☰

minefun hacks 2

we like an hack bro

Du musst eine Erweiterung wie Tampermonkey, Greasemonkey oder Violentmonkey installieren, um dieses Skript zu installieren.

Um dieses Skript zu installieren, müssen Sie eine Erweiterung wie Tampermonkey oder Violentmonkey installieren.

Um dieses Skript zu installieren, müssen Sie eine Erweiterung wie Tampermonkey oder Violentmonkey installieren.

Um dieses Skript zu installieren, müssen Sie eine Erweiterung wie Tampermonkey oder Userscripts installieren.

Um dieses Skript zu installieren, müssen Sie eine Erweiterung wie Tampermonkey installieren.

Sie müssten eine Skript Manager Erweiterung installieren damit sie dieses Skript installieren können

(Ich habe schon ein Skript Manager, Lass mich es installieren!)

Um dieses Design zu installieren, müssen Sie eine Erweiterung wie Stylus installieren.

Um dieses Design zu installieren, müssen Sie eine Erweiterung wie Stylus installieren.

Um dieses Design zu installieren, müssen Sie eine Erweiterung wie Stylus installieren.

Um diesen Stil zu installieren, müssen Sie eine Erweiterung für den Benutzerstil Verwaltung installieren.

Um diesen Stil zu installieren, müssen Sie eine Erweiterung für den Benutzerstil Verwaltung installieren.

Um diesen Stil zu installieren, müssen Sie eine Erweiterung für den Benutzerstil Verwaltung installieren.

(Ich habe bereits einen Benutzerstil Verwaltung, ich möchte ihn installieren!)

// ==UserScript==
// @name         minefun hacks 2 
// @namespace    http://greasy fork.org/
// @version      2026-09-27
// @description  we like an hack bro
// @author       You
// @match        https://greasyfork.org/tr/users/1647464-roma-avc%C4%B1
// @icon         https://www.google.com/s2/favicons?sz=64&domain=greasyfork.org
// @grant        none
// ==/UserScript==

(function() {
    'use strict';
})();// ==UserScript==
// @name         Minebuns Premium - Advanced Hack Menu Template
// @namespace    http://tampermonkey.net
// @version      2.5
// @description  Full ClickGUI, Killaura, Fly, Speed, Nuker & ESP framework for Minefun.io / Mine-craft.io
// @author       Faw Mole (Developer)
// @match        *://minefun.io/*
// @match        *://mine-craft.io/*
// @grant        none
// @run-at       document-start
// ==/UserScript==

(function() {
    'use strict';

    // --- 1. HACK MODULE STATES ---
    const modules = {
        Killaura: false,
        Fly: false,
        Speed: false,
        Nuker: false,
        ESP: false
    };

    // --- 2. GAME HOOK VARIABLES ---
    let gameEngine = null;
    let localPlayer = null;

    // --- 3. INJECTING PREMIUM CSS STYLES ---
    const style = document.createElement('style');
    style.innerHTML = `
        /* Premium Watermark */
        #mb-premium-watermark {
            position: fixed;
            top: 15px;
            left: 15px;
            background: linear-gradient(135deg, rgba(20,20,20,0.85), rgba(40,40,40,0.85));
            color: #ff3333;
            padding: 10px 20px;
            font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;
            font-weight: 900;
            font-size: 18px;
            letter-spacing: 1px;
            border-left: 5px solid #ff3333;
            border-radius: 0 8px 8px 0;
            box-shadow: 0 4px 15px rgba(0,0,0,0.5);
            z-index: 999999;
            pointer-events: none;
            text-shadow: 0 0 10px rgba(255,51,51,0.6);
        }

        /* Active ArrayList (Right Side) */
        #mb-premium-arraylist {
            position: fixed;
            top: 15px;
            right: 15px;
            font-family: 'Segoe UI', sans-serif;
            font-weight: bold;
            z-index: 999999;
            pointer-events: none;
            display: flex;
            flex-direction: column;
            align-items: flex-end;
        }
        .mb-array-item {
            background: rgba(15, 15, 15, 0.75);
            color: #ffffff;
            padding: 6px 14px;
            margin-bottom: 4px;
            border-right: 4px solid #ff3333;
            font-size: 14px;
            transform: translateX(0);
            transition: all 0.3s ease;
            box-shadow: -2px 2px 5px rgba(0,0,0,0.3);
        }

        /* Advanced Draggable ClickGUI */
        #mb-premium-gui {
            position: fixed;
            top: 25%;
            left: 35%;
            width: 260px;
            background: #111111;
            border: 2px solid #222222;
            border-radius: 6px;
            font-family: 'Segoe UI', sans-serif;
            z-index: 1000000;
            display: none;
            box-shadow: 0 10px 30px rgba(0,0,0,0.7);
            user-select: none;
            overflow: hidden;
        }
        .mb-gui-header {
            background: linear-gradient(90deg, #ff3333, #aa1111);
            color: #ffffff;
            padding: 14px;
            font-weight: 900;
            text-align: center;
            cursor: move;
            font-size: 15px;
            letter-spacing: 1px;
            text-shadow: 0 1px 3px rgba(0,0,0,0.5);
        }
        .mb-gui-btn {
            background: #181818;
            color: #888888;
            padding: 14px 20px;
            text-align: left;
            border-bottom: 1px solid #222222;
            cursor: pointer;
            font-weight: 600;
            display: flex;
            justify-content: space-between;
            align-items: center;
            transition: all 0.2s ease;
        }
        .mb-gui-btn:hover {
            background: #222222;
            color: #ffffff;
            padding-left: 25px;
        }
        .mb-gui-btn.active {
            background: #1c1515;
            color: #ff3333;
            font-weight: bold;
        }
        .mb-status-dot {
            width: 8px;
            height: 8px;
            background: #444444;
            border-radius: 50%;
            transition: background 0.3s ease;
        }
        .mb-gui-btn.active .mb-status-dot {
            background: #ff3333;
            box-shadow: 0 0 8px #ff3333;
        }
    `;
    document.head.appendChild(style);

