "+proceedCostEnergy+" Money to proceed.");
            sessionStorage.questRequirement = "$"+proceedCostMoney;
            return;
        }
        proceedButtonMatch.click();
        sessionStorage.autoLoop = "false";
        location.reload();
    }
    else if (proceedType === "use_item") {
        console.log("Proceeding by using X" + Number($("#controls .item span").text()) + " of the required item.");
        proceedButtonMatch.click();
    }
    else if (proceedType === "battle") {
        console.log("Proceeding to battle troll...");
        sessionStorage.questRequirement = "battle";
        // Proceed to battle troll.
        proceedButtonMatch.click();
        sessionStorage.autoLoop = "false";
        location.reload();
    }
    else if (proceedType === "end_archive") {
        console.log("Reached end of current archive. Proceeding to next archive.");
        sessionStorage.autoLoop = "false";
        proceedButtonMatch.click();
    }
    else if (proceedType === "end_play") {
        console.log("Reached end of current play. Proceeding to next play.");
        sessionStorage.autoLoop = "false";
        proceedButtonMatch.click();
    }
    else {
        console.log("Could not identify given resume button.");
        sessionStorage.questRequirement = "unknownQuestButton";
    }
};

/**
* Recieves a list of mission objects and returns the mission object to use.
* A mission object looks similar to this :-
* Eg 1:   {"id_member_mission":"256160093","id_mission":"23","duration":"53","cost":"1","remaining_time":"-83057","rewards":[{"classList":{"0":"slot","1":"slot_xp"},"type":"xp","data":28},{"classList":{"0":"slot","1":"slot_SC"},"type":"money","data":277}]}
* Eg 2:   {"id_member_mission":"256160095","id_mission":"10","duration":"53","cost":"1","remaining_time":"-81330","rewards":[{"classList":{"0":"slot","1":"slot_xp"},"type":"xp","data":28},{"classList":{"0":"slot","1":"rare"},"type":"item","data":{"id_item":"23","type":"gift","subtype":"0","identifier":"K3","rarity":"rare","value":"80","carac1":0,"carac2":0,"carac3":0,"endurance":0,"chance":0,"ego":0,"damage":0,"duration":0,"level_mini":"1","name":"Bracelet","Name":"Bracelet","ico":"https://content.haremheroes.com/pictures/items/K3.png","price_sell":5561,"count":1,"id_m_i":[]}}]}
* Eg 3:   {"id_member_mission":"256822795","id_mission":"337","duration":"17172","cost":"144","remaining_time":null,"remaining_cost":"144","rewards":[{"classList":{"0":"slot","1":"slot_HC"},"type":"koban","data":11}]}
* Eg 1 has mission rewards of xp and money.
* Eg 2 has mission rewards of xp and item.
* Eg 3 has mission rewards of koban/hard_currency.
* cost is the koban price for instant complete.
*/
function getSuitableMission(missionsList)
{
    var msn = missionsList[0];
    for(var m in missionsList)
    {
        if(Number(msn.duration) > Number(missionsList[m].duration))
        {
            msn = missionsList[m];
        }
    }
    return msn;
}

// retruns a map of WorldName->fullLink/href
// else returns false if navigating there
function getUnlockedWorlds()
{
    if(gotoPage("map"))
    {
        var map = new Map();
        // fill the map
        document.querySelectorAll("a.link-world").forEach(
            function(elem)
            {
                var name = elem.nextElementSibling.textContent.trim();
                map.set(name, elem.href);
            }
        );
        // set global latest map
        sessionStorage.globalWorldMap = JSON.stringify([...map]);
        globalWorldMap = map;
        //return not busy
        return map;
    }
    else
    {
        console.log("Navigating to worldmap.");
        // not done
        return false;
    }
}

