Gold information

just write in chat !pickaxe !bomb !buyall !stash !bow !spear

  1. // ==UserScript==
  2. // @name Gold information
  3. // @namespace http://tampermonkey.net/
  4. // @version 0.1
  5. // @description just write in chat !pickaxe !bomb !buyall !stash !bow !spear
  6. // @author You
  7. // @match zombs.io
  8. // @icon https://www.google.com/s2/favicons?domain=greasyfork.org
  9. // @grant none
  10. // ==/UserScript==
  11.  
  12. var facts = [
  13. "What's the difference between a pickpocket and a peeping tom?", " what a lod"];
  14. var facts = Math.floor(Math.random() * facts.length);
  15. game.network.addRpcHandler('ReceiveChatMessage', function(e) {
  16. if(e.uid == game.ui.playerTick.uid) {
  17. if(e.message == "!pickaxe") {
  18. console.log('');
  19. setTimeout(() => {
  20. game.network.sendRpc({
  21. name: "SendChatMessage",
  22. message: "To buy full pickaxe need 132 500 gold",
  23. channel: "Local"
  24. });
  25. }, 1000)
  26. }
  27. }
  28. });
  29.  
  30.  
  31. var facts = [
  32. "What's the difference between a pickpocket and a peeping tom?", " what a lod"];
  33. var facts = Math.floor(Math.random() * facts.length);
  34. game.network.addRpcHandler('ReceiveChatMessage', function(e) {
  35. if(e.uid == game.ui.playerTick.uid) {
  36. if(e.message == "!spear") {
  37. console.log('');
  38. setTimeout(() => {
  39. game.network.sendRpc({
  40. name: "SendChatMessage",
  41. message: "To buy full spear need 178 500 gold",
  42. channel: "Local"
  43. });
  44. }, 1000)
  45. }
  46. }
  47. });
  48.  
  49. var facts = [
  50. "What's the difference between a pickpocket and a peeping tom?", " what a lod"];
  51. var facts = Math.floor(Math.random() * facts.length);
  52. game.network.addRpcHandler('ReceiveChatMessage', function(e) {
  53. if(e.uid == game.ui.playerTick.uid) {
  54. if(e.message == "!bow") {
  55. console.log('');
  56. setTimeout(() => {
  57. game.network.sendRpc({
  58. name: "SendChatMessage",
  59. message: "To buy full bow need 153 500 gold",
  60. channel: "Local"
  61. });
  62. }, 1000)
  63. }
  64. }
  65. });
  66.  
  67.  
  68. var facts = [
  69. "What's the difference between a pickpocket and a peeping tom?", " what a lod"];
  70. var facts = Math.floor(Math.random() * facts.length);
  71. game.network.addRpcHandler('ReceiveChatMessage', function(e) {
  72. if(e.uid == game.ui.playerTick.uid) {
  73. if(e.message == "!shield") {
  74. console.log('');
  75. setTimeout(() => {
  76. game.network.sendRpc({
  77. name: "SendChatMessage",
  78. message: "To buy full shield need 234k gold",
  79. channel: "Local"
  80. });
  81. }, 1000)
  82. }
  83. }
  84. });
  85.  
  86.  
  87. var facts = [
  88. "What's the difference between a pickpocket and a peeping tom?", " what a lod"];
  89. var facts = Math.floor(Math.random() * facts.length);
  90. game.network.addRpcHandler('ReceiveChatMessage', function(e) {
  91. if(e.uid == game.ui.playerTick.uid) {
  92. if(e.message == "!bomb") {
  93. console.log('');
  94. setTimeout(() => {
  95. game.network.sendRpc({
  96. name: "SendChatMessage",
  97. message: "To buy full bomb need 152 500 gold",
  98. channel: "Local"
  99. });
  100. }, 1000)
  101. }
  102. }
  103. });
  104.  
  105. var facts = [
  106. "What's the difference between a pickpocket and a peeping tom?", " what a lod"];
  107. var facts = Math.floor(Math.random() * facts.length);
  108. game.network.addRpcHandler('ReceiveChatMessage', function(e) {
  109. if(e.uid == game.ui.playerTick.uid) {
  110. if(e.message == "!buyall") {
  111. console.log('');
  112. setTimeout(() => {
  113. game.network.sendRpc({
  114. name: "SendChatMessage",
  115. message: "To buy all and full need 616k",
  116. channel: "Local"
  117. });
  118. }, 1000)
  119. }
  120. }
  121. });
  122.  
  123.  
  124. var facts = [
  125. "What's the difference between a pickpocket and a peeping tom?", " what a lod"];
  126. var facts = Math.floor(Math.random() * facts.length);
  127. game.network.addRpcHandler('ReceiveChatMessage', function(e) {
  128. if(e.uid == game.ui.playerTick.uid) {
  129. if(e.message == "!stash") {
  130. console.log('');
  131. setTimeout(() => {
  132. game.network.sendRpc({
  133. name: "SendChatMessage",
  134. message: "To upgrade full stash need 583k gp;d",
  135. channel: "Local"
  136. });
  137. }, 1000)
  138. }
  139. }
  140. });