// ==UserScript==
// @name HaremHeroes Automatic++
// @namespace JDscripts
// @version 4.000
// @description Open the menu in HaremHeroes(topright) to toggle AutoControlls. Supports AutoSalary, AutoContest, AutoMission, AutoQuest, AutoTrollBattle, AutoArenaBattle and AutoPachinko(Free), AutoLeagues and AutoStatUpgrades. Messages are printed in local console.
// @author JD and Dorten(a bit)
// @match http*://nutaku.haremheroes.com/*
// @match http*://*.hentaiheroes.com/*
// @grant GM_addStyle
// @license MIT
// ==/UserScript==
GM_addStyle('/* The switch - the box around the slider */ .switch { position: relative; display: inline-block; width: 60px; height: 34px; } /* Hide default HTML checkbox */ .switch input {display:none;} /* The slider */ .slider { position: absolute; cursor: pointer; top: 0; left: 0; right: 0; bottom: 0; background-color: #ccc; -webkit-transition: .4s; transition: .4s; } .slider.round:before { position: absolute; content: ""; height: 26px; width: 26px; left: 4px; bottom: 4px; background-color: white; -webkit-transition: .4s; transition: .4s; } input:checked + .slider { background-color: #2196F3; } input:focus + .slider { box-shadow: 0 0 1px #2196F3; } input:checked + .slider:before { -webkit-transform: translateX(26px); -ms-transform: translateX(26px); transform: translateX(26px); } /* Rounded sliders */ .slider.round { border-radius: 34px; } .slider.round:before { border-radius: 50%; }');
if (!Array.prototype.last){
Array.prototype.last = function(){
return this[this.length - 1];
};
};
// var d="@require https://cdn.jsdelivr.net/js-cookie/2.2.0/js.cookie.js"
function getHero()
{
if(unsafeWindow.Hero === undefined)
{
setTimeout(autoLoop, Number(localStorage.autoLoopTimeMili))
//console.log(window.wrappedJSObject)
}
//console.log(unsafeWindow.Hero);
return unsafeWindow.Hero;
}
function getGirlsMap()
{
return unsafeWindow.GirlSalaryManager.girlsMap;
}
function getPage()
{
try{
var ob = document.getElementById("hh_nutaku");
if(ob===undefined || ob === null)
{
ob = document.getElementById("hh_hentai");
}
return ob.className.match(/.*page-(.*) .*/i)[1];
}
catch(err)
{
return ""
}
}
function url_add_param(url, param) {
if (url.indexOf('?') === -1) url += '?';
else url += '&';
return url+param;
}
// Retruns true if on correct page.
function gotoPage(page)
{
var cp=getPage();
console.log('going '+cp+'->'+page);
if(getPage() === page)
{
if (page=='missions')
{
$('h4.missions').each(function(){this.click();});
}
return true;
}
else
{
console.log("Navigating to page: "+page);
var togoto = undefined;
// get page path
switch(page)
{
case "missions":
case "activities":
togoto = $("nav div[rel='content'] a:has(.activities)").attr("href");
break;
case "harem":
togoto = $("nav div[rel='content'] a:has(.harem)").attr("href");
break;
case "map":
togoto = $("nav div[rel='content'] a:has(.map)").attr("href");
break;
case "arena":
togoto = $("nav div[rel='content'] a:has(.battle)").attr("href");
break;
case "pachinko":
togoto = $("nav div[rel='content'] a:has(.pachinko)").attr("href");
break;
case "leaderboard":
togoto = $("nav div[rel='content'] a:has(.leaderboard)").attr("href");
break;
case "shop":
togoto = $("nav div[rel='content'] a:has(.shop)").attr("href");
break;
case "quest":
togoto = getHero().infos.questing.current_url;
console.log("Current quest page: "+togoto);
break;
default:
console.log("Unknown goto page request. No page \'"+page+"\' defined.");
}
if(togoto != undefined)
{
if (page=="missions")
{
togoto = url_add_param(togoto, "tab=" + "missions");
}
sessionStorage.autoLoop = "false";
window.location = window.location.origin + togoto;
}
else console.log("Couldn't find page path. Page was undefined...");
return false;
}
}
var proceedQuest = function () {
//console.log("Starting auto quest.");
// Check if at correct page.
if (!gotoPage("quest")) {
// Click on current quest to naviagte to it.
console.log("Navigating to current quest.");
return;
}
// Get the proceed button type
var proceedButtonMatch = $("#controls button:not([style='display: none;'])");
if (proceedButtonMatch.length === 0){proceedButtonMatch = $("#controls button[act='free']");}
var proceedCostEnergy = Number($("#controls .cost span[cur='*']").text());
var proceedCostMoney = Number($("#controls .cost span[cur='$']").text().trim().replace(',', ''));
var proceedType = proceedButtonMatch.attr("act");
if (proceedButtonMatch.length === 0) console.log("Could not find resume button.");
else if (proceedType === "free") {
console.log("Proceeding for free.");
proceedButtonMatch.click();
}
else if (proceedType === "pay") {
var energyCurrent = getHero().infos.energy_quest;
var moneyCurrent = getHero().infos.soft_currency;
if(proceedCostEnergy <= energyCurrent)
{
// We have energy.
console.log("Spending "+proceedCostEnergy+" Energy to proceed.");
}
else
{
console.log("Quest requires "+proceedCostEnergy+" Energy to proceed.");
sessionStorage.questRequirement = "*"+proceedCostEnergy;
return;
}
if(proceedCostMoney <= moneyCurrent)
{
// We have money.
console.log("Spending "+proceedCostMoney+" Money to proceed.");
}
else
{
console.log("Spending "+proceedCostEnergy+" Money to proceed.");
sessionStorage.questRequirement = "$"+proceedCostMoney;
return;
}
proceedButtonMatch.click();
sessionStorage.autoLoop = "false";
location.reload();
}
else if (proceedType === "use_item") {
console.log("Proceeding by using X" + Number($("#controls .item span").text()) + " of the required item.");
proceedButtonMatch.click();
}
else if (proceedType === "battle") {
console.log("Proceeding to battle troll...");
sessionStorage.questRequirement = "battle";
// Proceed to battle troll.
proceedButtonMatch.click();
sessionStorage.autoLoop = "false";
location.reload();
}
else if (proceedType === "end_archive") {
console.log("Reached end of current archive. Proceeding to next archive.");
sessionStorage.autoLoop = "false";
proceedButtonMatch.click();
}
else if (proceedType === "end_play") {
console.log("Reached end of current play. Proceeding to next play.");
sessionStorage.autoLoop = "false";
proceedButtonMatch.click();
}
else {
console.log("Could not identify given resume button.");
sessionStorage.questRequirement = "unknownQuestButton";
}
};
/**
* Recieves a list of mission objects and returns the mission object to use.
