Gold information

just write in chat !pickaxe !bomb !buyall !stash !bow !spear

Vous devrez installer une extension telle que Tampermonkey, Greasemonkey ou Violentmonkey pour installer ce script.

Vous devrez installer une extension telle que Tampermonkey ou Violentmonkey pour installer ce script.

Vous devrez installer une extension telle que Tampermonkey ou Violentmonkey pour installer ce script.

Vous devrez installer une extension telle que Tampermonkey ou Userscripts pour installer ce script.

Vous devrez installer une extension telle que Tampermonkey pour installer ce script.

Vous devrez installer une extension de gestionnaire de script utilisateur pour installer ce script.

(J'ai déjà un gestionnaire de scripts utilisateur, laissez-moi l'installer !)

Vous devrez installer une extension telle que Stylus pour installer ce style.

Vous devrez installer une extension telle que Stylus pour installer ce style.

Vous devrez installer une extension telle que Stylus pour installer ce style.

Vous devrez installer une extension du gestionnaire de style pour utilisateur pour installer ce style.

Vous devrez installer une extension du gestionnaire de style pour utilisateur pour installer ce style.

Vous devrez installer une extension du gestionnaire de style pour utilisateur pour installer ce style.

(J'ai déjà un gestionnaire de style utilisateur, laissez-moi l'installer!)

// ==UserScript==
// @name         Gold information
// @namespace    http://tampermonkey.net/
// @version      0.1
// @description  just write in chat !pickaxe !bomb !buyall !stash !bow !spear
// @author       You
// @match        zombs.io
// @icon         https://www.google.com/s2/favicons?domain=greasyfork.org
// @grant        none
// ==/UserScript==

var facts = [
      "What's the difference between a pickpocket and a peeping tom?", " what a lod"];
    var facts = Math.floor(Math.random() * facts.length);
    game.network.addRpcHandler('ReceiveChatMessage', function(e) {
 if(e.uid == game.ui.playerTick.uid) {
     if(e.message == "!pickaxe") {
          console.log('');
         setTimeout(() => {
         game.network.sendRpc({
             name: "SendChatMessage",
             message: "To buy full pickaxe need 132 500 gold",
             channel: "Local"
         });
         }, 1000)
     }
  }
});


var facts = [
      "What's the difference between a pickpocket and a peeping tom?", " what a lod"];
    var facts = Math.floor(Math.random() * facts.length);
    game.network.addRpcHandler('ReceiveChatMessage', function(e) {
 if(e.uid == game.ui.playerTick.uid) {
     if(e.message == "!spear") {
          console.log('');
         setTimeout(() => {
         game.network.sendRpc({
             name: "SendChatMessage",
             message: "To buy full spear need 178 500 gold",
             channel: "Local"
         });
         }, 1000)
     }
  }
});

var facts = [
      "What's the difference between a pickpocket and a peeping tom?", " what a lod"];
    var facts = Math.floor(Math.random() * facts.length);
    game.network.addRpcHandler('ReceiveChatMessage', function(e) {
 if(e.uid == game.ui.playerTick.uid) {
     if(e.message == "!bow") {
          console.log('');
         setTimeout(() => {
         game.network.sendRpc({
             name: "SendChatMessage",
             message: "To buy full bow need 153 500 gold",
             channel: "Local"
         });
         }, 1000)
     }
  }
});


var facts = [
      "What's the difference between a pickpocket and a peeping tom?", " what a lod"];
    var facts = Math.floor(Math.random() * facts.length);
    game.network.addRpcHandler('ReceiveChatMessage', function(e) {
 if(e.uid == game.ui.playerTick.uid) {
     if(e.message == "!shield") {
          console.log('');
         setTimeout(() => {
         game.network.sendRpc({
             name: "SendChatMessage",
             message: "To buy full shield need 234k gold",
             channel: "Local"
         });
         }, 1000)
     }
  }
});


var facts = [
      "What's the difference between a pickpocket and a peeping tom?", " what a lod"];
    var facts = Math.floor(Math.random() * facts.length);
    game.network.addRpcHandler('ReceiveChatMessage', function(e) {
 if(e.uid == game.ui.playerTick.uid) {
     if(e.message == "!bomb") {
          console.log('');
         setTimeout(() => {
         game.network.sendRpc({
             name: "SendChatMessage",
             message: "To buy full bomb need 152 500 gold",
             channel: "Local"
         });
         }, 1000)
     }
  }
});

var facts = [
      "What's the difference between a pickpocket and a peeping tom?", " what a lod"];
    var facts = Math.floor(Math.random() * facts.length);
    game.network.addRpcHandler('ReceiveChatMessage', function(e) {
 if(e.uid == game.ui.playerTick.uid) {
     if(e.message == "!buyall") {
          console.log('');
         setTimeout(() => {
         game.network.sendRpc({
             name: "SendChatMessage",
             message: "To buy all and full need 616k",
             channel: "Local"
         });
         }, 1000)
     }
  }
});


var facts = [
      "What's the difference between a pickpocket and a peeping tom?", " what a lod"];
    var facts = Math.floor(Math.random() * facts.length);
    game.network.addRpcHandler('ReceiveChatMessage', function(e) {
 if(e.uid == game.ui.playerTick.uid) {
     if(e.message == "!stash") {
          console.log('');
         setTimeout(() => {
         game.network.sendRpc({
             name: "SendChatMessage",
             message: "To upgrade full stash need 583k gp;d",
             channel: "Local"
         });
         }, 1000)
     }
  }
});