// returns boolean to set busy
function doMissionStuff()
{
    if(!gotoPage("missions"))
    {
        console.log("Navigating to activities page.");
        // return busy
        return true;
    }
    else
    {
        console.log("On activities page.");
        console.log("Collecting finished mission's reward.");
        $(".mission_button button:visible[rel='claim']").click();
        // TODO: select new missions and parse reward data from HTML, it's there in data attributes of tags
        var missions = [];
        var allGood = true;
        // parse missions
        $(".mission_object").each(function(idx,missionObject){
            var data = $.data(missionObject).d;
            // Do not list completed missions
            if(data.remaining_time !== null){
                // This is not a fresh mission
                if(data.remaining_time > 0)
                {
                    console.log("Unfinished mission detected...("+data.remaining_time+"sec. remaining)");
                    Cookies.set('nextMissionTime',data.remaining_time,{expires:new Date(new Date().getTime() + data.remaining_time * 1000)});
                }
                else{
                    console.log("Unclaimed mission detected...");
                }
                allGood = false;
                return;
            }
            data.missionObject = missionObject;
            var rewards = [];
            // set rewards
            {
                // get Reward slots
                var slots = missionObject.querySelectorAll(".slot");
                // traverse slots
                $.each(slots,function(idx,slotDiv){
                    var reward = {};
                    // get slot class list
                    reward.classList = slotDiv.classList;
                    // set reward type
                    if(reward.classList.contains("slot_xp"))reward.type = "xp";
                    else if(reward.classList.contains("slot_SC"))reward.type = "money";
                    else if(reward.classList.contains("slot_HC"))reward.type = "koban";
                    else reward.type = "item";
                    // set value if xp
                    if(reward.type === "xp" || reward.type === "money" || reward.type === "koban")
                    {
                        // remove all non numbers and HTML tags
                        try{
                            reward.data = Number(slotDiv.innerHTML.replace(/<.*?>/g,'').replace(/\D/g,''));
                        }
                        catch(e){
                            console.log("Couldn't parse xp/money data.");
                            console.log(slotDiv);
                        }
                    }
                    // set item details if item
                    else if(reward.type === "item")
                    {
                        try{
                            reward.data = $.data(slotDiv).d;
                        }
                        catch(e){
                            console.log("Couldn't parse item reward slot details.");
                            console.log(slotDiv);
                            reward.type = "unknown";
                        }
                    }
                    rewards.push(reward);
                });
            }
            data.rewards = rewards;
            missions.push(data);
        });
        if(!allGood){
            console.log("Something went wrong, need to retry later...");
            // busy
            return true;
        }
        console.log("Missions parsed, mission list is:-");
        console.log(missions);
        if(missions.length > 0)
        {
            console.log("Selecting mission from list.");
            var mission = getSuitableMission(missions);
            console.log("Selected mission:-");
            console.log(mission);
            console.log("Selected mission duration: "+mission.duration+"sec.");
            var missionButton = $(mission.missionObject).find("button:visible").first();
            console.log("Mission button of type: "+missionButton.attr("rel"));
            console.log("Clicking mission button.");
            missionButton.click();
            Cookies.set('nextMissionTime',mission.duration,{expires:new Date(new Date().getTime() + mission.duration * 1000)});
        }
        else{
            console.log("No missions detected...!");
            // get gift
            var ck = Cookies.get('nextMissionTime');
            var isAfterGift = document.querySelector("#missions .after_gift").style.display === 'block';
            if(!isAfterGift){
                if(ck === undefined || ck === 'giftleft')
                {
                    console.log("Collecting gift.");
                    // click button
                    document.querySelector(".end_gift button").click();
                }
                else{
                    console.log("Refreshing to collect gift...");
                    Cookies.set('nextMissionTime','giftleft');
                    window.reload();
                    // is busy
                    return true;
                }
            }
            var time = 0;
            for(var e in unsafeWindow.HHTimers.timers){
                try{if(unsafeWindow.HHTimers.timers[e].$elm.selector.includes("#missions_counter"))
                    time=unsafeWindow.HHTimers.timers[e];
                   }
                catch(e){}
            }
            if (time !== undefined)
            {
                time = time.remainingTime;
            }
            if(time === undefined)
            {
                //try again with different selector
                for(e in unsafeWindow.HHTimers.timers){
                    try{if(unsafeWindow.HHTimers.timers[e].$elm.selector.includes(".after_gift"))
                        time=unsafeWindow.HHTimers.timers[e];
                       }
                    catch(e){}
                }
                if (time !== undefined)
                {
                    time = time.remainingTime;
                }
            }
            if(time === undefined){
                console.log("New mission time was undefined... Setting it manually to 10min.");
                time = 10*60;
            }
            console.log("New missions in: "+time+"sec.");
            Cookies.set('nextMissionTime',time,{expires:new Date(new Date().getTime() + time * 1000)});
        }
        // not busy
        return false;
    }
}

// returns boolean to set busy
function doContestStuff()
{
    if(!gotoPage("missions"))
    {
        console.log("Navigating to activities page.");
        // return busy
        return true;
    }
    else
    {
        console.log("On activities page.");
        console.log("Collecting finished contests's reward.");
        $(".contest .ended button[rel='claim']").click();
        // need to get next contest timer data
        var time = 0;
        for(var e in unsafeWindow.HHTimers.timers){
            try{if(unsafeWindow.HHTimers.timers[e].$barElm/*.selector.includes(".contest_timer")*/)
                time=unsafeWindow.HHTimers.timers[e];
               }
            catch(e){}
        }
        time = time.remainingTime;
        try{if(time === undefined)
        {
            //try again with different selector
            time = undefined;
            for(e in unsafeWindow.HHTimers.timers){
                if(unsafeWindow.HHTimers.timers[e].$elm[0].className.includes("contest_timer"))
                    // get closest time
                    if(!(unsafeWindow.HHTimers.timers[e].remainingTime>time))
                        time=unsafeWindow.HHTimers.timers[e].remainingTime;
            }
        }}catch(e){}
        if(time === undefined){
            console.log("New contest time was undefined... Setting it manually to 10min.");
            time = 10*60;
        }
        Cookies.set('nextContestTime',time,{expires:new Date(new Date().getTime() + time * 1000)});
        console.log("Next contest time stored in nextContestTime cookie.(+" + time + " sec.)");
        // Not busy
        return false;
    }
}

var getSalary = function () {
    try {
        if(!gotoPage("harem"))
        {
            // Not at Harem screen then goto the Harem screen.
            console.log("Navigating to Harem window.");
            // return busy
            return true;
        }
        else {
            console.log("Detected Harem Screen. Fetching Salary");
            is_cheat_click=function(e) {
                return false;
            };
            $("#harem_whole #harem_left .salary:not('.loads') button").each(function (index) {
                $(this).click();
            });
            console.log("Salary fetched. Getting next fetch time");
            // In seconds
            var closestTime = undefined;
            var gMap = getGirlsMap();
            if(gMap === undefined)
            {
                // error
                console.log("Girls Map was undefined...! Error, manually setting salary time to 2 min.");
                closestTime = 2*60;
            }
            else
            {
                try{
                    // Calc. closest time
                    for(var key in gMap)
                    {
                        // undefined comparision is always false so first iteration is false, hence the not(!)
                        if(!(closestTime<gMap[key].gData.pay_in))
                        {
                            closestTime = gMap[key].gData.pay_in;
                        }
                    }
                }
                catch(exp){
                    // error
                    console.log("Girls Map had undefined property...! Error, manually setting salary time to 2 min.");
                    closestTime = 2*60;
                }
            }
            if(closestTime === undefined)
            {
                console.log("closestTime was undefined...! Error, manually setting salary time to 2 min.");
                closestTime = 2*60;
            }
            if(closestTime <= 5)
            {
                console.log("closestTime is less than/equal to 5 sec. Staying on this page.");
                // return busy
                return true;
            }