* A mission object looks similar to this :-
* Eg 1: {"id_member_mission":"256160093","id_mission":"23","duration":"53","cost":"1","remaining_time":"-83057","rewards":[{"classList":{"0":"slot","1":"slot_xp"},"type":"xp","data":28},{"classList":{"0":"slot","1":"slot_SC"},"type":"money","data":277}]}
* Eg 2: {"id_member_mission":"256160095","id_mission":"10","duration":"53","cost":"1","remaining_time":"-81330","rewards":[{"classList":{"0":"slot","1":"slot_xp"},"type":"xp","data":28},{"classList":{"0":"slot","1":"rare"},"type":"item","data":{"id_item":"23","type":"gift","subtype":"0","identifier":"K3","rarity":"rare","value":"80","carac1":0,"carac2":0,"carac3":0,"endurance":0,"chance":0,"ego":0,"damage":0,"duration":0,"level_mini":"1","name":"Bracelet","Name":"Bracelet","ico":"https://content.haremheroes.com/pictures/items/K3.png","price_sell":5561,"count":1,"id_m_i":[]}}]}
* Eg 3: {"id_member_mission":"256822795","id_mission":"337","duration":"17172","cost":"144","remaining_time":null,"remaining_cost":"144","rewards":[{"classList":{"0":"slot","1":"slot_HC"},"type":"koban","data":11}]}
* Eg 1 has mission rewards of xp and money.
* Eg 2 has mission rewards of xp and item.
* Eg 3 has mission rewards of koban/hard_currency.
* cost is the koban price for instant complete.
*/
function getSuitableMission(missionsList)
{
var msn = missionsList[0];
for(var m in missionsList)
{
if(Number(msn.duration) > Number(missionsList[m].duration))
{
msn = missionsList[m];
}
}
return msn;
}
// returns boolean to set busy
function doMissionStuff()
{
if(!gotoPage("missions"))
{
console.log("Navigating to activities page.");
// return busy
return true;
}
else
{
console.log("On activities page.");
console.log("Collecting finished mission's reward.");
$(".mission_button button:visible[rel='claim']").click();
// TODO: select new missions and parse reward data from HTML, it's there in data attributes of tags
var missions = [];
var allGood = true;
// parse missions
$(".mission_object").each(function(idx,missionObject){
var data = $.data(missionObject).d;
// Do not list completed missions
if(data.remaining_time !== null){
// This is not a fresh mission
if(data.remaining_time > 0)
{
console.log("Unfinished mission detected...("+data.remaining_time+"sec. remaining)");
setTimer('nextMissionTime',Number(data.remaining_time)+1);
}
else{
console.log("Unclaimed mission detected...");
}
allGood = false;
return;
}
data.missionObject = missionObject;
var rewards = [];
// set rewards
{
// get Reward slots
var slots = missionObject.querySelectorAll(".slot");
// traverse slots
$.each(slots,function(idx,slotDiv){
var reward = {};
// get slot class list
reward.classList = slotDiv.classList;
// set reward type
if(reward.classList.contains("slot_xp"))reward.type = "xp";
else if(reward.classList.contains("slot_SC"))reward.type = "money";
else if(reward.classList.contains("slot_HC"))reward.type = "koban";
else reward.type = "item";
// set value if xp
if(reward.type === "xp" || reward.type === "money" || reward.type === "koban")
{
// remove all non numbers and HTML tags
try{
reward.data = Number(slotDiv.innerHTML.replace(/<.*?>/g,'').replace(/\D/g,''));
}
catch(e){
console.log("Couldn't parse xp/money data.");
console.log(slotDiv);
}
}
// set item details if item
else if(reward.type === "item")
{
try{
reward.data = $.data(slotDiv).d;
}
catch(e){
console.log("Couldn't parse item reward slot details.");
console.log(slotDiv);
reward.type = "unknown";
}
}
rewards.push(reward);
});
}
data.rewards = rewards;
missions.push(data);
});
if(!allGood){
console.log("Something went wrong, need to retry later...");
// busy
return true;
}
console.log("Missions parsed, mission list is:-");
console.log(missions);
if(missions.length > 0)
{
console.log("Selecting mission from list.");
var mission = getSuitableMission(missions);
console.log("Selected mission:-");
console.log(mission);
console.log("Selected mission duration: "+mission.duration+"sec.");
var missionButton = $(mission.missionObject).find("button:visible").first();
console.log("Mission button of type: "+missionButton.attr("rel"));
console.log("Clicking mission button.");
missionButton.click();
setTimer('nextMissionTime',Number(mission.duration)+1);
}
else{
console.log("No missions detected...!");
// get gift
var ck = sessionStorage['giftleft'];
var isAfterGift = document.querySelector("#missions .after_gift").style.display === 'block';
if(!isAfterGift){
if(ck === undefined || ck === 'giftleft')
{
console.log("Collecting gift.");
delete sessionStorage['giftleft'];
document.querySelector(".end_gift button").click();
}
else{
console.log("Refreshing to collect gift...");
sessionStorage['giftleft']='giftleft';
window.reload();
// is busy
return true;
}
}
var time = 0;
for(var e in unsafeWindow.HHTimers.timers){
try{if(unsafeWindow.HHTimers.timers[e].$elm.selector.includes("#missions_counter"))
time=unsafeWindow.HHTimers.timers[e];
}
catch(e){}
}
if (time !== undefined)
{
time = time.remainingTime;
}
if(time === undefined)
{
//try again with different selector
for(e in unsafeWindow.HHTimers.timers){
try{if(unsafeWindow.HHTimers.timers[e].$elm.selector.includes(".after_gift"))
time=unsafeWindow.HHTimers.timers[e];
}
catch(e){}
}
if (time !== undefined)
{
time = time.remainingTime;
}
}
if(time === undefined){
console.log("New mission time was undefined... Setting it manually to 10min.");
time = 10*60;
}
setTimer('nextMissionTime',Number(time)+1);
}
// not busy
return false;
}
}
// returns boolean to set busy
function doContestStuff()
{
if(!gotoPage("missions"))
{
console.log("Navigating to activities page.");
// return busy
return true;
}
else
{
console.log("On activities page.");
console.log("Collecting finished contests's reward.");