    // --- 4. GENERATING HTML INTERFACE ---
    const watermark = document.createElement('div');
    watermark.id = 'mb-premium-watermark';
    watermark.innerHTML = 'MINEBUNS <span style="color:#fff; font-size:12px;">PREMIUM</span>';
    document.body.appendChild(watermark);

    const arraylist = document.createElement('div');
    arraylist.id = 'mb-premium-arraylist';
    document.body.appendChild(arraylist);

    const gui = document.createElement('div');
    gui.id = 'mb-premium-gui';
    
    const guiHeader = document.createElement('div');
    guiHeader.className = 'mb-gui-header';
    guiHeader.innerText = 'MINEBUNS HACK MENU';
    gui.appendChild(guiHeader);

    // Build Buttons Dinamically
    Object.keys(modules).forEach(modName => {
        const btn = document.createElement('div');
        btn.className = 'mb-gui-btn';
        btn.innerHTML = `<span>${modName}</span><div class="mb-status-dot"></div>`;
        
        btn.addEventListener('click', () => {
            modules[modName] = !modules[modName];
            
            if(modules[modName]) {
                btn.classList.add('active');
            } else {
                btn.classList.remove('active');
            }
            
            updateArrayList();
        });
        gui.appendChild(btn);
    });
    document.body.appendChild(gui);

    // --- 5. DRAGGABLE GUI LOGIC (Sürüklenebilirlik) ---
    let isDragging = false;
    let offsetX, offsetY;

    guiHeader.addEventListener('mousedown', (e) => {
        isDragging = true;
        offsetX = e.clientX - gui.offsetLeft;
        offsetY = e.clientY - gui.offsetTop;
    });

    document.addEventListener('mousemove', (e) => {
        if (isDragging) {
            gui.style.left = (e.clientX - offsetX) + 'px';
            gui.style.top = (e.clientY - offsetY) + 'px';
        }
    });

    document.addEventListener('mouseup', () => {
        isDragging = false;
    });

    // --- 6. UPDATE ARRAYLIST ---
    function updateArrayList() {
        arraylist.innerHTML = '';
        Object.keys(modules).forEach(modName => {
            if (modules[modName]) {
                const item = document.createElement('div');
                item.className = 'mb-array-item';
                item.innerText = modName;
                arraylist.appendChild(item);
            }
        });
    }

    // --- 7. DYNAMIC ENGINE HOOKING (Kancalama Altyapısı) ---
    const searchEngine = setInterval(() => {
        // Scans for popular client variables in IO games
        const game = window.game || window.client || window.app || window.world;
        
        if (game) {
            gameEngine = game;
            localPlayer = game.localPlayer || game.player || game.me || (game.players && game.players[0]);
            
            if (localPlayer) {
                console.log("[Minebuns] Premium Engine Hooked Successfully!");
                clearInterval(searchEngine);
                startHackLoop();
            }
        }
    }, 200);

    // --- 8. ADVANCED TICK LOOP (Saniyede 60+ Kez Kontrol) ---
    function startHackLoop() {
        function tick() {
            if (!localPlayer) return requestAnimationFrame(tick);

            // SPEED MODULE
            if (modules.Speed) {
                if (localPlayer.speed) localPlayer.speed = 7.5;
                if (localPlayer.maxSpeed) localPlayer.maxSpeed = 7.5;
            }

            // FLY MODULE
            if (modules.Fly) {
                if (localPlayer.gravity !== undefined) localPlayer.gravity = 0;
                if (localPlayer.motionY !== undefined) localPlayer.motionY = 0;
                if (localPlayer.vy !== undefined) localPlayer.vy = 0;
            }

            // KILLAURA ENGINE FRAMEWORK
            if (modules.Killaura) {
                // Framework to auto target elements inside gameEngine.entities or gameEngine.players
                let targets = gameEngine.entities || gameEngine.players || [];
                // Attack logic goes here depending on client packet structures
            }

            // NUKER ENGINE FRAMEWORK
            if (modules.Nuker) {
                // Framework to auto break surrounding blocks in game matrix
            }

            // ESP FRAMEWORK
            if (modules.ESP) {
                // Framework to overlay bounding boxes on players coordinates
            }

            requestAnimationFrame(tick);
        }
        requestAnimationFrame(tick);
    }

    // --- 9. KEYBOARD LISTENER (U Key Toggles Menu) ---
    window.addEventListener('keydown', (e) => {
        if (e.key.toLowerCase() === 'u') {
            if (gui.style.display === 'none' || gui.style.display === '') {
                gui.style.display = 'block';
            } else {
                gui.style.display = 'none';
            }
        }
    });

})();