            Cookies.set('nextSalaryTime',closestTime,{expires:new Date(new Date().getTime() + closestTime * 1000)});
            console.log("New fetch time stored in nextSalaryTime cookie.(+" + closestTime + " sec.)");
            // return not busy
            return false;
        }
    }
    catch (ex) {
        console.log("Could not collect salary... " + ex);
        // return not busy
        return false;
    }
};

var doStatUpgrades=function()
{
    //Stats?
    //console.log('stats');
    var Hero=getHero();
    var level=Hero.infos.level;
    var stats=[Hero.infos.carac1,Hero.infos.carac2,Hero.infos.carac3];
    var money=Hero.infos.soft_currency;
    var count=0;
    var M=sessionStorage.autoStatsBank?Number(sessionStorage.autoStatsBank):5000000;
    var MainStat=stats[Hero.infos.class-1];
    var Limit=Hero.infos.level*19+Math.min(Hero.infos.level,25)*21;
    var carac=Hero.infos.class;
    for (var car=0; car<3; car++)
    {
        //console.log('stat '+carac);
        var s=stats[carac-1];
        var price = 5+s*2+(Math.max(0,s-2000)*2)+(Math.max(0,s-4000)*2)+(Math.max(0,s-6000)*2)+(Math.max(0,s-8000)*2);
        //console.log('money: '+money+' stat'+carac+': '+stats[carac-1]+' price: '+price);
        if (stats[carac-1]<Limit && (money-price)>M && (carac==Hero.infos.class || stats[carac-1]<MainStat/2 || MainStat==Limit))
        {
            count++;
            console.log('money: '+money+' stat'+carac+': '+stats[carac-1]+' price: '+price);
            money-=price;
            var params = {
                class: "Hero",
                carac: carac,
                action: "pay_up_carac"
            };
            hh_ajax(params, function(data) {

            });
        }
        carac=carac%3+1;
    }
}

var doShopping=function()
{
    try
    {
        var Hero=getHero();
        var MS='carac'+Hero.infos.class;
        var SS1='carac'+(Hero.infos.class%3+1);
        var SS2='carac'+((Hero.infos.class+1)%3+1);
        var money=Hero.infos.soft_currency;
        var shop=JSON.parse(sessionStorage.storeContents);

        if (sessionStorage.autoLGM==="true" || sessionStorage.autoLGR==="true" || sessionStorage.autoEGM==="true")
        {
            console.log('items');
            for (var n=shop[0].length-1;n>=0;n--)
            {
                if (sessionStorage.autoLGM==="true" && shop[0][n][MS]>0 && shop[0][n][SS1]==0 && shop[0][n][SS2]==0 && shop[0][n].chance==0 && shop[0][n].endurance==0 && shop[0][n].rarity=='legendary'||
                   sessionStorage.autoEGM==="true" && shop[0][n][MS]>0 && shop[0][n][SS1]==0 && shop[0][n][SS2]==0 && shop[0][n].chance==0 && shop[0][n].endurance==0 && shop[0][n].rarity=='epic'||
                   sessionStorage.autoLGR==="true" && shop[0][n][MS]>0 && shop[0][n][SS1]>0 && shop[0][n][SS2]>0 && shop[0][n].rarity=='legendary')
                {
                    console.log('wanna buy ',shop[0][n]);
                    if (money>=shop[0][n].price)
                    {
                        console.log("yay?");
                        money-=shop[0][n].price;
                        var params = {
                            class: "Item",
                            action: "buy",
                            id_item: shop[0][n].id_item,
                            type: "armor",
                            who: 1,
                            id_skin: shop[0][n].id_skin,
                            id_equip: shop[0][n].id_equip,
                        };
                        hh_ajax(params, function(data) {

                        });
                        shop[0].splice(n,1);
                    }
                    else
                    {
                        console.log("but can't");
                    }
                }
            }
        }

        if (sessionStorage.autoAff==="true")
        {
            console.log('gifts');
            for (var nn=shop[1].length-1;nn>=0;nn--)
            {
                console.log('wanna buy ',shop[1][nn]);
                    if (money>=shop[1][nn].price)
                    {
                        console.log("yay?");
                        money-=shop[1][nn].price;
                        var params2 = {
                            class: "Item",
                            action: "buy",
                            id_item: shop[1][nn].id_item,
                            type: "gift",
                            who: 1
                        };
                        hh_ajax(params2, function(data) {

                        });
                        shop[1].splice(nn,1);
                    }
                    else
                    {
                        console.log("but can't");
                    }
            }
        }

        if (sessionStorage.autoExp==="true")
        {
            console.log('books');
            for (var nnn=shop[2].length-1;nnn>=0;nnn--)
            {
                console.log('wanna buy ',shop[2][nnn]);
                    if (money>=shop[2][nnn].price)
                    {
                        console.log("yay?");
                        money-=shop[2][nnn].price;
                        var params3 = {
                            class: "Item",
                            action: "buy",
                            id_item: shop[2][nnn].id_item,
                            type: "potion",
                            who: 1
                        };
                        hh_ajax(params3, function(data) {

                        });
                        shop[2].splice(nnn,1);
                    }
                    else
                    {
                        console.log("but can't");
                    }
            }
        }
        sessionStorage.storeContents=JSON.stringify(shop);
        unsafeWindow.Hero.infos.soft_currency=money;
    }
    catch (ex)
    {
        console.log(ex);
    }
}

var doBossBattle = function()
{
    var currentPower = getHero().infos.energy_fight;
    if(currentPower < 1)
    {
        //console.log("No power for battle.");
        return;
    }
    // Battles the latest boss.
    // Navigate to latest boss.
    if(window.location.pathname.startsWith("/battle.html"))
    {
        // On the battle screen.
        CrushThem();
    }
    else if(window.location.pathname.startsWith("/world"))
    {
        // On some world screen.
        // Click on the local Boss's battle button.
        console.log("Entering battle with this troll.");
        sessionStorage.autoLoop = "false";
        window.location = window.location.origin + $("#worldmap a[class='troll_world']").attr("href");
        return;
    }
    else if(sessionStorage.trollToFight !== undefined && !isNaN(sessionStorage.trollToFight) && sessionStorage.trollToFight !== "0")
    {
        console.log("Custom troll fight.");
        console.log("Fighting troll N "+sessionStorage.trollToFight);
        /*var worldMap = getUnlockedWorlds();
        if(worldMap === false)
        {
            console.log("Finding unlocked worlds...");
            return;
        }
        var worldPage = worldMap.get(sessionStorage.trollToFight);
        if(worldPage == undefined)
        {
            console.log("ERROR! worldPage undefined for troll at: "+sessionStorage.trollToFight);
            return;
        }*/
        console.log("Going to crush: "+Trollz[Number(sessionStorage.trollToFight)]);
        location.href = "/battle.html?id_troll=" + sessionStorage.trollToFight;
        sessionStorage.autoLoop = "false";
    }
    else if(window.location.pathname.startsWith("/quest"))
    {
        // On some quest screen.
        // Goto this area's screen.
        console.log("Navigating to latest Troll.");
        sessionStorage.autoLoop = "false";
        window.location = window.location.origin + $("#breadcrumbs a[class='back']").last().attr("href");
        return;
    }
    else{
        console.log("Navigating to latest Troll.");
        sessionStorage.autoLoop = "false";
        window.location = window.location.origin + $("nav div[rel='content'] a:has(.continue_quest)").attr("href");
        return;
    }
};

