Minefun Ultimate Weather FX

Real Rain + Thunder + Lava Sky

Tendrás que instalar una extensión para tu navegador como Tampermonkey, Greasemonkey o Violentmonkey si quieres utilizar este script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

Tendrás que instalar una extensión como Tampermonkey o Violentmonkey para instalar este script.

Necesitarás instalar una extensión como Tampermonkey o Userscripts para instalar este script.

Tendrás que instalar una extensión como Tampermonkey antes de poder instalar este script.

Necesitarás instalar una extensión para administrar scripts de usuario si quieres instalar este script.

(Ya tengo un administrador de scripts de usuario, déjame instalarlo)

Tendrás que instalar una extensión como Stylus antes de poder instalar este script.

Tendrás que instalar una extensión como Stylus antes de poder instalar este script.

Tendrás que instalar una extensión como Stylus antes de poder instalar este script.

Para poder instalar esto tendrás que instalar primero una extensión de estilos de usuario.

Para poder instalar esto tendrás que instalar primero una extensión de estilos de usuario.

Para poder instalar esto tendrás que instalar primero una extensión de estilos de usuario.

(Ya tengo un administrador de estilos de usuario, déjame instalarlo)

// ==UserScript==
// @name         Minefun Ultimate Weather FX
// @namespace    http://tampermonkey.net/
// @version      5.0
// @description  Real Rain + Thunder + Lava Sky
// @author       You
// @match        *://minefun.io/*
// @grant        none
// ==/UserScript==

(function () {
    'use strict';

    // =========================
    // CANVAS
    // =========================
    const canvas = document.createElement("canvas");
    const ctx = canvas.getContext("2d");

    canvas.style.position = "fixed";
    canvas.style.top = "0";
    canvas.style.left = "0";
    canvas.style.width = "100%";
    canvas.style.height = "100%";
    canvas.style.pointerEvents = "none";
    canvas.style.zIndex = "999999";

    document.body.appendChild(canvas);

    function resize() {
        canvas.width = innerWidth;
        canvas.height = innerHeight;
    }

    resize();

    addEventListener("resize", resize);

    // =========================
    // STATES
    // =========================
    let rainEnabled = false;
    let lavaEnabled = false;
    let lightningEnabled = false;

    // =========================
    // DARK SKY
    // =========================
    const darkOverlay =
        document.createElement("div");

    darkOverlay.style.position = "fixed";
    darkOverlay.style.top = "0";
    darkOverlay.style.left = "0";
    darkOverlay.style.width = "100%";
    darkOverlay.style.height = "100%";
    darkOverlay.style.pointerEvents = "none";
    darkOverlay.style.zIndex = "999998";
    darkOverlay.style.transition = "0.5s";
    darkOverlay.style.background =
        "transparent";

    document.body.appendChild(darkOverlay);

    // =========================
    // RAIN
    // =========================
    const rain = [];

    for (let i = 0; i < 450; i++) {

        rain.push({
            x: Math.random() * innerWidth,
            y: Math.random() * innerHeight,
            speed: 16 + Math.random() * 8
        });
    }

    // =========================
    // LAVA PARTICLES
    // =========================
    const lava = [];

    for (let i = 0; i < 90; i++) {

        lava.push({
            x: Math.random() * innerWidth,
            y: Math.random() * innerHeight,
            r: 2 + Math.random() * 4,
            speed: 0.6 + Math.random() * 1.2,
            alpha: 0.2 + Math.random() * 0.4
        });
    }

    // =========================
    // LIGHTNING
    // =========================
    let bolts = [];

    function createBolt() {

        const startX =
            Math.random() * canvas.width;

        const points = [];

        let x = startX;
        let y = 0;

        points.push({ x, y });

        while (y < canvas.height * 0.9) {

            x +=
                (Math.random() - 0.5) * 45;

            y +=
                Math.random() * 40;

            points.push({ x, y });
        }

        bolts.push({
            points,
            alpha: 1
        });
    }

    // =========================
    // SOUNDS
    // =========================
    const rainAudio = new Audio(
        "https://cdn.pixabay.com/download/audio/2022/03/15/audio_c8d1d6d95f.mp3?filename=rain-ambient-110397.mp3"
    );

    rainAudio.loop = true;
    rainAudio.volume = 0.25;

    const thunderAudio = new Audio(
        "https://cdn.pixabay.com/download/audio/2022/03/15/audio_4d7f4e3130.mp3?filename=thunder-103602.mp3"
    );

    thunderAudio.volume = 0.45;

    // unlock browser audio
    document.addEventListener("click", () => {

        rainAudio.play()
            .then(() => rainAudio.pause())
            .catch(() => {});

    }, { once: true });

    // =========================
    // THUNDER TIMER
    // =========================
    setInterval(() => {

        if (!lightningEnabled) return;

        createBolt();

        thunderAudio.currentTime = 0;

        thunderAudio.play()
            .catch(() => {});

    }, 1500);

    // =========================
    // DRAW
    // =========================
    function draw() {

        ctx.clearRect(
            0,
            0,
            canvas.width,
            canvas.height
        );

        // =====================
        // LAVA SKY
        // =====================
        if (lavaEnabled) {

