Taimanin Screen

対魔忍のゲーム画面以外を疎放的に非表示にするスクリプト。

Fra 01.12.2022. Se den seneste versjonen.

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

// ==UserScript==
// @name        Taimanin Screen
// @description 対魔忍のゲーム画面以外を疎放的に非表示にするスクリプト。
// @author      Sakura_Kocho
// @namespace   https://twitter.com/Sakura_Kocho
// @version     2.2
// @match       https://pc-play.games.dmm.com/play/taimanin_rpg/
// @match       https://pc-play.games.dmm.co.jp/play/taimanin_rpgx/
// @icon        https://pbs.twimg.com/profile_images/1471673794754654208/e4U53d02_400x400.png
// ==/UserScript==
var css = function(){/*
	html {
    overflow: hidden;
  }
  #game_frame {
    position: fixed;
    width: 1280px !important;
    height: 755px !important;
    left: 0px;
    top: 0px;
    z-index: 114514;
  }
  #alert {
    width: 100% !important;
    left: 0px !important;
    top: 0px !important;
    z-index: 114515 !important;
  }
  .HiddenTaimanin {
    display: none;
  }
*/}.toString().match(/\n([\s\S]*)\n/)[1];
 
var style = document.createElement("style");
style.innerHTML = css;
document.head.appendChild(style);
 
document.querySelector('link[rel="icon"]').href = "https://www.lilith-soft.com/images/favicon.ico";

// 旧スタイル
// var game = document.querySelector('iframe[id="game_frame"]');
// document.documentElement.appendChild(game);

// for (var i = 0 ; i < document.getElementsByTagName("*").length ; i++){
//   if (document.getElementsByTagName("*")[i].tagName != "HTML" && document.getElementsByTagName("*")[i].tagName != "IFRAME") {
//     document.getElementsByTagName("*")[i].classList.add("HiddenTaimanin");
//   }
// }
 
for (var i = 0 ; i < document.getElementsByTagName("*").length ; i++){
  if (document.getElementsByTagName("*")[i].tagName != "HTML" && document.getElementsByTagName("*")[i].tagName != "BODY" && document.getElementsByTagName("*")[i] != document.querySelector('div[id="w"]') && document.getElementsByTagName("*")[i] != document.querySelector('div[id="main-ntg"]') && document.getElementsByTagName("*")[i] != document.querySelector('div[id="page"]') && document.getElementsByTagName("*")[i] != document.querySelector('div[id="page-inner"]') && document.getElementsByTagName("*")[i] != document.querySelector('div[id="area-game"]') && document.getElementsByTagName("*")[i] != document.querySelector('div[id="alert"]') && document.getElementsByTagName("*")[i] != document.querySelector('iframe[id="game_frame"]')) {
    document.getElementsByTagName("*")[i].classList.add("HiddenTaimanin");
  }
}

 
var Game = document.querySelector('iframe[id="game_frame"]');
var MarginTop = -35;
var GameWidth = 1280;
var GameHeight = 720;
Game.style.cssText += "margin-top: " + MarginTop + "px !important;";
 
var resize = function(){
  var Scale = Math.min.apply(null, [
      window.innerWidth / GameWidth,
      window.innerHeight / GameHeight,
  ]);
  Game.style.transform="scale("+Scale+")";
 
  var ChangeLeft = (GameWidth - (GameWidth * Scale)) / 2;
  var ChangeMarginTop = (Game.getBoundingClientRect().top - parseInt(Game.style.marginTop) - (MarginTop * Scale)) * -1;
  Game.style.left = -ChangeLeft + "px";
  Game.style.cssText += "margin-top: " + ChangeMarginTop + "px !important;";
};
 
window.onresize=function(){
  resize();
};
resize();