var doBattle = function () {
    //console.log("Performing auto battle.");
    // Confirm if on correct screen.
    var page = getPage();
    if(page === "arena")
    {
        if ($("#arena[class='canvas']").length === 1) {
            // Oponent choose screen
            console.log("On opponent choose screen.");
            if(document.getElementById("popups").style.display === "block")
            {
                console.log("Popup detetcted. Refresh page.");
                unsafeWindow.reload();
                return;
            }
            else{
                console.log("No popups.");
            }
            // Fight the first opponent in list.
            /*var selbutton = $(".opponents_arena .sub_block button:contains('Select')");
            if(selbutton.length<1)
            {
                console.log("No arena opponents found, storing nextArenaTime...")
                var arenatime = 0;
                for(var e in unsafeWindow.HHTimers.timers){
                    try{
                        if(unsafeWindow.HHTimers.timers[e].$elm.selector.startsWith(".arena_refresh_counter"))
                        arenatime=unsafeWindow.HHTimers.timers[e];
                       }
                    catch(e){}
                }
                arenatime = arenatime.remainingTime;
                Cookies.set('nextArenaTime',arenatime,{expires:new Date(new Date().getTime() + arenatime * 1000)});
                console.log("New arena time stored in nextArenaTime cookie.(+" + arenatime + " sec.)");
                return;
            }
            selbutton[0].click();
            sessionStorage.autoLoop = "false";*/

            var fought = sessionStorage.fought?sessionStorage.fought:0;
            console.log('already fought: '+fought);
            if(fought>=3)
            {
                console.log("No arena opponents found, storing nextArenaTime...")
                var arenatime = 0;
                for(var e in unsafeWindow.HHTimers.timers){
                    try{
                        if(unsafeWindow.HHTimers.timers[e].$elm.selector.startsWith(".arena_refresh_counter"))
                        arenatime=unsafeWindow.HHTimers.timers[e];
                       }
                    catch(e){}
                }
                arenatime = arenatime.remainingTime;
                Cookies.set('nextArenaTime',arenatime,{expires:new Date(new Date().getTime() + arenatime * 1000)});
                console.log("New arena time stored in nextArenaTime cookie.(+" + arenatime + " sec.)");
                sessionStorage.fought=0;
                return;
            }
            //selbutton[0].click();
            sessionStorage.autoLoop = "false";
            sessionStorage.fought=Number(fought)+1;
            window.location = window.location.origin + '/battle.html?id_arena='+fought;
        }
    }
    else if (page==="battle")
    {
        CrushThem();
    }
    else
    {
        // Switch to the correct screen
        console.log("Switching to battle screen.");
        gotoPage("arena");
        return;
    }
};

var doLeagueBattle = function () {
    //console.log("Performing auto leagues.");
    // Confirm if on correct screen.
    var currentPower = getHero().infos.energy_challenge;
    var ltime;

    var page = getPage();
    if(page==='battle')
    {
        // On the battle screen.
        CrushThem();
    }
    else if(page === "leaderboard")
    {
       // console.log('ls! '+$('h4.leagues').size());
        $('h4.leagues').each(function(){this.click();});

        if(currentPower < 1)
        {
            console.log("No power for leagues.");
            for(var e in unsafeWindow.HHTimers.timers){
               try{
                   if(unsafeWindow.HHTimers.timers[e].type=="energy_challenge")
                       ltime=unsafeWindow.HHTimers.timers[e];
                   }
               catch(e){}
               }
            ltime = ltime.remainingTime;
            Cookies.set('nextLeaguesTime',ltime,{expires:new Date(new Date().getTime() + ltime * 1000)});
            console.log("New league time stored in nextLeaguesTime cookie.(+" + ltime + " sec.)");
            return;
        }
       /* console.log('check rewards');

        if ($('div.rewards_info').size()>0)
        {
            $('div.rewards_info button.purple_button_L').each(function(){this.click();});
            sessionStorage.autoLoop = "false";
            location.reload();
        }
        else
        {
            console.log('No reward');
        }*/

        while ($("span[sort_by='level'][select='asc']").size()==0)
        {
            console.log('resorting');
            $("span[sort_by='level']").each(function(){this.click()});
        }
        console.log('parsing enemies');
        var Data=[];
        $(".leadTable[sorting_table] tr").each(function(){if (this.cells[3].innerHTML==='0/3' || this.cells[3].innerHTML==='1/3' || this.cells[3].innerHTML==='2/3'){Data.push(this);}});
        if (Data.length==0)
        {
            ltime=35*60;
            console.log('No valid targets!');
            Cookies.set('nextLeaguesTime',ltime,{expires:new Date(new Date().getTime() + ltime * 1000)});
            console.log("New league time stored in nextLeaguesTime cookie.(+" + ltime + " sec.)");
        }
        else
        {
            console.log(Data.length+' valid targets!');
            //console.log(Data[0]);
            sessionStorage.autoLoop = "false";
            /*while (Data[0].className!='lead_table_default')
            {
//                console.log(Data[0]);
                $(Data[0]).click();
            }*/
            console.log("Hit?");
            location.href = "/battle.html?league_battle=1&id_member=" + $(Data[0]).attr("sorting_id")
            //setInterval(function(){$(".challenge button.blue_button_L").click();},500);
        }
    }
    else if (page==="battle")
    {
        CrushThem();
    }
    else
    {
        // Switch to the correct screen
        console.log("Switching to leagues screen.");
        gotoPage("leaderboard");
        return;
    }
};

