Minefun.io Auto-Respawn Items

Automatically recovers items after dropping them in minefun.io

K instalaci tototo skriptu si budete muset nainstalovat rozšíření jako Tampermonkey, Greasemonkey nebo Violentmonkey.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Userscripts.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat manažer uživatelských skriptů.

(Už mám manažer uživatelských skriptů, nechte mě ho nainstalovat!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Už mám manažer uživatelských stylů, nechte mě ho nainstalovat!)

// ==UserScript==
// @name         Minefun.io Auto-Respawn Items
// @namespace    http://tampermonkey.net/
// @version      1.0
// @description  Automatically recovers items after dropping them in minefun.io
// @author       YourName
// @match        *://minefun.io/*
// @grant        none
// ==/UserScript==

(function() {
    'use strict';

    console.log("Minefun.io Helper Loaded!");

    // Override the network emit to catch drop events
    if (window.game && game.network) {
        const originalEmit = game.network.emit;

        game.network.emit = function(event, data) {
            // Check if the event is related to dropping items
            if (event === 'dropItem' || (data && data.action === 'drop')) {
                const itemID = data.id;
                const amount = data.count || 1;

                console.log(`Auto-recovering: ${itemID}`);

                // Send a pickup command immediately
                setTimeout(() => {
                    if (game.network.send) {
                        game.network.send('pickupItem', { id: itemID, count: amount });
                    }
                }, 50);
            }
            return originalEmit.apply(this, arguments);
        };
    }
})();