Minefun Ultimate Weather FX

Real Rain + Thunder + Lava Sky

Aby zainstalować ten skrypt, wymagana jest instalacje jednego z następujących rozszerzeń: Tampermonkey, Greasemonkey lub Violentmonkey.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

Aby zainstalować ten skrypt, wymagana jest instalacje jednego z następujących rozszerzeń: Tampermonkey, Violentmonkey.

Aby zainstalować ten skrypt, wymagana będzie instalacja rozszerzenia Tampermonkey lub Userscripts.

You will need to install an extension such as Tampermonkey to install this script.

Aby zainstalować ten skrypt, musisz zainstalować rozszerzenie menedżera skryptów użytkownika.

(Mam już menedżera skryptów użytkownika, pozwól mi to zainstalować!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

Będziesz musiał zainstalować rozszerzenie menedżera stylów użytkownika, aby zainstalować ten styl.

Będziesz musiał zainstalować rozszerzenie menedżera stylów użytkownika, aby zainstalować ten styl.

Musisz zainstalować rozszerzenie menedżera stylów użytkownika, aby zainstalować ten styl.

(Mam już menedżera stylów użytkownika, pozwól mi to zainstalować!)

// ==UserScript==
// @name         Minefun Ultimate Weather FX
// @namespace    http://tampermonkey.net/
// @version      5.0
// @description  Real Rain + Thunder + Lava Sky
// @author       You
// @match        *://minefun.io/*
// @grant        none
// ==/UserScript==

(function () {
    'use strict';

    // =========================
    // CANVAS
    // =========================
    const canvas = document.createElement("canvas");
    const ctx = canvas.getContext("2d");

    canvas.style.position = "fixed";
    canvas.style.top = "0";
    canvas.style.left = "0";
    canvas.style.width = "100%";
    canvas.style.height = "100%";
    canvas.style.pointerEvents = "none";
    canvas.style.zIndex = "999999";

    document.body.appendChild(canvas);

    function resize() {
        canvas.width = innerWidth;
        canvas.height = innerHeight;
    }

    resize();

    addEventListener("resize", resize);

    // =========================
    // STATES
    // =========================
    let rainEnabled = false;
    let lavaEnabled = false;
    let lightningEnabled = false;

    // =========================
    // DARK SKY
    // =========================
    const darkOverlay =
        document.createElement("div");

    darkOverlay.style.position = "fixed";
    darkOverlay.style.top = "0";
    darkOverlay.style.left = "0";
    darkOverlay.style.width = "100%";
    darkOverlay.style.height = "100%";
    darkOverlay.style.pointerEvents = "none";
    darkOverlay.style.zIndex = "999998";
    darkOverlay.style.transition = "0.5s";
    darkOverlay.style.background =
        "transparent";

    document.body.appendChild(darkOverlay);

    // =========================
    // RAIN
    // =========================
    const rain = [];

    for (let i = 0; i < 450; i++) {

        rain.push({
            x: Math.random() * innerWidth,
            y: Math.random() * innerHeight,
            speed: 16 + Math.random() * 8
        });
    }

    // =========================
    // LAVA PARTICLES
    // =========================
    const lava = [];

    for (let i = 0; i < 90; i++) {

        lava.push({
            x: Math.random() * innerWidth,
            y: Math.random() * innerHeight,
            r: 2 + Math.random() * 4,
            speed: 0.6 + Math.random() * 1.2,
            alpha: 0.2 + Math.random() * 0.4
        });
    }

    // =========================
    // LIGHTNING
    // =========================
    let bolts = [];

    function createBolt() {

        const startX =
            Math.random() * canvas.width;

        const points = [];

        let x = startX;
        let y = 0;

        points.push({ x, y });

        while (y < canvas.height * 0.9) {

            x +=
                (Math.random() - 0.5) * 45;

            y +=
                Math.random() * 40;

            points.push({ x, y });
        }

        bolts.push({
            points,
            alpha: 1
        });
    }

    // =========================
    // SOUNDS
    // =========================
    const rainAudio = new Audio(
        "https://cdn.pixabay.com/download/audio/2022/03/15/audio_c8d1d6d95f.mp3?filename=rain-ambient-110397.mp3"
    );

    rainAudio.loop = true;
    rainAudio.volume = 0.25;

    const thunderAudio = new Audio(
        "https://cdn.pixabay.com/download/audio/2022/03/15/audio_4d7f4e3130.mp3?filename=thunder-103602.mp3"
    );

    thunderAudio.volume = 0.45;

    // unlock browser audio
    document.addEventListener("click", () => {

        rainAudio.play()
            .then(() => rainAudio.pause())
            .catch(() => {});

    }, { once: true });

    // =========================
    // THUNDER TIMER
    // =========================
    setInterval(() => {

        if (!lightningEnabled) return;

        createBolt();

        thunderAudio.currentTime = 0;

        thunderAudio.play()
            .catch(() => {});

    }, 1500);

    // =========================
    // DRAW
    // =========================
    function draw() {

        ctx.clearRect(
            0,
            0,
            canvas.width,
            canvas.height
        );

        // =====================
        // LAVA SKY
        // =====================
        if (lavaEnabled) {

