itch.io — AI Filter

Hides AI-disclosed listings on itch.io. Uses ?exclude= server-side AND DOM scraping on visible disclosure links for full coverage.

Aby zainstalować ten skrypt, wymagana jest instalacje jednego z następujących rozszerzeń: Tampermonkey, Greasemonkey lub Violentmonkey.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

Aby zainstalować ten skrypt, wymagana jest instalacje jednego z następujących rozszerzeń: Tampermonkey, Violentmonkey.

Aby zainstalować ten skrypt, wymagana będzie instalacja rozszerzenia Tampermonkey lub Userscripts.

You will need to install an extension such as Tampermonkey to install this script.

Aby zainstalować ten skrypt, musisz zainstalować rozszerzenie menedżera skryptów użytkownika.

(Mam już menedżera skryptów użytkownika, pozwól mi to zainstalować!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

Będziesz musiał zainstalować rozszerzenie menedżera stylów użytkownika, aby zainstalować ten styl.

Będziesz musiał zainstalować rozszerzenie menedżera stylów użytkownika, aby zainstalować ten styl.

Musisz zainstalować rozszerzenie menedżera stylów użytkownika, aby zainstalować ten styl.

(Mam już menedżera stylów użytkownika, pozwól mi to zainstalować!)

// ==UserScript==
// @name         itch.io — AI Filter
// @namespace    https://github.com/moonbun/itchio-ai-filter
// @version      4.0.0
// @description  Hides AI-disclosed listings on itch.io. Uses ?exclude= server-side AND DOM scraping on visible disclosure links for full coverage.
// @author       moonbun
// @match        https://itch.io/games*
// @grant        none
// @license MIT
// ==/UserScript==

(function () {
  'use strict';

  if (!location.pathname.startsWith('/games')) return;

  // ── URL helpers (?exclude= server-side filter) ───────────────────────────────

  const EXCLUDE_TAGS = ['ai-assisted', 'ai-generated'];

  function isFiltered() {
    const ex = new URLSearchParams(location.search).getAll('exclude');
    return EXCLUDE_TAGS.some(t => ex.includes(`tg.${t}`));
  }

  function filteredUrl() {
    const params = new URLSearchParams(location.search);
    params.delete('exclude');
    EXCLUDE_TAGS.forEach(t => params.append('exclude', `tg.${t}`));
    return location.pathname + '?' + params.toString() + location.hash;
  }

  function unfilteredUrl() {
    const params = new URLSearchParams(location.search);
    params.delete('exclude');
    const qs = params.toString();
    return location.pathname + (qs ? '?' + qs : '') + location.hash;
  }

  // ── DOM scraping (catches what ?exclude= misses) ─────────────────────────────
  // The disclosure row is visible in game cards as linked text.
  // We match on href patterns like /games/ai-assisted and /games/ai-generated.

  const AI_HREF_PATTERN = /\/games\/(ai-assisted|ai-generated|ai-graphics|ai-audio|ai-code|ai-text)/;

  // Also catch plain text in case itch.io changes link structure
  const AI_TEXT_PATTERN = /\bai[- ](assisted|generated|graphics|audio|code|text)\b/i;

  const CARD_SELECTOR = '.game_cell, .game_thumb, [class*="game_cell"]';

  let hiddenCount = 0;

  function cardHasAI(card) {
    // Check links by href (most reliable)
    for (const a of card.querySelectorAll('a[href]')) {
      if (AI_HREF_PATTERN.test(a.getAttribute('href'))) return true;
    }
    // Fallback: check visible text in info/meta sections
    const meta = card.querySelector('[class*="meta"], [class*="info"], [class*="disclosure"], [class*="detail"]');
    if (meta && AI_TEXT_PATTERN.test(meta.textContent)) return true;
    return false;
  }

  function hideCard(card) {
    if (!card.dataset.aiFiltered) {
      card.dataset.aiFiltered = '1';
      card.style.setProperty('display', 'none', 'important');
      hiddenCount++;
    }
  }

  function scan(root = document) {
    root.querySelectorAll(CARD_SELECTOR).forEach(card => {
      if (cardHasAI(card)) hideCard(card);
    });
    updateBadge();
  }

  const observer = new MutationObserver(mutations => {
    for (const mut of mutations) {
      for (const node of mut.addedNodes) {
        if (node.nodeType !== Node.ELEMENT_NODE) continue;
        if (node.matches?.(CARD_SELECTOR)) {
          if (cardHasAI(node)) hideCard(node);
        } else {
          scan(node);
        }
      }
    }
  });

  // ── Badge ────────────────────────────────────────────────────────────────────

  const badge = document.createElement('div');
  Object.assign(badge.style, {
    position: 'fixed', bottom: '16px', right: '16px', zIndex: '999999',
    display: 'flex', alignItems: 'center', gap: '8px',
    background: '#1d1d1f', color: '#e0e0e0',
    fontSize: '12px', fontFamily: 'system-ui, sans-serif',
    borderRadius: '20px', padding: '6px 12px',
    boxShadow: '0 2px 8px rgba(0,0,0,.45)',
    userSelect: 'none', opacity: '0.88', transition: 'opacity .2s',
  });

  const dot = document.createElement('span');
  dot.style.cssText = 'width:8px;height:8px;border-radius:50%;flex-shrink:0;';

  const lbl = document.createElement('span');

  const btn = document.createElement('a');
  Object.assign(btn.style, {
    background: '#444', color: '#ddd', borderRadius: '10px',
    padding: '2px 8px', fontSize: '11px', textDecoration: 'none',
    fontFamily: 'inherit', cursor: 'pointer',
  });

  function updateBadge() {
    const serverFiltered = isFiltered();
    dot.style.background = serverFiltered ? '#5db86a' : '#e0a040';
    lbl.textContent = serverFiltered
      ? `AI filter on · ${hiddenCount} hidden`
      : `AI filter (login needed for full coverage) · ${hiddenCount} hidden`;
    btn.textContent = serverFiltered ? 'Turn off' : 'Filter AI';
    btn.href = serverFiltered ? unfilteredUrl() : filteredUrl();
  }

  badge.append(dot, lbl, btn);
  badge.addEventListener('mouseenter', () => badge.style.opacity = '1');
  badge.addEventListener('mouseleave', () => badge.style.opacity = '0.88');
  document.body.appendChild(badge);

  // ── Boot ─────────────────────────────────────────────────────────────────────

  updateBadge();
  observer.observe(document.body, { childList: true, subtree: true });
  scan();

})();