$(".contest .ended button[rel='claim']").click();
// need to get next contest timer data
var time = 0;
for(var e in unsafeWindow.HHTimers.timers){
try{if(unsafeWindow.HHTimers.timers[e].$barElm/*.selector.includes(".contest_timer")*/)
time=unsafeWindow.HHTimers.timers[e];
}
catch(e){}
}
time = time.remainingTime;
try{if(time === undefined)
{
//try again with different selector
time = undefined;
for(e in unsafeWindow.HHTimers.timers){
if(unsafeWindow.HHTimers.timers[e].$elm[0].className.includes("contest_timer"))
// get closest time
if(!(unsafeWindow.HHTimers.timers[e].remainingTime>time))
time=unsafeWindow.HHTimers.timers[e].remainingTime;
}
}}catch(e){}
if(time === undefined){
console.log("New contest time was undefined... Setting it manually to 10min.");
time = 10*60;
}
setTimer('nextContestTime',Number(time)+1);
// Not busy
return false;
}
}
function randomInterval(min,max) // min and max included
{
return Math.floor(Math.random()*(max-min+1)+min);
}
var CollectMoney = function()
{
var Clicked=[];
var ToClick=[];
function ClickThem()
{
//console.log('Need to click: ',ToClick.length);
if (ToClick.length>0)
{
//console.log('clicking N ',ToClick[0].formAction.split('/').last())
$(ToClick[0]).click();
ToClick.shift();
//console.log('will click again');
setTimeout(ClickThem,randomInterval(300,900));
}
else
{
//console.log('nothing to click, checking data');
CollectData();
}
}
function CollectData()
{
var btns=$("#harem_whole #harem_left .salary:not('.loads') button");
//console.log('buttons: ',btns.size())
btns.each(function (index, element) {
//console.log(index,element.formAction);
var gid=Number(element.parentElement.parentElement.parentElement.getAttribute('girl'));
//console.log('checking '+gid);
if (!Clicked.includes(gid))
{
Clicked.push(gid);
ToClick.push(element);
//console.log('added! ',Clicked,ToClick);
}
});
console.log('Collected Data: ',Clicked,ToClick);
if (ToClick.length>0)
{
//console.log('clicking!');
setTimeout(ClickThem,randomInterval(150,500));
}
else//nothing to collect
{
var closestTime = undefined;
var closestGirl = 0;
var gMap = getGirlsMap();
if(gMap === undefined)
{
// error
console.log("Girls Map was undefined...! Error, manually setting salary time to 2 min.");
closestTime = 2*60;
}
else
{
try{
// Calc. closest time
for(var key in gMap)
{
// undefined comparision is always false so first iteration is false, hence the not(!)
if(!(closestTime<gMap[key].gData.pay_in) && !Clicked.includes(key) && gMap[key].gData.pay_in!=0)
{
closestTime = gMap[key].gData.pay_in;
closestGirl = key;
}
}
}
catch(exp){
// error
console.log("Girls Map had undefined property...! Error, manually setting salary time to 2 min.");
closestTime = 2*60;
}
}
if(closestTime === undefined)
{
console.log("closestTime was undefined...! Error, manually setting salary time to 2 min.");
closestTime = 2*60;
}
if(closestTime <= 15 )
{
console.log("closestTime is "+closestTime+" ("+closestGirl+") less than/equal to 15 sec. Fuck it. It's buggy. NOT staying on this page");
closestTime = 15;
}
setTimer('nextSalaryTime',Number(closestTime)+1);
sessionStorage.autoLoop = "true";
setTimeout(autoLoop, Number(localStorage.autoLoopTimeMili));
}
}
CollectData();
}
var getSalary = function () {
try {
if(!gotoPage("harem"))
{
// Not at Harem screen then goto the Harem screen.
console.log("Navigating to Harem window.");
// return busy
return true;
}
else {
console.log("Detected Harem Screen. Fetching Salary");
is_cheat_click=function(e) {
return false;
};
sessionStorage.autoLoop = "false";
CollectMoney();
// return busy
return true;
}
}
catch (ex) {
console.log("Could not collect salary... " + ex);
// return not busy
return false;
}
};
var doStatUpgrades=function()
{
//Stats?
//console.log('stats');
var Hero=getHero();
var level=Hero.infos.level;
var stats=[Hero.infos.carac1,Hero.infos.carac2,Hero.infos.carac3];
var money=Hero.infos.soft_currency;
var count=0;
var M=localStorage.autoStatsBank?Number(localStorage.autoStatsBank):5000000;
var MainStat=stats[Hero.infos.class-1];
var Limit=Hero.infos.level*19+Math.min(Hero.infos.level,25)*21;
var carac=Hero.infos.class;
for (var car=0; car<3; car++)
{
//console.log('stat '+carac);
var s=stats[carac-1];
var price = 5+s*2+(Math.max(0,s-2000)*2)+(Math.max(0,s-4000)*2)+(Math.max(0,s-6000)*2)+(Math.max(0,s-8000)*2);
//console.log('money: '+money+' stat'+carac+': '+stats[carac-1]+' price: '+price);
if (stats[carac-1]<Limit && (money-price)>M && (carac==Hero.infos.class || stats[carac-1]<MainStat/2 || MainStat==Limit))
{
count++;
console.log('money: '+money+' stat'+carac+': '+stats[carac-1]+' price: '+price);
money-=price;
var params = {
class: "Hero",
carac: carac,
action: "update_stats"
};
hh_ajax(params, function(data) {
});
}
carac=(carac+1)%3+1;
}
}
var doShopping=function()
{
try
{
var Hero=getHero();
var MS='carac'+Hero.infos.class;
var SS1='carac'+(Hero.infos.class%3+1);
var SS2='carac'+((Hero.infos.class+1)%3+1);
var money=Hero.infos.soft_currency;
try
{
var shop=JSON.parse(sessionStorage.storeContents);
}
catch(wtf)
{
sessionStorage.charLevel=0;
return;
}
if (localStorage.autoLGM==="true" || localStorage.autoLGR==="true" || localStorage.autoEGM==="true")
{
//console.log('items');
for (var n=shop[0].length-1;n>=0;n--)
{
if (localStorage.autoLGM==="true" && shop[0][n][MS]>0 && shop[0][n][SS1]==0 && shop[0][n][SS2]==0 && shop[0][n].chance==0 && shop[0][n].endurance==0 && shop[0][n].rarity=='legendary'||
localStorage.autoEGM==="true" && shop[0][n][MS]>0 && shop[0][n][SS1]==0 && shop[0][n][SS2]==0 && shop[0][n].chance==0 && shop[0][n].endurance==0 && shop[0][n].rarity=='epic'||
localStorage.autoLGR==="true" && shop[0][n][MS]>0 && shop[0][n][SS1]>0 && shop[0][n][SS2]>0 && shop[0][n].rarity=='legendary')