            // glow nền nhẹ
            ctx.fillStyle =
                "rgba(255,120,0,0.05)";

            ctx.fillRect(
                0,
                0,
                canvas.width,
                canvas.height
            );

            // hạt lava bay
            for (const l of lava) {

                ctx.beginPath();

                ctx.fillStyle =
                    `rgba(255,${80 + Math.random() * 120},0,${l.alpha})`;

                ctx.shadowBlur = 12;
                ctx.shadowColor = "orange";

                ctx.arc(
                    l.x,
                    l.y,
                    l.r,
                    0,
                    Math.PI * 2
                );

                ctx.fill();

                ctx.shadowBlur = 0;

                l.y += l.speed;

                if (l.y > canvas.height) {

                    l.y = -10;

                    l.x =
                        Math.random() *
                        canvas.width;
                }
            }
        }

        // =====================
        // RAIN
        // =====================
        if (rainEnabled) {

            ctx.strokeStyle =
                "rgba(180,200,255,0.78)";

            ctx.lineWidth = 1.4;

            for (const r of rain) {

                ctx.beginPath();

                ctx.moveTo(r.x, r.y);

                ctx.lineTo(
                    r.x - 3,
                    r.y + 18
                );

                ctx.stroke();

                r.y += r.speed;

                if (r.y > canvas.height) {

                    r.y = -20;

                    r.x =
                        Math.random() *
                        canvas.width;
                }
            }
        }

        // =====================
        // LIGHTNING
        // =====================
        for (
            let i = bolts.length - 1;
            i >= 0;
            i--
        ) {

            const bolt = bolts[i];

            ctx.beginPath();

            ctx.strokeStyle =
                `rgba(255,255,255,${bolt.alpha})`;

            ctx.shadowBlur = 18;
            ctx.shadowColor = "white";

            ctx.lineWidth = 3;

            const pts = bolt.points;

            ctx.moveTo(
                pts[0].x,
                pts[0].y
            );

            for (
                let p = 1;
                p < pts.length;
                p++
            ) {

                ctx.lineTo(
                    pts[p].x,
                    pts[p].y
                );
            }

            ctx.stroke();

            ctx.shadowBlur = 0;

            bolt.alpha -= 0.08;

            if (bolt.alpha <= 0) {

                bolts.splice(i, 1);
            }
        }

        requestAnimationFrame(draw);
    }

    draw();

    // =========================
    // UI
    // =========================
    const panel =
        document.createElement("div");

    panel.style.position = "fixed";
    panel.style.top = "12px";
    panel.style.left = "12px";

    panel.style.zIndex = "1000000";

    panel.style.display = "flex";
    panel.style.gap = "4px";

    panel.style.background =
        "rgba(0,0,0,0.25)";

    panel.style.backdropFilter =
        "blur(4px)";

    panel.style.padding = "4px";

    panel.style.borderRadius = "999px";

    panel.style.userSelect = "none";

    document.body.appendChild(panel);

    function makeBtn(text, color) {

        const b =
            document.createElement("button");

        b.textContent = text;

        b.style.width = "30px";
        b.style.height = "30px";

        b.style.border = "none";

        b.style.borderRadius = "50%";

        b.style.background = color;

        b.style.color = "white";

        b.style.fontSize = "11px";

        b.style.cursor = "pointer";

        b.style.opacity = "0.45";

        return b;
    }

    const rainBtn =
        makeBtn("🌧", "#3498db");

    const lavaBtn =
        makeBtn("🔥", "#ff6600");

    const lightBtn =
        makeBtn("⚡", "#cccccc");

    panel.appendChild(rainBtn);
    panel.appendChild(lavaBtn);
    panel.appendChild(lightBtn);

    // =========================
    // BUTTON EVENTS
    // =========================

    rainBtn.onclick = () => {

        rainEnabled =
            !rainEnabled;

        rainBtn.style.opacity =
            rainEnabled ? "1" : "0.45";

        if (rainEnabled) {

            darkOverlay.style.background =
                "rgba(0,0,0,0.18)";

            rainAudio.play()
                .catch(() => {});

        } else {

            rainAudio.pause();

            darkOverlay.style.background =
                "transparent";
        }
    };

    lavaBtn.onclick = () => {

        lavaEnabled =
            !lavaEnabled;

        lavaBtn.style.opacity =
            lavaEnabled ? "1" : "0.45";
    };

    lightBtn.onclick = () => {

        lightningEnabled =
            !lightningEnabled;

        lightBtn.style.opacity =
            lightningEnabled
                ? "1"
                : "0.45";
    };

    // =========================
    // DRAG UI
    // =========================
    let dragging = false;

    let offsetX = 0;
    let offsetY = 0;

    panel.addEventListener(
        "mousedown",
        (e) => {

            dragging = true;

            offsetX =
                e.clientX -
                panel.offsetLeft;

            offsetY =
                e.clientY -
                panel.offsetTop;
        }
    );

    document.addEventListener(
        "mouseup",
        () => {

            dragging = false;
        }
    );

    document.addEventListener(
        "mousemove",
        (e) => {

            if (!dragging) return;

            panel.style.left =
                (e.clientX - offsetX) +
                "px";

            panel.style.top =
                (e.clientY - offsetY) +
                "px";
        }
    );

})();