var  CrushThem = function()
{
    if (getPage() === "battle") {
        // On battle page.
        //console.log("On Battle Page.");
        if ($("#battle[class='canvas']").length === 1) {
            // Battle screen
            console.log("On battle screen.");
            // get button with no autofight, i.e. no koban
            var battleButton = $('#battle button[rel="launch"]:not(.autofight)');
            //console.log(battleButton.get());
            //console.log(battleButton);
            var currentPower = getHero().infos.energy_fight;
            if(battleButton === undefined){
                console.log("Battle Button was undefined. Disabling all auto-battle.");
                document.getElementById("autoBattleCheckbox").checked = false;
                document.getElementById("autoArenaCheckbox").checked = false;
                if (sessionStorage.questRequirement === "battle")
                {
                    document.getElementById("autoQuestCheckbox").checked = false;
                    console.log("Auto-quest disabled since it requires battle and auto-battle has errors.");
                }
                return;
            }
            var battle_price = battleButton.find('span').size()>0?battleButton.attr("price_fe"):0;
            if (battleButton.find("span[cur='CH']").size()>0)
            {
                currentPower=getHero().infos.energy_challenge;
            }
            if(battle_price === undefined){
                console.log("Could not detect battle button price. Error.");
                console.log("Disabling all auto-battle.");
                document.getElementById("autoBattleCheckbox").checked = false;
                document.getElementById("autoArenaCheckbox").checked = false;
                if (sessionStorage.questRequirement === "battle")
                {
                    document.getElementById("autoQuestCheckbox").checked = false;
                    console.log("Auto-quest disabled since it requires battle and auto-battle has errors.");
                }
                return;
            }
            console.log("battle price: "+battle_price+"P")
            if(currentPower >= battle_price)
            {
                // We have the power.
                is_cheat_click=function(e) {
                    return false;
                };
                battleButton.click();
                // Skip
                setTimeout(function(){$("#battle_middle button[rel='skip']").click();},2000);
                setTimeout(function(){$("#battle_end div[style*='display: block;'] .blue_text_button").click();},3500);

                if (sessionStorage.questRequirement === "battle") {
                    // Battle Done.
                    sessionStorage.questRequirement = "none";
                }
            }
            else
            {
                // We need more power.
                console.log("Battle requires "+battle_price+" power.");
                sessionStorage.battlePowerRequired = battle_price;
                if(sessionStorage.questRequirement === "battle")sessionStorage.questRequirement = "P"+battle_price;
            }
        }
        else {
            console.log("Could not identify battle screen.");
            if (sessionStorage.questRequirement === "battle") sessionStorage.questRequirement = "errorInAutoBattle";
            return;
        }
    }
}

var updateData = function () {
    //console.log("updating UI");

    var trollOptions = document.getElementById("autoTrollSelector");
    sessionStorage.autoTrollSelectedIndex = trollOptions.selectedIndex;
    sessionStorage.trollToFight = trollOptions.value;
    sessionStorage.autoSalary = document.getElementById("autoSalaryCheckbox").checked;
    sessionStorage.autoContest = document.getElementById("autoContestCheckbox").checked;
    sessionStorage.autoMission = document.getElementById("autoMissionCheckbox").checked;
    sessionStorage.autoQuest = document.getElementById("autoQuestCheckbox").checked;
    sessionStorage.autoTrollBattle = document.getElementById("autoBattleCheckbox").checked;
    sessionStorage.autoArenaBattle = document.getElementById("autoArenaCheckbox").checked;
    sessionStorage.autoLeagues = document.getElementById("autoLeagues").checked;
    sessionStorage.autoStats = document.getElementById("autoStats").checked;
    sessionStorage.autoStatsBank = document.getElementById("autoStatsBank").value;
    //sessionStorage.paranoia = document.getElementById("paranoia").checked;
    sessionStorage.autoFreePachinko = document.getElementById("autoFreePachinko").checked;
    sessionStorage.autoExp = document.getElementById("autoExp").checked;
    sessionStorage.autoAff = document.getElementById("autoAff").checked;
    sessionStorage.autoLGM = document.getElementById("autoLGM").checked;
    sessionStorage.autoLGR = document.getElementById("autoLGR").checked;
    sessionStorage.autoEGM = document.getElementById("autoEGM").checked;
};

var getPachinko = function(){
    try {
        if(!gotoPage("pachinko"))
        {
            // Not at Pachinko screen then goto the Pachinko screen.
            console.log("Navigating to Pachinko window.");
            return;
        }
        else {
            console.log("Detected Pachinko Screen. Fetching Pachinko");
            if ($("#pachinko button[free=1]")[0].style.display=="none")
            {
                console.log('Not ready yet');
            }
            else
            {
                $("#pachinko button[free=1]")[0].click();
            }
            var npach;
            for(var e in unsafeWindow.HHTimers.timersListMin){
                if(unsafeWindow.HHTimers.timersListMin[e].$elm && unsafeWindow.HHTimers.timersListMin[e].$elm.selector.startsWith(".pachinko_change"))
                    npach=unsafeWindow.HHTimers.timersListMin[e].remainingTime;
            }
            if(npach !== undefined || npach !== 0)
            {
                Cookies.set('nextPachinkoTime',npach,{expires:new Date(new Date().getTime() + npach * 1000)});
            }
            else
            {
                Cookies.remove('nextPachinkoTime');
            }
        }
    }
    catch (ex) {
        console.log("Could not collect pachinko... " + ex);
    }
};

var updateShop=function()
{
        if(!gotoPage("shop"))
        {
            console.log("Navigating to Market window.");
            return true;
        }
        else {
            console.log("Detected Market Screen. Fetching Assortment");

