Novicane - SPNATI Cheat

Collection of cheats for the browser game SPNATI, put into a large userscript for ease of use

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name         Novicane - SPNATI Cheat
// @namespace    https://www.github.com/anonfoxer
// @version      0.2.0
// @description  Collection of cheats for the browser game SPNATI, put into a large userscript for ease of use
// @author       anonfoxer
// @match        https://spnati.net/
// @grant        none
// ==/UserScript==


/* Making the buttons and appending them all
just underneath the name bubble of each character.
Kinda roundabout but eh. */

//cheat name button because flair is important.
var cheatNameDummy = document.createElement("button");
cheatNameDummy.innerHTML = "Novicane v0.2.0";
var gameVers = document.getElementById("title-version-button");
gameVers.appendChild(cheatNameDummy);

//enable debug bbutton
var enableDebugButton = document.createElement("button");
enableDebugButton.innerHTML = "Enable Debug mode";
var body = document.getElementById("player-name-label-minimal");
document.body.appendChild(enableDebugButton);

//win hand button
var winHandButton = document.createElement("button");
winHandButton.innerHTML = "Win Hand";
document.body.appendChild(winHandButton);

//instant epilogue button
/*
var instantEpilogueButton = document.createElement("button");
instantEpilogueButton.innerHTML = "Instant Epilogue";
document.body.appendChild(instantEpilogueButton);
*/

//debug Listener
enableDebugButton.addEventListener ("click", function() {
    try{
        console.log("Attempting to enable debug mode...")
        DEBUG = true;
        updateDebugState(true);
        console.log("Debug mode enabled.");
    }
    catch (e) {
        console.log("An error occured when trying to enable debug mode: " + e);
        alert("Failed to enable debug mode. Check console for details!");
    }
});

//win hand listener
winHandButton.addEventListener ("click", function() {
    players[0].hand.cards = [ 14, 13, 12, 11, 10 ].map(function(n) { return new Card(0 - 1, n); });
});


//instant epilogue listener
/*
instantEpilogueButton.addEventListener ("click", function() {
    var character = prompt("Enter the name of the character you want to see the epilogue of. They must have an epilogue written.","raven");
    console.log(character);
    doEpilogueModal(character);
});
*/