{
console.log('wanna buy ',shop[0][n]);
if (money>=shop[0][n].price)
{
console.log("yay?");
money-=shop[0][n].price;
var params = {
class: "Item",
action: "buy",
id_item: shop[0][n].id_item,
type: "armor",
who: 1,
id_skin: shop[0][n].id_skin,
id_equip: shop[0][n].id_equip,
};
hh_ajax(params, function(data) {
});
shop[0].splice(n,1);
}
else
{
console.log("but can't");
}
}
}
}
if (localStorage.autoAff==="true")
{
//console.log('gifts');
for (var nn=shop[1].length-1;nn>=0;nn--)
{
console.log('wanna buy ',shop[1][nn]);
if (money>=shop[1][nn].price)
{
console.log("yay?");
money-=shop[1][nn].price;
var params2 = {
class: "Item",
action: "buy",
id_item: shop[1][nn].id_item,
type: "gift",
who: 1
};
hh_ajax(params2, function(data) {
});
shop[1].splice(nn,1);
}
else
{
console.log("but can't");
}
}
}
if (localStorage.autoExp==="true")
{
//console.log('books');
for (var nnn=shop[2].length-1;nnn>=0;nnn--)
{
console.log('wanna buy ',shop[2][nnn]);
if (money>=shop[2][nnn].price)
{
console.log("yay?");
money-=shop[2][nnn].price;
var params3 = {
class: "Item",
action: "buy",
id_item: shop[2][nnn].id_item,
type: "potion",
who: 1
};
hh_ajax(params3, function(data) {
});
shop[2].splice(nnn,1);
}
else
{
console.log("but can't");
}
}
}
sessionStorage.storeContents=JSON.stringify(shop);
unsafeWindow.Hero.infos.soft_currency=money;
}
catch (ex)
{
console.log(ex);
sessionStorage.charLevel=0;
}
}
var doBossBattle = function()
{
var currentPower = getHero().infos.energy_fight;
if(currentPower < 1)
{
//console.log("No power for battle.");
return;
}
var TTF;
if(localStorage.trollToFight !== undefined && !isNaN(localStorage.trollToFight) && localStorage.trollToFight !== "0" && localStorage.trollToFight !== "-1")
{
console.log("Custom troll fight.");
TTF=localStorage.trollToFight;
}
else if (localStorage.trollToFight !== undefined && !isNaN(localStorage.trollToFight) && (localStorage.trollToFight == "0" || localStorage.trollToFight == "-1"))
{
if (localStorage.trollToFight == "-1" && !checkTimer("eventGoing"))
{
if (sessionStorage.TTF)
{
TTF=sessionStorage.TTF;
console.log("Event troll fight");
}
}
else
{
TTF=getHero().infos.questing.id_world-1;
console.log("Last troll fight");
}
}
else
{
console.log("WTF?!?");
TTF=getHero().infos.questing.id_world-1;
}
console.log("Fighting troll N "+TTF);
console.log("Going to crush: "+Trollz[Number(TTF)+1]);
// Battles the latest boss.
// Navigate to latest boss.
//console.log('!!!!!',window.location.href,window.location.href=="/battle.html?id_troll=" + TTF);
if(window.location.pathname=="/battle.html" && window.location.search=="?id_troll=" + TTF)
{
// On the battle screen.
CrushThem();
}
else
{
console.log("Navigating to chosen Troll.");
sessionStorage.autoLoop = "false";
location.href = "/battle.html?id_troll=" + TTF;
return true;
}
};
var doBattle = function () {
//console.log("Performing auto battle.");
// Confirm if on correct screen.
var page = getPage();
if(page === "arena")
{
if ($("#arena[class='canvas']").length === 1) {
// Oponent choose screen
console.log("On opponent choose screen.");
if(document.getElementById("popups").style.display === "block")
{
console.log("Popup detetcted. Refresh page.");
unsafeWindow.reload();
return;
}
else{
console.log("No popups.");
}
var fought = sessionStorage.fought?sessionStorage.fought:0;
console.log('already fought: '+fought);
if(fought>=3)
{
console.log("No arena opponents found, storing nextArenaTime...")
var arenatime = 0;
for(var e in unsafeWindow.HHTimers.timers){
try{
if(unsafeWindow.HHTimers.timers[e].$elm.selector.startsWith(".arena_refresh_counter"))
arenatime=unsafeWindow.HHTimers.timers[e];
}
catch(e){}
}
arenatime = arenatime.remainingTime;
setTimer('nextArenaTime',Number(arenatime)+1);
sessionStorage.fought=0;
return;
}
//selbutton[0].click();
sessionStorage.autoLoop = "false";
sessionStorage.fought=Number(fought)+1;
window.location = window.location.origin + '/battle.html?id_arena='+fought;
}
}
else if (page==="battle")
{
CrushThem();
}
else
{
// Switch to the correct screen
console.log("Switching to battle screen.");
gotoPage("arena");
return;
}
};
var doLeagueBattle = function () {
//console.log("Performing auto leagues.");
// Confirm if on correct screen.
var currentPower = getHero().infos.energy_challenge;
var ltime;
var page = getPage();
if(page==='battle')
{
// On the battle screen.
CrushThem();
}
else if(page === "leaderboard")
{
// console.log('ls! '+$('h4.leagues').size());
$('h4.leagues').each(function(){this.click();});
if(currentPower < 1)
{
console.log("No power for leagues.");
for(var e in unsafeWindow.HHTimers.timers){
try{
if(unsafeWindow.HHTimers.timers[e].type=="energy_challenge")
ltime=unsafeWindow.HHTimers.timers[e];
}
catch(e){}
}
ltime = Number(ltime.remainingTime)+15;
setTimer('nextLeaguesTime',ltime);
return;
}
while ($("span[sort_by='level'][select='asc']").size()==0)
{
console.log('resorting');
$("span[sort_by='level']").each(function(){this.click()});
}
console.log('parsing enemies');
var Data=[];
$(".leadTable[sorting_table] tr").each(function(){if (this.cells[3].innerHTML==='0/3' || this.cells[3].innerHTML==='1/3' || this.cells[3].innerHTML==='2/3'){Data.push(this);}});
if (Data.length==0)
{
ltime=35*60;
console.log('No valid targets!');
setTimer('nextLeaguesTime',ltime);
}
else
{
console.log(Data.length+' valid targets!');
sessionStorage.autoLoop = "false";
console.log("Hit?");
location.href = "/battle.html?league_battle=1&id_member=" + $(Data[0]).attr("sorting_id")
}
}
else if (page==="battle")
{
CrushThem();
}
else
{
// Switch to the correct screen
console.log("Switching to leagues screen.");
gotoPage("leaderboard");
return;
}
};
var CrushThem = function()
{
if (getPage() === "battle") {
// On battle page.
