F95Zone++

Extremely rough draft of something bigger.

Du musst eine Erweiterung wie Tampermonkey, Greasemonkey oder Violentmonkey installieren, um dieses Skript zu installieren.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

Sie müssten eine Skript Manager Erweiterung installieren damit sie dieses Skript installieren können

(Ich habe schon ein Skript Manager, Lass mich es installieren!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

Autor
Ozzymand
Installationen heute
0
Installationen gesamt
0
Bewertungen
0 0 0
Version
1.3
Erstellt am
24.12.2025
Letzte Aktualisierung
25.12.2025
Größe
18,3 KB
Lizenz
n/a
Wird angewandt auf

F95Zone++

  1. Features
  2. Math

Features

  • Popularity based game card highlighting (Math)
  • Tag based highlighting (WIP 🚧)

The underlying math

In order to score a game and its popularity, we set some weights for the three variables we take into consideration: views, likes, and rating. These are used to scale the overall score depending on the user preference. For example, if a user prefers games with higher ratings and does not care for likes, these variables can be modified to suggest those types of games.

Base Score Calculation

The score is calculated using the following formulas:

  • Weighted Views: views_w = log10(views + 1) * views_weight
  • Weighted Likes: likes_w = log10(likes + 1) * likes_weight
  • Weighted Rating: rating_w = rating * rating_weight
  • Base Score: base_score = views_w + likes_w + rating_w

This usually yields a score within the boundary of [0, 35). On top of this, a modifier is applied for specific situations. We calculate an engagement rating (likes per view), a clickbait penalty (low rating relative to views), and a final community loved boost.

Engagement Calculation: engagement = (likes / views) (typically resulting in 3 ± 1)

Scoring Modifiers

The following logic is applied to adjust the base score:

Penalty Logic:

  • If Views are over 20,000 AND Rating is under 3:
    • Apply a penalty: modifiers - 5

Boost Logic:

  • If Rating is over 4.5 AND Likes are over 50:
    • Apply a boost: modifiers + 2

Final Calculation: total_score = base_score + modifiers

Classifier Table

The final score is compressed into five different categories:

Score Classifier Name
>= 27 4 High
>= 25 3 Medium
>= 15 2 Low
>= 9 1 Bad
<= 8 0 New

As you can see, a score of 8 or lower is given the name New, since those games usually tend to lack enough community engagement to make a fair assumption. Getting a score this low is usually because of 0 reviews or 0 likes.