            var assA=[];
            var assG=[];
            var assP=[];
            $('#shop div.armor .slot').each(function(){if (this.dataset.d)assA.push(JSON.parse(this.dataset.d));});
            $('#shop div.gift .slot').each(function(){if (this.dataset.d)assG.push(JSON.parse(this.dataset.d));});
            $('#shop div.potion .slot').each(function(){if (this.dataset.d)assP.push(JSON.parse(this.dataset.d));});

            sessionStorage.storeContents = JSON.stringify([assA,assG,assP]);

            var npach;
            for(var e in unsafeWindow.HHTimers.timersListMin){
                if(unsafeWindow.HHTimers.timersListMin[e].$elm && unsafeWindow.HHTimers.timersListMin[e].$elm.selector.startsWith(".shop_count"))
                    npach=unsafeWindow.HHTimers.timersListMin[e].remainingTime;
            }
            if(npach !== undefined || npach !== 0)
            {
                console.log('Next shop update in '+toHHMMSS(npach));
                Cookies.set('nextShopTime',npach,{expires:new Date(new Date().getTime() + npach * 1000)});
            }
            else
            {
                Cookies.remove('nextShopTime');
            }
        }
    return false;
}

var toHHMMSS = function (secs)  {
    var sec_num = parseInt(secs, 10);
    var hours   = Math.floor(sec_num / 3600) % 24;
    var minutes = Math.floor(sec_num / 60) % 60;
    var seconds = sec_num % 60;
    return [hours,minutes,seconds]
        .map(v => v < 10 ? "0" + v : v)
        .filter((v,i) => v !== "00" || i > 0)
        .join(":");
}

var flipParanoia=function()
{
    var burst=getBurst();

    var n = new Date().getHours();

    var period=n<7?"Sleep":n<18?"Active":n<23?"Casual":"Sleep";
    var toNextSwitch;

    if (burst)
    {
        //going into hiding
        sessionStorage.burst="false";

        switch (period)
        {
            case "Active":
                //3-5 min breaks
                toNextSwitch=180+Math.floor(Math.random() * 120);
                break;
            case "Casual":
                //30-35 min breaks
                toNextSwitch=1800+Math.floor(Math.random() * 300);
                break;
            case "Sleep":
                //8 hours + 0-10 min breaks
                toNextSwitch=28800+Math.floor(Math.random() * 600);
                break;
        }
    }
    else
    {
        //going to work
        sessionStorage.burst="true";
        //bursts are 2-5 minutes
        toNextSwitch=120+Math.floor(Math.random() * 180);
    }
    console.log("PARANOIA: "+period+" period. "+(burst?"Resting for ":"Bursting for ")+toHHMMSS(toNextSwitch));
     Cookies.set('paranoiaSwitch',toNextSwitch,{expires:new Date(new Date().getTime() + toNextSwitch * 1000)});
}

var autoLoop = function () {
    updateData();

    //Cookies.set('nextLeaguesTime',1,{expires:new Date(new Date().getTime() + 1 * 1000)});
    //sessionStorage.autoLoop = "false";
    var busy = false;
    var page = window.location.href;
    var currentPower = getHero().infos.energy_fight;    

    if(sessionStorage.paranoia === "true"){
         if (Cookies.get("paranoiaSwitch") === undefined) {
             flipParanoia();
         }
    }

    var burst=getBurst();

    if (burst)
    {
        if(sessionStorage.autoFreePachinko === "true" && busy === false){
        // Navigate to pachinko

            if (Cookies.get("nextPachinkoTime") === undefined || Cookies.get("nextPachinkoTime") === "undefined") {
                console.log("Time to fetch Pachinko.");
                getPachinko();
                busy = true;
            }
        }
        if(sessionStorage.autoLeagues === "true" && busy === false ){
            // Navigate to leagues
            //console.log(Cookies.get("nextLeaguesTime"))
            if (Cookies.get("nextLeaguesTime") === undefined /*|| getHero().infos.energy_challenge>0*/) {
                console.log("Time to fight in Leagues.");
                doLeagueBattle();
                busy = true;
            }
        }
        if(sessionStorage.autoContest === "true" && busy === false){
            if (Cookies.get("nextContestTime") === undefined){
                console.log("Time to get contest rewards.");
                busy = doContestStuff();
            }
        }
        if(sessionStorage.autoMission === "true" && busy === false){
            if (Cookies.get("nextMissionTime") === undefined){
                console.log("Time to do missions.");
                busy = doMissionStuff();
            }
        }
       
        if (sessionStorage.autoQuest === "true" && busy === false) {
            if (sessionStorage.questRequirement === "battle") {
                console.log("Quest requires battle.");
                doBossBattle();
                busy = true;
            }
            else if (sessionStorage.questRequirement[0] === '$') {
                if (Number(sessionStorage.questRequirement.substr(1)) < getHero().infos.soft_currency) {
                    // We have enough money... requirement fulfilled.
                    console.log("Continuing quest, required money obtained.");
                    sessionStorage.questRequirement = "none";
                    proceedQuest();
                    busy = true;
                }
                else {
                    if(isNaN(sessionStorage.questRequirement.substr(1)))
                    {
                        sessionStorage.questRequirement = "none";
                        console.log("Invalid money in session storage quest requirement !");
                    }
                    else{
                        // Else we need more money.
                        //console.log("Need money for quest, cannot continue. Turning ON AutoSalary.");
                        sessionStorage.autoQuest = "true";
                    }
                    busy = false;
                }
            }
            else if (sessionStorage.questRequirement[0] === '*') {
                var energyNeeded = Number(sessionStorage.questRequirement.substr(1));
                var energyCurrent = getHero().infos.energy_quest;
                if (energyNeeded <= energyCurrent) {
                    // We have enough energy... requirement fulfilled.
                    console.log("Continuing quest, required energy obtained.");
                    sessionStorage.questRequirement = "none";
                    proceedQuest();
                    busy = true;
                }
                // Else we need energy, just wait.
                else {
                    busy = false;
                    //console.log("Replenishing energy for quest.(" + energyNeeded + " needed)");
                }
            }
            else if (sessionStorage.questRequirement[0] === 'P')
            {
                // Battle power required.
                var neededPower = Number(sessionStorage.questRequirement.substr(1));
                if(currentPower < neededPower)
                {
                    console.log("Quest requires "+neededPower+" Battle Power for advancement. Waiting...");
                    busy = false;
                }
                else
                {
                    console.log("Battle Power obtained, resuming quest...");
                    sessionStorage.questRequirement = "none";
                    proceedQuest();
                    busy = true;
                }
            }
            else if (sessionStorage.questRequirement === "unknownQuestButton") {
                console.log("AutoQuest disabled.AutoQuest cannot be performed due to unknown quest button. Please manually proceed the current quest screen.");
                document.getElementById("autoQuestCheckbox").checked = false;
                sessionStorage.autoQuest = "false";
                sessionStorage.questRequirement = "none";
                busy = false;
            }
            else if (sessionStorage.questRequirement === "errorInAutoBattle") {
                console.log("AutoQuest disabled.AutoQuest cannot be performed due errors in AutoBattle. Please manually proceed the current quest screen.");
                document.getElementById("autoQuestCheckbox").checked = false;
                sessionStorage.autoQuest = "false";
                sessionStorage.questRequirement = "none";
                busy = false;
            }
            else if(sessionStorage.questRequirement === "none")
            {
                //console.log("NONE req.");
                busy = true;
                proceedQuest();
            }
            else
            {
                console.log("Invalid quest requirement : "+sessionStorage.questRequirement);
                busy=false;
            }
        }
        else if(sessionStorage.autoQuest === "false"){sessionStorage.questRequirement = "none";}