//console.log("On Battle Page.");
if ($("#battle[class='canvas']").length === 1) {
// Battle screen
console.log("On battle screen.");
// get button with no autofight, i.e. no koban
var battleButton = $('#battle button[rel="launch"]:not(.autofight)');
//console.log(battleButton.get());
//console.log(battleButton);
var currentPower = getHero().infos.energy_fight;
if(battleButton === undefined){
console.log("Battle Button was undefined. Disabling all auto-battle.");
document.getElementById("autoBattleCheckbox").checked = false;
document.getElementById("autoArenaCheckbox").checked = false;
if (sessionStorage.questRequirement === "battle")
{
document.getElementById("autoQuestCheckbox").checked = false;
console.log("Auto-quest disabled since it requires battle and auto-battle has errors.");
}
return;
}
var battle_price = battleButton.find('span').size()>0?battleButton.attr("price_fe"):0;
if (location.search.split("league_battle=")[1])
{
currentPower=getHero().infos.energy_challenge;
}
if(battle_price === undefined){
console.log("Could not detect battle button price. Error.");
console.log("Disabling all auto-battle.");
document.getElementById("autoBattleCheckbox").checked = false;
document.getElementById("autoArenaCheckbox").checked = false;
if (sessionStorage.questRequirement === "battle")
{
document.getElementById("autoQuestCheckbox").checked = false;
console.log("Auto-quest disabled since it requires battle and auto-battle has errors.");
}
return;
}
console.log("battle price: "+battle_price+"P")
if(currentPower >= battle_price)
{
// We have the power.
is_cheat_click=function(e) {
return false;
};
battleButton.click();
// Skip
setTimeout(function(){$("#battle_middle button[rel='skip']").click();},2000);
setTimeout(function(){$("#rewards_popup .blue_text_button").click();},3500);
if (sessionStorage.questRequirement === "battle") {
// Battle Done.
sessionStorage.questRequirement = "none";
}
}
else
{
// We need more power.
console.log("Battle requires "+battle_price+" power.");
sessionStorage.battlePowerRequired = battle_price;
if(sessionStorage.questRequirement === "battle")sessionStorage.questRequirement = "P"+battle_price;
}
}
else {
console.log("Could not identify battle screen.");
if (sessionStorage.questRequirement === "battle") sessionStorage.questRequirement = "errorInAutoBattle";
return;
}
}
}
var setTimer=function(name, seconds)
{
var ND=new Date().getTime() + seconds * 1000;
Timers[name]=ND;
sessionStorage.Timers=JSON.stringify(Timers);
console.log(name+" set to "+toHHMMSS(ND/1000-new Date().getTimezoneOffset()*60)+' ('+ toHHMMSS(seconds)+')');
}
var clearTimer=function(name)
{
delete Timers[name];
sessionStorage.Timers=JSON.stringify(Timers);
}
var checkTimer=function(name)
{
if (!Timers[name])
{
return true;
}
if (Timers[name]<new Date())
{
return true;
}
return false;
}
var getTimeLeft=function(name)
{
if (!Timers[name])
{
return "No timer";
}
var diff=Math.ceil(Timers[name]/1000)-Math.ceil(new Date().getTime()/1000);
if (diff<=0)
{
return "Time's up!";
}
return toHHMMSS(diff);
}
var updateData = function () {
//console.log("updating UI");
var trollOptions = document.getElementById("autoTrollSelector");
localStorage.autoTrollSelectedIndex = trollOptions.selectedIndex;
localStorage.trollToFight = trollOptions.value;
localStorage.autoSalary = document.getElementById("autoSalaryCheckbox").checked;
localStorage.autoContest = document.getElementById("autoContestCheckbox").checked;
localStorage.autoMission = document.getElementById("autoMissionCheckbox").checked;
localStorage.autoQuest = document.getElementById("autoQuestCheckbox").checked;
localStorage.autoTrollBattle = document.getElementById("autoBattleCheckbox").checked;
localStorage.autoArenaBattle = document.getElementById("autoArenaCheckbox").checked;
localStorage.autoLeagues = document.getElementById("autoLeagues").checked;
localStorage.autoStats = document.getElementById("autoStats").checked;
localStorage.autoStatsBank = document.getElementById("autoStatsBank").value;
localStorage.paranoia = document.getElementById("paranoia").checked;
localStorage.autoFreePachinko = document.getElementById("autoFreePachinko").checked;
localStorage.autoExp = document.getElementById("autoExp").checked;
localStorage.autoAff = document.getElementById("autoAff").checked;
localStorage.autoLGM = document.getElementById("autoLGM").checked;
localStorage.autoLGR = document.getElementById("autoLGR").checked;
localStorage.autoEGM = document.getElementById("autoEGM").checked;
localStorage.showInfo = document.getElementById("showInfo").checked;
var Tegzd='';
if (localStorage.paranoia=="true")
{
Tegzd+=sessionStorage.pinfo+' '+getTimeLeft('paranoiaSwitch');
}
if (localStorage.autoSalary=="true")
{
Tegzd+=(Tegzd.length>0?'\r\n':'')+'Salary check: '+getTimeLeft('nextSalaryTime');
}
if (localStorage.autoArenaBattle=="true")
{
Tegzd+=(Tegzd.length>0?'\r\n':'')+'Arena fight: '+getTimeLeft('nextArenaTime');
}
if (localStorage.autoLeagues=="true")
{
Tegzd+=(Tegzd.length>0?'\r\n':'')+'League fight: '+getTimeLeft('nextLeaguesTime');
}
if (autoBuy())
{
Tegzd+=(Tegzd.length>0?'\r\n':'')+'Shop update: '+getTimeLeft('nextShopTime');
}
if (localStorage.autoMission=="true")
{
Tegzd+=(Tegzd.length>0?'\r\n':'')+'Mission: '+getTimeLeft('nextMissionTime');
}
if (localStorage.autoContest=="true")
{
Tegzd+=(Tegzd.length>0?'\r\n':'')+'Contest: '+getTimeLeft('nextContestTime');
}
if (localStorage.autoFreePachinko=="true")
{
Tegzd+=(Tegzd.length>0?'\r\n':'')+'Pachinko: '+getTimeLeft('nextPachinkoTime');
}
if (Tegzd.length>0 && localStorage.showInfo)
{
document.getElementById('pInfo').style.display='block';
document.getElementById('pInfo').textContent=Tegzd;
}
else
{
document.getElementById('pInfo').style.display='none';
}
};
var getPachinko = function(){
try {
if(!gotoPage("pachinko"))
{
// Not at Pachinko screen then goto the Pachinko screen.