            // glow nền nhẹ
            ctx.fillStyle =
                "rgba(255,120,0,0.05)";

            ctx.fillRect(
                0,
                0,
                canvas.width,
                canvas.height
            );

            // hạt lava bay
            for (const l of lava) {

                ctx.beginPath();

                ctx.fillStyle =
                    `rgba(255,${80 + Math.random() * 120},0,${l.alpha})`;

                ctx.shadowBlur = 12;
                ctx.shadowColor = "orange";

                ctx.arc(
                    l.x,
                    l.y,
                    l.r,
                    0,
                    Math.PI * 2
                );

                ctx.fill();

                ctx.shadowBlur = 0;

                l.y += l.speed;

                if (l.y > canvas.height) {

                    l.y = -10;

                    l.x =
                        Math.random() *
                        canvas.width;
                }
            }
        }

        // =====================
        // RAIN
        // =====================
        if (rainEnabled) {

            ctx.strokeStyle =
                "rgba(180,200,255,0.78)";

            ctx.lineWidth = 1.4;

            for (const r of rain) {

                ctx.beginPath();

                ctx.moveTo(r.x, r.y);

                ctx.lineTo(
                    r.x - 3,
                    r.y + 18
                );

                ctx.stroke();

                r.y += r.speed;

                if (r.y > canvas.height) {

                    r.y = -20;

                    r.x =
                        Math.random() *
                        canvas.width;
                }
            }
        }

        // =====================
        // LIGHTNING
        // =====================
        for (
            let i = bolts.length - 1;
            i >= 0;
            i--
        ) {

            const bolt = bolts[i];

            ctx.beginPath();

            ctx.strokeStyle =
                `rgba(255,255,255,${bolt.alpha})`;

            ctx.shadowBlur = 18;
            ctx.shadowColor = "white";

            ctx.lineWidth = 3;

            const pts = bolt.points;

            ctx.moveTo(
                pts[0].x,
                pts[0].y
            );

            for (
                let p = 1;
                p < pts.length;
                p++
            ) {

                ctx.lineTo(
                    pts[p].x,
                    pts[p].y
                );
            }

            ctx.stroke();

            ctx.shadowBlur = 0;

            bolt.alpha -= 0.08;

            if (bolt.alpha <= 0) {

                bolts.splice(i, 1);
            }
        }

        requestAnimationFrame(draw);
    }

    draw();

    // =========================
    // UI
    // =========================
    const panel =
        document.createElement("div");

    panel.style.position = "fixed";
    panel.style.top = "12px";
    panel.style.left = "12px";

    panel.style.zIndex = "1000000";

    panel.style.display = "flex";
    panel.style.gap = "4px";

    panel.style.background =
        "rgba(0,0,0,0.25)";

    panel.style.backdropFilter =
        "blur(4px)";

    panel.style.padding = "4px";

    panel.style.borderRadius = "999px";

    panel.style.userSelect = "none";

    document.body.appendChild(panel);

    function makeBtn(text, color) {

        const b =
            document.createElement("button");

        b.textContent = text;

        b.style.width = "30px";
        b.style.height = "30px";

        b.style.border = "none";

        b.style.borderRadius = "50%";

        b.style.background = color;

        b.style.color = "white";

        b.style.fontSize = "11px";

        b.style.cursor = "pointer";

        b.style.opacity = "0.45";

        return b;
    }

    const rainBtn =
        makeBtn("🌧", "#3498db");

    const lavaBtn =
        makeBtn("🔥", "#ff6600");

    const lightBtn =
        makeBtn("⚡", "#cccccc");

    panel.appendChild(rainBtn);
    panel.appendChild(lavaBtn);
    panel.appendChild(lightBtn);

    // =========================
    // BUTTON EVENTS
    // =========================

    rainBtn.onclick = () => {

        rainEnabled =
            !rainEnabled;

        rainBtn.style.opacity =
            rainEnabled ? "1" : "0.45";

        if (rainEnabled) {

            darkOverlay.style.background =
                "rgba(0,0,0,0.18)";

            rainAudio.play()
                .catch(() => {});

        } else {

            rainAudio.pause();

            darkOverlay.style.background =
                "transparent";
        }
    };

    lavaBtn.onclick = () => {

        lavaEnabled =
            !lavaEnabled;

        lavaBtn.style.opacity =
            lavaEnabled ? "1" : "0.45";
    };

    lightBtn.onclick = () => {

        lightningEnabled =
            !lightningEnabled;

        lightBtn.style.opacity =
            lightningEnabled
                ? "1"
                : "0.45";
    };

    // =========================
    // DRAG UI
    // =========================
    let dragging = false;

    let offsetX = 0;
    let offsetY = 0;

    panel.addEventListener(
        "mousedown",
        (e) => {

            dragging = true;

            offsetX =
                e.clientX -
                panel.offsetLeft;

            offsetY =
                e.clientY -
                panel.offsetTop;
        }
    );

    document.addEventListener(
        "mouseup",
        () => {

            dragging = false;
        }
    );

    document.addEventListener(
        "mousemove",
        (e) => {

            if (!dragging) return;

            panel.style.left =
                (e.clientX - offsetX) +
                "px";

            panel.style.top =
                (e.clientY - offsetY) +
                "px";
        }
    );

})();