Set Dice

Inject script untuk manipulasi hasil akhir roll dadu berdasarkan API

Verze ze dne 01. 08. 2025. Zobrazit nejnovější verzi.

Tento skript by neměl být instalován přímo. Jedná se o knihovnu, kterou by měly jiné skripty využívat pomocí meta příkazu // @require https://update.sleazyfork.org/scripts/544272/1633753/Set%20Dice.js

K instalaci tototo skriptu si budete muset nainstalovat rozšíření jako Tampermonkey, Greasemonkey nebo Violentmonkey.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Userscripts.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat manažer uživatelských skriptů.

(Už mám manažer uživatelských skriptů, nechte mě ho nainstalovat!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Už mám manažer uživatelských stylů, nechte mě ho nainstalovat!)

// ==UserScript==
// @name         Set Dice
// @version      1.0
// @description  Inject script untuk manipulasi hasil akhir roll dadu berdasarkan API
// @author       Zyetaa
// @match        *://*/*
// @grant        none
// @namespace https://greasyfork.org/users/1500457
// ==/UserScript==

(function () {
    'use strict';
  
    const originalRandom = Math.random;
    let apiResponse = null;
    let isScriptActive = false;
    
    // Variabel untuk melacak pattern
    let patternValues = [];
    let patternIndex = 0;
    let currentPatternStr = ''; // Untuk melacak pattern saat ini
  
    async function fetchApiData() {
      try {
        const response = await fetch('https://kaptenxxi2-blublublublu.hf.space/set?__sign=eyJhbGciOiJFZERTQSJ9.eyJyZWFkIjp0cnVlLCJwZXJtaXNzaW9ucyI6eyJyZXBvLmNvbnRlbnQucmVhZCI6dHJ1ZX0sIm9uQmVoYWxmT2YiOnsia2luZCI6InVzZXIiLCJfaWQiOiI2ODI2YWMwMjk3NTQ0YmNiMjI5ZTEyMGIiLCJ1c2VyIjoiS2FwdGVuWHhpMiIsInNlc3Npb25JZCI6IjY4N2VkMjQ4OTcwMTU2ODU2ZTg4ZDNjZSJ9LCJpYXQiOjE3NTQwMzE3NTksInN1YiI6Ii9zcGFjZXMvS2FwdGVuWHhpMi9ibHVibHVibHVibHUiLCJleHAiOjE3NTQxMTgxNTksImlzcyI6Imh0dHBzOi8vaHVnZ2luZ2ZhY2UuY28ifQ.hupQLCW4CWjJKTOmBdT3ZQT1U9J5RGibE7UWSkIIfyhw_gHe8sloFemfQCDemsaIxpJouqBsYml1bPVvuzFTBg&key=cuanku');
        const data = await response.json();
        apiResponse = data;
        console.log('API Response:', apiResponse);
        
        // Parse pattern jika ada dan berubah
        if (apiResponse && apiResponse.value && apiResponse.value.includes('-')) {
          // Cek apakah pattern berubah
          if (currentPatternStr !== apiResponse.value) {
            currentPatternStr = apiResponse.value;
            parsePattern(apiResponse.value);
            console.log('Pattern changed to:', currentPatternStr);
          }
        } else {
          // Jika bukan pattern, reset pattern tracking
          if (currentPatternStr !== '') {
            currentPatternStr = '';
            patternValues = [];
            patternIndex = 0;
            console.log('Pattern reset (no pattern in response)');
          }
        }
      } catch (error) {
        console.error('Error fetching API data:', error);
      }
    }
    
    function parsePattern(patternStr) {
      // Parse pola string menjadi array nilai
      // Contoh: "b-k-b" -> ["b", "k", "b"]
      patternValues = patternStr.split('-').map(val => val.trim().toLowerCase());
      patternIndex = 0;
      console.log('Pattern parsed:', patternValues);
    }
    
    function getNextPatternValue() {
      if (patternValues.length === 0) {
        return null;
      }
      
      // Ambil nilai berdasarkan index saat ini
      const currentValue = patternValues[patternIndex];
      
      // Increment index untuk request berikutnya (loop jika sudah habis)
      patternIndex = (patternIndex + 1) % patternValues.length;
      
      return currentValue;
    }
  
    setInterval(fetchApiData, 1000);
    fetchApiData();
  
    function generateFixedTotal(total, len = 9) {
        const maxTotal = len * 6;
        total = Math.min(total, maxTotal);
      
        const out = Array(len).fill(1);
        const freq = { 1: len };
        let sisa = total - len;
        let attempt = 0, maxAttempt = 20000;
      
        while (sisa > 0 && attempt < maxAttempt) {
          attempt++;
          const i = Math.floor(originalRandom() * len);
          const curr = out[i];
          if (curr >= 6) continue;
      
          const next = curr + 1;
          const countNext = freq[next] || 0;
      
          // Batasi maksimal kemunculan angka (kecuali terpaksa)
          const maxRepeat = Math.floor(len / 2); // misalnya: 4
          if (countNext >= maxRepeat) continue;
      
          // Prioritaskan angka yang jarang muncul
          const score = 1 / (1 + countNext);
          if (originalRandom() > score) continue;
      
          out[i] = next;
          freq[curr] = (freq[curr] || 0) - 1;
          freq[next] = (freq[next] || 0) + 1;
          sisa--;
        }
      
        if (attempt >= maxAttempt) {
          console.warn("Distribusi kurang optimal. Sisa:", sisa);
        }
      
        return out;
      }
      
  
    let i = 0, p = [];
  
    function set(tipe) {
      let total;
      if (tipe === "k") {
        total = Math.floor(originalRandom() * (31 - 20 + 1)) + 20;
      } else if (tipe === "b") {
        total = Math.floor(originalRandom() * (42 - 32 + 1)) + 32;
      } else {
        total = 30;
      }
  
      p = generateFixedTotal(total);
      i = 0;
      console.log("Total:", total);
      console.log("Generated array:", p);
      isScriptActive = true;
  
      Math.random = () => (p[i++ % p.length] - 0.0001) / 6;
  
      setTimeout(() => {
        isScriptActive = false;
        Math.random = originalRandom;
      }, 1000);
    }
  
    // Tunggu hingga tombol tersedia di DOM
    const interval = setInterval(() => {
      const btn = document.querySelector('[jsname="puTT7d"]');
      if (btn) {
        clearInterval(interval);
        btn.addEventListener('click', () => {
          let tipe;
          
          // Cek apakah ada pattern yang aktif
          if (patternValues.length > 0) {
            tipe = getNextPatternValue();
            console.log('Using pattern value:', tipe);
          } else if (apiResponse && apiResponse.value) {
            tipe = apiResponse.value;
          } else {
            tipe = "k";
          }
          
          set(tipe);
        });
      }
    }, 500);
  })();