itch.io — AI Filter

Hides AI-disclosed listings on itch.io. Uses ?exclude= server-side AND DOM scraping on visible disclosure links for full coverage.

Tendrás que instalar una extensión para tu navegador como Tampermonkey, Greasemonkey o Violentmonkey si quieres utilizar este script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

Tendrás que instalar una extensión como Tampermonkey o Violentmonkey para instalar este script.

Necesitarás instalar una extensión como Tampermonkey o Userscripts para instalar este script.

Tendrás que instalar una extensión como Tampermonkey antes de poder instalar este script.

Necesitarás instalar una extensión para administrar scripts de usuario si quieres instalar este script.

(Ya tengo un administrador de scripts de usuario, déjame instalarlo)

Tendrás que instalar una extensión como Stylus antes de poder instalar este script.

Tendrás que instalar una extensión como Stylus antes de poder instalar este script.

Tendrás que instalar una extensión como Stylus antes de poder instalar este script.

Para poder instalar esto tendrás que instalar primero una extensión de estilos de usuario.

Para poder instalar esto tendrás que instalar primero una extensión de estilos de usuario.

Para poder instalar esto tendrás que instalar primero una extensión de estilos de usuario.

(Ya tengo un administrador de estilos de usuario, déjame instalarlo)

// ==UserScript==
// @name         itch.io — AI Filter
// @namespace    https://github.com/moonbun/itchio-ai-filter
// @version      4.0.0
// @description  Hides AI-disclosed listings on itch.io. Uses ?exclude= server-side AND DOM scraping on visible disclosure links for full coverage.
// @author       moonbun
// @match        https://itch.io/games*
// @grant        none
// @license MIT
// ==/UserScript==

(function () {
  'use strict';

  if (!location.pathname.startsWith('/games')) return;

  // ── URL helpers (?exclude= server-side filter) ───────────────────────────────

  const EXCLUDE_TAGS = ['ai-assisted', 'ai-generated'];

  function isFiltered() {
    const ex = new URLSearchParams(location.search).getAll('exclude');
    return EXCLUDE_TAGS.some(t => ex.includes(`tg.${t}`));
  }

  function filteredUrl() {
    const params = new URLSearchParams(location.search);
    params.delete('exclude');
    EXCLUDE_TAGS.forEach(t => params.append('exclude', `tg.${t}`));
    return location.pathname + '?' + params.toString() + location.hash;
  }

  function unfilteredUrl() {
    const params = new URLSearchParams(location.search);
    params.delete('exclude');
    const qs = params.toString();
    return location.pathname + (qs ? '?' + qs : '') + location.hash;
  }

  // ── DOM scraping (catches what ?exclude= misses) ─────────────────────────────
  // The disclosure row is visible in game cards as linked text.
  // We match on href patterns like /games/ai-assisted and /games/ai-generated.

  const AI_HREF_PATTERN = /\/games\/(ai-assisted|ai-generated|ai-graphics|ai-audio|ai-code|ai-text)/;

  // Also catch plain text in case itch.io changes link structure
  const AI_TEXT_PATTERN = /\bai[- ](assisted|generated|graphics|audio|code|text)\b/i;

  const CARD_SELECTOR = '.game_cell, .game_thumb, [class*="game_cell"]';

  let hiddenCount = 0;

  function cardHasAI(card) {
    // Check links by href (most reliable)
    for (const a of card.querySelectorAll('a[href]')) {
      if (AI_HREF_PATTERN.test(a.getAttribute('href'))) return true;
    }
    // Fallback: check visible text in info/meta sections
    const meta = card.querySelector('[class*="meta"], [class*="info"], [class*="disclosure"], [class*="detail"]');
    if (meta && AI_TEXT_PATTERN.test(meta.textContent)) return true;
    return false;
  }

  function hideCard(card) {
    if (!card.dataset.aiFiltered) {
      card.dataset.aiFiltered = '1';
      card.style.setProperty('display', 'none', 'important');
      hiddenCount++;
    }
  }

  function scan(root = document) {
    root.querySelectorAll(CARD_SELECTOR).forEach(card => {
      if (cardHasAI(card)) hideCard(card);
    });
    updateBadge();
  }

  const observer = new MutationObserver(mutations => {
    for (const mut of mutations) {
      for (const node of mut.addedNodes) {
        if (node.nodeType !== Node.ELEMENT_NODE) continue;
        if (node.matches?.(CARD_SELECTOR)) {
          if (cardHasAI(node)) hideCard(node);
        } else {
          scan(node);
        }
      }
    }
  });

  // ── Badge ────────────────────────────────────────────────────────────────────

  const badge = document.createElement('div');
  Object.assign(badge.style, {
    position: 'fixed', bottom: '16px', right: '16px', zIndex: '999999',
    display: 'flex', alignItems: 'center', gap: '8px',
    background: '#1d1d1f', color: '#e0e0e0',
    fontSize: '12px', fontFamily: 'system-ui, sans-serif',
    borderRadius: '20px', padding: '6px 12px',
    boxShadow: '0 2px 8px rgba(0,0,0,.45)',
    userSelect: 'none', opacity: '0.88', transition: 'opacity .2s',
  });

  const dot = document.createElement('span');
  dot.style.cssText = 'width:8px;height:8px;border-radius:50%;flex-shrink:0;';

  const lbl = document.createElement('span');

  const btn = document.createElement('a');
  Object.assign(btn.style, {
    background: '#444', color: '#ddd', borderRadius: '10px',
    padding: '2px 8px', fontSize: '11px', textDecoration: 'none',
    fontFamily: 'inherit', cursor: 'pointer',
  });

  function updateBadge() {
    const serverFiltered = isFiltered();
    dot.style.background = serverFiltered ? '#5db86a' : '#e0a040';
    lbl.textContent = serverFiltered
      ? `AI filter on · ${hiddenCount} hidden`
      : `AI filter (login needed for full coverage) · ${hiddenCount} hidden`;
    btn.textContent = serverFiltered ? 'Turn off' : 'Filter AI';
    btn.href = serverFiltered ? unfilteredUrl() : filteredUrl();
  }

  badge.append(dot, lbl, btn);
  badge.addEventListener('mouseenter', () => badge.style.opacity = '1');
  badge.addEventListener('mouseleave', () => badge.style.opacity = '0.88');
  document.body.appendChild(badge);

  // ── Boot ─────────────────────────────────────────────────────────────────────

  updateBadge();
  observer.observe(document.body, { childList: true, subtree: true });
  scan();

})();