console.log("Navigating to Pachinko window.");
return;
}
else {
console.log("Detected Pachinko Screen. Fetching Pachinko");
if ($("#pachinko button[free=1]")[0].style.display=="none")
{
console.log('Not ready yet');
}
else
{
$("#pachinko button[free=1]")[0].click();
}
var npach;
for(var e in unsafeWindow.HHTimers.timersListMin){
if(unsafeWindow.HHTimers.timersListMin[e].$elm && unsafeWindow.HHTimers.timersListMin[e].$elm.selector.startsWith(".pachinko_change"))
npach=unsafeWindow.HHTimers.timersListMin[e].remainingTime;
}
if(npach !== undefined || npach !== 0)
{
setTimer('nextPachinkoTime',Number(npach)+1);
}
else
{
clearTimer('nextPachinkoTime');
}
}
}
catch (ex) {
console.log("Could not collect pachinko... " + ex);
}
};
var updateShop=function()
{
if(!gotoPage("shop"))
{
console.log("Navigating to Market window.");
return true;
}
else {
console.log("Detected Market Screen. Fetching Assortment");
var assA=[];
var assG=[];
var assP=[];
$('#shop div.armor .slot').each(function(){if (this.dataset.d)assA.push(JSON.parse(this.dataset.d));});
$('#shop div.gift .slot').each(function(){if (this.dataset.d)assG.push(JSON.parse(this.dataset.d));});
$('#shop div.potion .slot').each(function(){if (this.dataset.d)assP.push(JSON.parse(this.dataset.d));});
sessionStorage.storeContents = JSON.stringify([assA,assG,assP]);
sessionStorage.charLevel=getHero().infos.level;
var nshop;
for(var e in unsafeWindow.HHTimers.timersListMin){
if(unsafeWindow.HHTimers.timersListMin[e].$elm && unsafeWindow.HHTimers.timersListMin[e].$elm.selector.startsWith(".shop_count"))
nshop=unsafeWindow.HHTimers.timersListMin[e].remainingTime;
}
if(nshop !== undefined || nshop !== 0)
{
console.log(nshop);
setTimer('nextShopTime',Number(nshop)+1);
}
else
{
clearTimer('nextShopTime');
}
}
return false;
}
var toHHMMSS = function (secs) {
var sec_num = parseInt(secs, 10);
var hours = Math.floor(sec_num / 3600) % 24;
var minutes = Math.floor(sec_num / 60) % 60;
var seconds = sec_num % 60;
return [hours,minutes,seconds]
.map(v => v < 10 ? "0" + v : v)
.filter((v,i) => v !== "00" || i > 0)
.join(":");
}
var flipParanoia=function()
{
var burst=getBurst();
var Setting=localStorage.paranoiaSettings;
var S1=Setting.split('/').map(s=>s.split('|').map(s=>s.split(':')));
var toNextSwitch;
var period;
var n = new Date().getHours();
S1[2].some(x => {if (n<x[0]) {period=x[1]; return true;}});
if (burst)
{
//going into hiding
sessionStorage.burst="false";
var periods=Object.assign(...S1[1].map(d => ({[d[0]]: d[1].split('-')})));
toNextSwitch=randomInterval(Number(periods[period][0]),Number(periods[period][1]));
//console.log(periods[period][0],periods[period][1],toNextSwitch);
}
else
{
//going to work
sessionStorage.burst="true";
//bursts are 2-5 minutes
var b=S1[0][0][0].split('-');
toNextSwitch=randomInterval(Number(b[0]),Number(b[1]));
}
var ND=new Date().getTime() + toNextSwitch * 1000;
var offs=new Date().getTimezoneOffset();
var message=period+(burst?" rest":" burst");//period+(burst?" rest (for ":" burst (for ")+toHHMMSS(toNextSwitch)+' till '+toHHMMSS(ND/1000-offs*60)+")";
console.log("PARANOIA: "+message);
sessionStorage.pinfo=message;
setTimer('paranoiaSwitch',toNextSwitch);
if (sessionStorage.burst=="true")
{
if (hh_nutaku)
{
window.top.postMessage({reloadMe:true},'*');
}
else
{
window.top.location.reload();
}
}
}
var autoLoop = function () {
updateData();
if (!sessionStorage.questRequirement)
{
sessionStorage.questRequirement="none";
}
if (!sessionStorage.userLink)
{
sessionStorage.userLink="none"
}
var busy = false;
var page = window.location.href;
var currentPower = getHero().infos.energy_fight;
if(localStorage.paranoia === "true"){
if (checkTimer("paranoiaSwitch")) {
flipParanoia();
}
}
var burst=getBurst();
if (burst)
{
if(localStorage.autoFreePachinko === "true" && busy === false){
// Navigate to pachinko
if (checkTimer("nextPachinkoTime")) {
console.log("Time to fetch Pachinko.");
getPachinko();
busy = true;
}
}
if(localStorage.autoLeagues === "true" && busy === false ){
// Navigate to leagues
if (checkTimer('nextLeaguesTime')) {
console.log("Time to fight in Leagues.");
doLeagueBattle();
busy = true;
}
}
if(localStorage.autoContest === "true" && busy === false){
if (checkTimer('nextContestTime')){
console.log("Time to get contest rewards.");
busy = doContestStuff();
}
}
if(localStorage.autoMission === "true" && busy === false){
if (checkTimer('nextMissionTime')){
console.log("Time to do missions.");
busy = doMissionStuff();
}
}
if (localStorage.autoQuest === "true" && busy === false) {
if (sessionStorage.questRequirement === "battle") {
console.log("Quest requires battle.");
doBossBattle();
busy = true;
}
else if (sessionStorage.questRequirement[0] === '$') {
if (Number(sessionStorage.questRequirement.substr(1)) < getHero().infos.soft_currency) {
// We have enough money... requirement fulfilled.
console.log("Continuing quest, required money obtained.");
sessionStorage.questRequirement = "none";
proceedQuest();
busy = true;
}
else {
if(isNaN(sessionStorage.questRequirement.substr(1)))
{
sessionStorage.questRequirement = "none";
console.log("Invalid money in session storage quest requirement !");
}
else{
// Else we need more money.