        if(sessionStorage.autoArenaBattle === "true" && busy === false)
        {
            if (unsafeWindow.arena_data && unsafeWindow.arena_data.active_opponent)
            {
                console.log('Missed one in arena!');
                Cookies.set('nextArenaTime',500,{expires:new Date(new Date().getTime() + 500)});
            }
            if(Cookies.get("nextArenaTime") === undefined)
            {
                console.log("Time to fight in arena.");
                doBattle();
                busy = true;
            }
        }

        if(sessionStorage.autoTrollBattle === "true")
        {
            if(busy === false && currentPower >= Number(sessionStorage.battlePowerRequired) && currentPower > 0)
            {
                sessionStorage.battlePowerRequired = "0";
                busy = true;
                if(sessionStorage.autoQuest === "true")
                {
                    if(sessionStorage.questRequirement[0] === 'P')
                    {
                        console.log("AutoBattle disabled for power collection for AutoQuest.");
                        document.getElementById("autoBattleCheckbox").checked = false;
                        sessionStorage.autoTrollBattle = "false";
                        busy = false;
                    }
                    else
                    {
                        doBossBattle();
                    }
                }
                else
                {
                    doBossBattle();
                }
            }
        }
        else{sessionStorage.battlePowerRequired = "0";}


        if (autoBuy() && busy===false)
        {
            if (sessionStorage.charLevel===undefined)
            {
                sessionStorage.charLevel=0;
            }
            if (Cookies.get("nextShopTime") === undefined || sessionStorage.charLevel<getHero().infos.level) {
                console.log("Time to check shop.");
                sessionStorage.charLevel=getHero().infos.level;
                busy = updateShop();
            }
        }

        if (sessionStorage.autoSalary === "true" && busy === false) {
            if (Cookies.get("nextSalaryTime") === undefined) {
                console.log("Time to fetch salary.");
                busy = getSalary();
            }
        }

        if(busy === true && sessionStorage.userLink==="none" && !window.location.pathname.startsWith("/quest"))
        {
            sessionStorage.userLink = page;
        }
        else if(sessionStorage.userLink !=="none" && busy === false)
        {
            console.log("Restoring page "+sessionStorage.userLink);
            window.location = sessionStorage.userLink;
            sessionStorage.userLink = "none";
        }
    }
    if(isNaN(sessionStorage.autoLoopTimeMili)){
        console.log("AutoLoopTimeMili is not a number.");
        setDefaults();
    }
    else{
        if (sessionStorage.autoLoop === "true") setTimeout(autoLoop, Number(sessionStorage.autoLoopTimeMili));
        else console.log("autoLoop Disabled");
    }
};

var setDefaults = function () {
    console.log("Setting Defaults.");
    sessionStorage.autoSalary = "false";
    sessionStorage.autoContest = "false";
    sessionStorage.autoMission = "false";
    sessionStorage.autoLeagues = "false";
    sessionStorage.autoStats = "false";
    sessionStorage.autoStatsBank = "5000000";
    sessionStorage.autoLoop = "true";
    sessionStorage.userLink = "none";
    sessionStorage.autoLoopTimeMili = "200";
    sessionStorage.autoQuest = "false";
    sessionStorage.autoTrollBattle = "false";
    sessionStorage.autoArenaBattle = "false";
    sessionStorage.battlePowerRequired = "0";
    sessionStorage.questRequirement = "none";
    sessionStorage.freshStart = "no";
    sessionStorage.autoFreePachinko = "false";
    sessionStorage.autoExp = "false";
    sessionStorage.autoAff = "false";
    sessionStorage.autoLGM = "false";
    sessionStorage.autoLGR = "false";
    sessionStorage.autoEGM = "false";
};

var autoBuy=function()
{
    return sessionStorage.autoExp === "true" || sessionStorage.autoAff === "true" || sessionStorage.autoLGM === "true" || sessionStorage.autoLGR === "true" || sessionStorage.autoEGM === "true" ;
}

var getBurst=function()
{
    //console.log((sessionStorage.paranoia==="true")+":"+(sessionStorage.burst));

    if (document.getElementById('sMenu'))
    {
        if (document.getElementById('sMenu').parentElement.style.display=='block')
        {
            return false;
        }
    }
    return !(sessionStorage.paranoia==="true") || sessionStorage.burst==="true";
}

var Trollz=["Latest","Dark Lord","Ninja Spy","Gruntt","Edwarda","Donatien","Silvanus","Bremen","Finalmecia","Roko Senseï"];

