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Nukoi Mod

Save Zombs frm 𝚝𝚘𝚡𝚒𝚌𝚒𝚝𝚱

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

FejlesztƑ
WHozNukoi_
Napi telepítések
0
Telepítések szåma
25
ÉrtĂ©kelĂ©sek
0 0 0
VerziĂł
1
Létrehozva
2021.08.31.
FrissĂ­tve
2021.08.31.
Size
4 KB
Licensz
Ismeretlen
ÉrvĂ©nyes

ZOMBS.IO Design [Purple Mod]

Zoom out script that can be used while using this-

// ==UserScript== // @name Zoom // @namespace http://tampermonkey.net/ // @version 1.1 // @description Zoom // @author Apex // @match http://zombs.io/* // @grant none // ==/UserScript==

let dimension = 1;

const onWindowResize = () => { const renderer = Game.currentGame.renderer; let canvasWidth = window.innerWidth * window.devicePixelRatio; let canvasHeight = window.innerHeight * window.devicePixelRatio; let ratio = Math.max(canvasWidth / (2984 * dimension), canvasHeight / (2932 * dimension)); renderer.scale = ratio; renderer.entities.setScale(ratio); renderer.ui.setScale(ratio); renderer.renderer.resize(canvasWidth, canvasHeight); renderer.viewport.width = renderer.renderer.width / renderer.scale + 2 * renderer.viewportPadding; renderer.viewport.height = renderer.renderer.height / renderer.scale + 2 * renderer.viewportPadding; }

onWindowResize();

window.onresize = onWindowResize;

window.onwheel = e => { if (e.deltaY > 0) { dimension = Math.min(1.35, dimension + 0.01); onWindowResize(); } else if (e.deltaY < 0) { dimension = Math.max(0.1, dimension - 0.01); onWindowResize(); } }