//console.log("Need money for quest, cannot continue. Turning ON AutoSalary.");
localStorage.autoQuest = "true";
}
busy = false;
}
}
else if (sessionStorage.questRequirement[0] === '*') {
var energyNeeded = Number(sessionStorage.questRequirement.substr(1));
var energyCurrent = getHero().infos.energy_quest;
if (energyNeeded <= energyCurrent) {
// We have enough energy... requirement fulfilled.
console.log("Continuing quest, required energy obtained.");
sessionStorage.questRequirement = "none";
proceedQuest();
busy = true;
}
// Else we need energy, just wait.
else {
busy = false;
//console.log("Replenishing energy for quest.(" + energyNeeded + " needed)");
}
}
else if (sessionStorage.questRequirement[0] === 'P')
{
// Battle power required.
var neededPower = Number(sessionStorage.questRequirement.substr(1));
if(currentPower < neededPower)
{
console.log("Quest requires "+neededPower+" Battle Power for advancement. Waiting...");
busy = false;
}
else
{
console.log("Battle Power obtained, resuming quest...");
sessionStorage.questRequirement = "none";
proceedQuest();
busy = true;
}
}
else if (sessionStorage.questRequirement === "unknownQuestButton") {
console.log("AutoQuest disabled.AutoQuest cannot be performed due to unknown quest button. Please manually proceed the current quest screen.");
document.getElementById("autoQuestCheckbox").checked = false;
localStorage.autoQuest = "false";
sessionStorage.questRequirement = "none";
busy = false;
}
else if (sessionStorage.questRequirement === "errorInAutoBattle") {
console.log("AutoQuest disabled.AutoQuest cannot be performed due errors in AutoBattle. Please manually proceed the current quest screen.");
document.getElementById("autoQuestCheckbox").checked = false;
localStorage.autoQuest = "false";
sessionStorage.questRequirement = "none";
busy = false;
}
else if(sessionStorage.questRequirement === "none")
{
//console.log("NONE req.");
busy = true;
proceedQuest();
}
else
{
console.log("Invalid quest requirement : "+sessionStorage.questRequirement);
busy=false;
}
}
else if(localStorage.autoQuest === "false"){sessionStorage.questRequirement = "none";}
if(localStorage.autoArenaBattle === "true" && busy === false)
{
if (unsafeWindow.arena_data && unsafeWindow.arena_data.active_opponent)
{
console.log('Missed one in arena!');
setTimer('nextArenaTime',1);
}
if(checkTimer("nextArenaTime"))
{
console.log("Time to fight in arena.");
doBattle();
busy = true;
}
}
if(localStorage.autoTrollBattle === "true")
{
if(busy === false && currentPower >= Number(sessionStorage.battlePowerRequired) && currentPower > 0)
{
sessionStorage.battlePowerRequired = "0";
busy = true;
if(localStorage.autoQuest === "true")
{
if(sessionStorage.questRequirement[0] === 'P')
{
console.log("AutoBattle disabled for power collection for AutoQuest.");
document.getElementById("autoBattleCheckbox").checked = false;
localStorage.autoTrollBattle = "false";
busy = false;
}
else
{
doBossBattle();
}
}
else
{
doBossBattle();
}
}
}
else{sessionStorage.battlePowerRequired = "0";}
if (autoBuy() && busy===false)
{
if (sessionStorage.charLevel===undefined)
{
sessionStorage.charLevel=0;
}
if (checkTimer('nextShopTime') || sessionStorage.charLevel<getHero().infos.level) {
console.log("Time to check shop.");
busy = updateShop();
}
}
if (localStorage.autoSalary === "true" && busy === false) {
if (checkTimer("nextSalaryTime")) {
console.log("Time to fetch salary.");
busy = getSalary();
}
}
if(busy === true && sessionStorage.userLink==="none" && !window.location.pathname.startsWith("/quest"))
{
sessionStorage.userLink = page;
}
else if(sessionStorage.userLink !=="none" && busy === false)
{
console.log("Restoring page "+sessionStorage.userLink);
window.location = sessionStorage.userLink;
sessionStorage.userLink = "none";
}
}
if(isNaN(localStorage.autoLoopTimeMili)){
console.log("AutoLoopTimeMili is not a number.");
setDefaults();
}
else{
if (sessionStorage.autoLoop === "true") setTimeout(autoLoop, Number(localStorage.autoLoopTimeMili));
else console.log("autoLoop Disabled");
}
};
var setDefaults = function () {
console.log("Setting Defaults.");
localStorage.autoSalary = "false";
localStorage.autoContest = "false";
localStorage.autoMission = "false";
localStorage.autoLeagues = "false";
localStorage.autoStats = "false";
localStorage.autoStatsBank = "5000000";
localStorage.autoLoop = "true";
localStorage.userLink = "none";
localStorage.autoLoopTimeMili = "500";
localStorage.autoQuest = "false";
localStorage.autoTrollBattle = "false";
localStorage.autoArenaBattle = "false";
localStorage.battlePowerRequired = "0";
localStorage.questRequirement = "none";
localStorage.freshStart = "no";
localStorage.autoFreePachinko = "false";
localStorage.autoExp = "false";
localStorage.autoAff = "false";
localStorage.autoLGM = "false";
localStorage.autoLGR = "false";
localStorage.autoEGM = "false";
localStorage.paranoia="false";
localStorage.showInfo="true";
localStorage.paranoiaSettings="120-300/Sleep:28800-29400|Active:300-420|Casual:1800-2100/7:Sleep|18:Active|23:Casual|24:Sleep";
};
var CollectEventData=function()
{
if (unsafeWindow.event_object_data)
{
var timeLeft=event_object_data.seconds_until_event_end;
setTimer('eventGoing',timeLeft);
var Trollz=[];
for (var i=0;i<event_object_data.girls.length;i++)
{
if (!event_object_data.girls[i].owned_girl && event_object_data.girls[i].troll)
{
if (Number(event_object_data.girls[i].troll.id_troll)<getHero().infos.questing.id_world)
{
Trollz.push(event_object_data.girls[i].troll.id_troll);
}
}
}
if (Trollz.length>0)
{
sessionStorage.TTF=Trollz.sort((a,b)=>{return b-a;})[0];
}
else
{
sessionStorage.TTF=getHero().infos.questing.id_world-1;
}
}
}
var autoBuy=function()
{
return localStorage.autoExp === "true" || localStorage.autoAff === "true" || localStorage.autoLGM === "true" || localStorage.autoLGR === "true" || localStorage.autoEGM === "true" ;
}
var getBurst=function()
{
if (document.getElementById('sMenu'))
{
if (document.getElementById('sMenu').parentElement.style.display=='block')
{
return false;
}
}
return !(localStorage.paranoia==="true") || sessionStorage.burst==="true";
}
var Trollz=["Latest+Event","Latest","Dark Lord","Ninja Spy","Gruntt","Edwarda","Donatien","Silvanus","Bremen","Finalmecia","Roko Senseï"];
var Timers={};
var start = function () {
if (unsafeWindow.Hero===undefined)
{
console.log('???no Hero???');
$('.hh_logo').click();
return;
}
if (sessionStorage.Timers)
{
Timers=JSON.parse(sessionStorage.Timers);
}
// Add UI buttons.