var start = function () {
    //console.log("script started");
    // get world map
    //sessionStorage.autoLeagues = "false"
    try{
        globalWorldMap = new Map(JSON.parse(sessionStorage.globalWorldMap));
        if(!(globalWorldMap instanceof Map) || globalWorldMap.size<1)throw false;
    }
    catch(e)
    {
        console.log("Need world map NOW...");
        if(!getUnlockedWorlds())
        {
            sessionStorage.userLink = window.location.href;
            return;
        }
    }
    // Add UI buttons.
    var UIcontainer = $("#contains_all nav div[rel='content']");
    UIcontainer.html('<div style="position: absolute;right: 18.66%;width: inherit;text-align: center;display:flex;flex-direction:row;" id="sMenu">'
                     +'<div style="padding:10px; display:flex;flex-direction:column;">'
                     + '<span>AutoSal.</span><div><label class=\"switch\"><input id=\"autoSalaryCheckbox\" type=\"checkbox\"><span class=\"slider round\"></span></label></div>'
                     + '<span>AutoContest</span><div><label class=\"switch\"><input id=\"autoContestCheckbox\" type=\"checkbox\"><span class=\"slider round\"></span></label></div>'
                     + '<span>AutoMission</span><div><label class=\"switch\"><input id=\"autoMissionCheckbox\" type=\"checkbox\"><span class=\"slider round\"></span></label></div>'
                     +'<span>AutoQuest</span><div><label class=\"switch\"><input id=\"autoQuestCheckbox\" type=\"checkbox\"><span class=\"slider round\"></span></label></div>'
                     +'<span>AutoTrollBattle</span><div><label class=\"switch\"><input id=\"autoBattleCheckbox\" type=\"checkbox\"><span class=\"slider round\"></span></label><select id=\"autoTrollSelector\"></select></div>'
                     +'<span>AutoArenaBattle</span><div><label class=\"switch\"><input id=\"autoArenaCheckbox\" type=\"checkbox\"><span class=\"slider round\"></span></label></div>'
                     +'<span>AutoPachinko(Free)</span><div><label class=\"switch\"><input id=\"autoFreePachinko\" type=\"checkbox\"><span class=\"slider round\"></span></label></div>'
                     +'</div>'
                     +'<div style="padding:10px; display:flex;flex-direction:column;">'
                     +'<span>AutoLeagues</span><div><label class=\"switch\"><input id=\"autoLeagues\" type=\"checkbox\"><span class=\"slider round\"></span></label></div>'
                     +'<span>AutoStats</span><div><label class=\"switch\"><input id=\"autoStats\" type=\"checkbox\"><span class=\"slider round\"></span></label><input id="autoStatsBank" type="text"></div>'
                     +'<span>Buy Exp</span><div><label class=\"switch\"><input id=\"autoExp\" type=\"checkbox\"><span class=\"slider round\"></span></label></div>'
                     +'<span>Buy Aff</span><div><label class=\"switch\"><input id=\"autoAff\" type=\"checkbox\"><span class=\"slider round\"></span></label></div>'
                     +'<span>Buy Leg Gear Mono</span><div><label class=\"switch\"><input id=\"autoLGM\" type=\"checkbox\"><span class=\"slider round\"></span></label></div>'
                     +'<span>Buy Leg Gear Rainbow</span><div><label class=\"switch\"><input id=\"autoLGR\" type=\"checkbox\"><span class=\"slider round\"></span></label></div>'
                     +'<span>Buy Epi Gear Mono</span><div><label class=\"switch\"><input id=\"autoEGM\" type=\"checkbox\"><span class=\"slider round\"></span></label></div>'
                     +'</div>'
                     +'</div>'
                     +'</div>'+UIcontainer.html());
    // Add auto troll options
    var trollOptions = document.getElementById("autoTrollSelector");
    for (var i=0;i<globalWorldMap.size;i++)
    {
        var option = document.createElement("option");
        option.value=i;
        option.text = Trollz[i];
        trollOptions.add(option);
    };

    if(Cookies.get("nextMissionTime")=='600')
    {
        console.log('FUCK');
        Cookies.set('nextMissionTime',1,{expires:new Date(new Date().getTime() +1)});
    }

    trollOptions.selectedIndex = sessionStorage.autoTrollSelectedIndex;
    document.getElementById("autoSalaryCheckbox").checked = sessionStorage.autoSalary === "true";
    document.getElementById("autoContestCheckbox").checked = sessionStorage.autoContest === "true";
    document.getElementById("autoMissionCheckbox").checked = sessionStorage.autoMission === "true";
    document.getElementById("autoQuestCheckbox").checked = sessionStorage.autoQuest === "true";
    document.getElementById("autoBattleCheckbox").checked = sessionStorage.autoTrollBattle === "true";
    document.getElementById("autoArenaCheckbox").checked = sessionStorage.autoArenaBattle === "true";
    document.getElementById("autoFreePachinko").checked = sessionStorage.autoFreePachinko === "true";
    document.getElementById("autoLeagues").checked = sessionStorage.autoLeagues === "true";
    document.getElementById("autoStats").checked = sessionStorage.autoStats === "true";
    document.getElementById("autoStatsBank").value = sessionStorage.autoStatsBank?sessionStorage.autoStatsBank:"5000000";
    //document.getElementById("paranoia").checked = sessionStorage.paranoia==="true";
    document.getElementById("autoExp").checked = sessionStorage.autoExp === "true";
    document.getElementById("autoAff").checked = sessionStorage.autoAff === "true";
    document.getElementById("autoLGM").checked = sessionStorage.autoLGM === "true";
    document.getElementById("autoLGR").checked = sessionStorage.autoLGR === "true";
    document.getElementById("autoEGM").checked = sessionStorage.autoEGM === "true";
    sessionStorage.autoLoop = "true";
    if (typeof sessionStorage.freshStart == "undefined" || isNaN(Number(sessionStorage.autoLoopTimeMili))) {
        setDefaults();
    }

    if (autoBuy() && getBurst())
    {
        doShopping();
    }
    if (sessionStorage.autoStats === "true" && getBurst())
    {
        doStatUpgrades();
    }

    autoLoop();
};
$("document").ready(start);