var UIcontainer = $("#contains_all nav div[rel='content']");
UIcontainer.html('<div style="position: absolute;right: 18.66%;width: inherit;text-align: center;display:flex;flex-direction:row;" id="sMenu">'
+'<div style="padding:10px; display:flex;flex-direction:column;">'
+ '<span>AutoSal.</span><div><label class=\"switch\"><input id=\"autoSalaryCheckbox\" type=\"checkbox\"><span class=\"slider round\"></span></label></div>'
+ '<span>AutoContest</span><div><label class=\"switch\"><input id=\"autoContestCheckbox\" type=\"checkbox\"><span class=\"slider round\"></span></label></div>'
+ '<span>AutoMission</span><div><label class=\"switch\"><input id=\"autoMissionCheckbox\" type=\"checkbox\"><span class=\"slider round\"></span></label></div>'
+'<span>AutoQuest</span><div><label class=\"switch\"><input id=\"autoQuestCheckbox\" type=\"checkbox\"><span class=\"slider round\"></span></label></div>'
+'<span>AutoTrollBattle</span><div><label class=\"switch\"><input id=\"autoBattleCheckbox\" type=\"checkbox\"><span class=\"slider round\"></span></label><select id=\"autoTrollSelector\"></select></div>'
+'<span>AutoArenaBattle</span><div><label class=\"switch\"><input id=\"autoArenaCheckbox\" type=\"checkbox\"><span class=\"slider round\"></span></label></div>'
+'<span>AutoPachinko(Free)</span><div><label class=\"switch\"><input id=\"autoFreePachinko\" type=\"checkbox\"><span class=\"slider round\"></span></label></div>'
+'<span>Paranoia mode</span><div><label class=\"switch\"><input id=\"paranoia\" type=\"checkbox\"><span class=\"slider round\"></span></label></div>'
+'</div>'
+'<div style="padding:10px; display:flex;flex-direction:column;">'
+'<span>AutoLeagues</span><div><label class=\"switch\"><input id=\"autoLeagues\" type=\"checkbox\"><span class=\"slider round\"></span></label></div>'
+'<span>AutoStats</span><div><label class=\"switch\"><input id=\"autoStats\" type=\"checkbox\"><span class=\"slider round\"></span></label><input id="autoStatsBank" type="text"></div>'
+'<span>Buy Exp</span><div><label class=\"switch\"><input id=\"autoExp\" type=\"checkbox\"><span class=\"slider round\"></span></label></div>'
+'<span>Buy Aff</span><div><label class=\"switch\"><input id=\"autoAff\" type=\"checkbox\"><span class=\"slider round\"></span></label></div>'
+'<span>Buy Leg Gear Mono</span><div><label class=\"switch\"><input id=\"autoLGM\" type=\"checkbox\"><span class=\"slider round\"></span></label></div>'
+'<span>Buy Leg Gear Rainbow</span><div><label class=\"switch\"><input id=\"autoLGR\" type=\"checkbox\"><span class=\"slider round\"></span></label></div>'
+'<span>Buy Epi Gear Mono</span><div><label class=\"switch\"><input id=\"autoEGM\" type=\"checkbox\"><span class=\"slider round\"></span></label></div>'
+'<span>Show info</span><div><label class=\"switch\"><input id=\"showInfo\" type=\"checkbox\"><span class=\"slider round\"></span></label></div>'
+'</div>'
+'</div>'
+'</div>'+UIcontainer.html());
var div = document.createElement('div');
div.innerHTML = '<div id="pInfo" style="padding-left:3px;z-index:-1;white-space: pre;position: absolute;right: 5%; left:70%; top:8%;border: 1px solid #ffa23e;background-color: rgba(0,0,0,.5);border-radius: 5px;"></div>'.trim();
document.getElementById('contains_all').appendChild(div.firstChild);
// Add auto troll options
var trollOptions = document.getElementById("autoTrollSelector");
for (var i=0;i<=unsafeWindow.Hero.infos.questing.id_world;i++)
{
var option = document.createElement("option");
option.value=i-1;
option.text = Trollz[i];
trollOptions.add(option);
};
trollOptions.selectedIndex = localStorage.autoTrollSelectedIndex;
document.getElementById("autoSalaryCheckbox").checked = localStorage.autoSalary === "true";
document.getElementById("autoContestCheckbox").checked = localStorage.autoContest === "true";
document.getElementById("autoMissionCheckbox").checked = localStorage.autoMission === "true";
document.getElementById("autoQuestCheckbox").checked = localStorage.autoQuest === "true";
document.getElementById("autoBattleCheckbox").checked = localStorage.autoTrollBattle === "true";
document.getElementById("autoArenaCheckbox").checked = localStorage.autoArenaBattle === "true";
document.getElementById("autoFreePachinko").checked = localStorage.autoFreePachinko === "true";
document.getElementById("autoLeagues").checked = localStorage.autoLeagues === "true";
document.getElementById("autoStats").checked = localStorage.autoStats === "true";
document.getElementById("autoStatsBank").value = localStorage.autoStatsBank?localStorage.autoStatsBank:"5000000";
document.getElementById("paranoia").checked = localStorage.paranoia==="true";
document.getElementById("autoExp").checked = localStorage.autoExp === "true";
document.getElementById("autoAff").checked = localStorage.autoAff === "true";
document.getElementById("autoLGM").checked = localStorage.autoLGM === "true";
document.getElementById("autoLGR").checked = localStorage.autoLGR === "true";
document.getElementById("autoEGM").checked = localStorage.autoEGM === "true";
document.getElementById("showInfo").checked = localStorage.showInfo === "true";
sessionStorage.autoLoop = "true";
if (typeof localStorage.freshStart == "undefined" || isNaN(Number(localStorage.autoLoopTimeMili))) {
setDefaults();
}
if (autoBuy() && getBurst())
{
doShopping();
}
if (localStorage.autoStats === "true" && getBurst())
{
doStatUpgrades();
}
CollectEventData();
if (hh_nutaku)
{
function Alive()
{
window.top.postMessage({ImAlive:true},'*');
setTimeout(Alive,2000);
}
Alive();
}
autoLoop();
};
$('.redirect.gayharem').hide();
$("document").ready(setTimeout(start,1000));