您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Open the menu in HaremHeroes(topright) to toggle AutoControlls. Supports AutoSalary, AutoQuest, AutoPachinko(Free) and AutoBattle. Messages are printed in local console.
当前为
// ==UserScript== // @name HaremHeroes Automatic // @namespace JDscripts // @version 1.8 // @description Open the menu in HaremHeroes(topright) to toggle AutoControlls. Supports AutoSalary, AutoQuest, AutoPachinko(Free) and AutoBattle. Messages are printed in local console. // @author JD // @match http*://nutaku.haremheroes.com/* // @require https://cdn.jsdelivr.net/js-cookie/2.2.0/js.cookie.js // @grant GM_addStyle // @license MIT // ==/UserScript== GM_addStyle('/* The switch - the box around the slider */ .switch { position: relative; display: inline-block; width: 60px; height: 34px; } /* Hide default HTML checkbox */ .switch input {display:none;} /* The slider */ .slider { position: absolute; cursor: pointer; top: 0; left: 0; right: 0; bottom: 0; background-color: #ccc; -webkit-transition: .4s; transition: .4s; } .slider:before { position: absolute; content: ""; height: 26px; width: 26px; left: 4px; bottom: 4px; background-color: white; -webkit-transition: .4s; transition: .4s; } input:checked + .slider { background-color: #2196F3; } input:focus + .slider { box-shadow: 0 0 1px #2196F3; } input:checked + .slider:before { -webkit-transform: translateX(26px); -ms-transform: translateX(26px); transform: translateX(26px); } /* Rounded sliders */ .slider.round { border-radius: 34px; } .slider.round:before { border-radius: 50%; }'); var proceedQuest = function () { //console.log("Starting auto quest."); var currentQuestMunuOption = $("nav div[rel='content'] a:has(.continue_quest)"); if (currentQuestMunuOption === undefined || currentQuestMunuOption.attr("href") === undefined) { console.log("Could not find current quest menu button for verification. Probably it hasn't yet loaded."); return; } // Check if at correct page. if (currentQuestMunuOption.attr("href") !== window.location.pathname) { // Click on current quest to naviagte to it. console.log("Navigating to current quest."); sessionStorage.autoLoop = "false"; window.location = window.location.origin + currentQuestMunuOption.attr("href"); return; } // Get the proceed button type var proceedButtonMatch = $("#controls button:not([style='display: none;'])"); var proceedCostEnergy = Number($("#controls .cost span[cur='*']").text()); var proceedCostMoney = Number($("#controls .cost span[cur='$']").text().trim().replace(',', '')); var proceedType = proceedButtonMatch.attr("act"); if (proceedButtonMatch.length === 0) console.log("Could not find resume button."); else if (proceedType === "free") { console.log("Proceeding for free."); proceedButtonMatch.click(); } else if (proceedType === "pay") { var energyCurrent = Number($("span[hero='energy_quest']").text()); var moneyCurrent = Number($("div[hero='soft_currency'] span").text().trim().replace(',', '')); if(proceedCostEnergy <= energyCurrent) { // We have energy. console.log("Spending "+proceedCostEnergy+" Energy to proceed."); } else { console.log("Quest requires "+proceedCostEnergy+" Energy to proceed."); sessionStorage.questRequirement = "*"+proceedCostEnergy; return; } if(proceedCostMoney <= moneyCurrent) { // We have money. console.log("Spending "+proceedCostMoney+" Money to proceed."); } else { console.log("Spending "+proceedCostEnergy+" Money to proceed."); sessionStorage.questRequirement = "$"+proceedCostMoney; return; } proceedButtonMatch.click(); sessionStorage.autoLoop = "false"; location.reload(); } else if (proceedType === "use_item") { console.log("Proceeding by using X" + Number($("#controls .item span").text()) + " of the required item."); proceedButtonMatch.click(); } else if (proceedType === "battle") { console.log("Proceeding to battle troll..."); sessionStorage.questRequirement = "battle"; // Proceed to battle troll. proceedButtonMatch.click(); sessionStorage.autoLoop = "false"; location.reload(); } else if (proceedType === "end_archive") { console.log("Reached end of current archive. Proceeding to next archive."); sessionStorage.autoLoop = "false"; proceedButtonMatch.click(); } else if (proceedType === "end_play") { console.log("Reached end of current play. Proceeding to next play."); sessionStorage.autoLoop = "false"; proceedButtonMatch.click(); } else { console.log("Could not identify given resume button."); sessionStorage.questRequirement = "unknownQuestButton"; } }; var getSalary = function () { try { if ($("#breadcrumbs span").last().text() === "Harem") { console.log("Detected Harem Screen. Fetching Salary"); $("#harem_whole #harem_left .salary:not('.loads') button").each(function (index) { $(this).click(); }); document.cookie = "nextSalaryTime=;"; } else { // Not at Harem screen then goto the Harem screen. console.log("Navigating to Harem window."); sessionStorage.autoLoop = "false"; window.location = window.location.origin + $("nav div[rel='content'] a:has(.harem)").attr("href"); return; } } catch (ex) { console.log("Could not collect salary... " + ex); } }; var doBossBattle = function() { var currentPower = Number($("span[hero='energy_fight']").text()); if(currentPower < 1) { //console.log("No power for battle."); return; } // Battles the latest boss. // Navigate to latest boss. if(window.location.pathname.startsWith("/battle.html")) { // On the battle screen. doBattle(); } else if(window.location.pathname.startsWith("/quest")) { // On some quest screen. // Goto this area's screen. console.log("Navigating to latest Troll."); sessionStorage.autoLoop = "false"; window.location = window.location.origin + $("#breadcrumbs a[class='back']").last().attr("href"); return; } else if(window.location.pathname.startsWith("/world")) { // On some world screen. // Click on the local Boss's battle button. console.log("Entering battle with this troll."); sessionStorage.autoLoop = "false"; window.location = window.location.origin + $("#worldmap a[class='troll_world']").attr("href"); return; } else{ console.log("Navigating to latest Troll."); sessionStorage.autoLoop = "false"; window.location = window.location.origin + $("nav div[rel='content'] a:has(.continue_quest)").attr("href"); return; } }; var doBattle = function () { //console.log("Performing auto battle."); var currentPower = Number($("span[hero='energy_fight']").text()); if(currentPower < 1) { //console.log("No power for battle."); return; } // Confirm if on correct screen. if ($("#breadcrumbs span").last().text() === "Battle") { // On battle page. //console.log("On Battle Page."); if ($("#arena[class='canvas']").length === 1) { // Oponent choose screen console.log("On opponent choose screen."); // Fight the first opponent in list. $(".opponents_arena .sub_block .grey_text_button:contains('Select')")[0].click(); sessionStorage.autoLoop = "false"; } else if ($("#battle[class='canvas']").length === 1) { // Battle screen //console.log("On battle screen."); var battleButton = $("#battle_middle button[rel='launch']"); if(battleButton === undefined)return; if(battleButton.attr("price") === undefined){console.log("Could not detect battle button price. Maybe its not loaded yet.");return;} if(currentPower >= battleButton.attr("price")) { // We have the power. battleButton.click(); // Skip setTimeout(function(){$("#battle_middle button[rel='skip']").click();},1000); setTimeout(function(){$("#battle_end div[style*='display: block;'] .blue_text_button").click();},2500); if (sessionStorage.questRequirement === "battle") { // Battle Done. sessionStorage.questRequirement = "none"; } } else { // We need more power. console.log("Battle requires "+battleButton.attr("price")+" power."); sessionStorage.battlePowerRequired = battleButton.attr("price"); if(sessionStorage.questRequirement === "battle")sessionStorage.questRequirement = "P"+battleButton.attr("price"); } } else { console.log("Could not identify battle screen."); if (sessionStorage.questRequirement === "battle") sessionStorage.questRequirement = "errorInAutoBattle"; return; } } else { // Switch to the correct screen console.log("Switching to battle screen."); window.location = window.location.origin + $("nav div[rel='content'] a:has(.battle)").attr("href"); sessionStorage.autoLoop = "false"; return; } }; var updateData = function () { //console.log("updating UI"); sessionStorage.autoSalary = document.getElementById("autoSalaryCheckbox").checked; sessionStorage.autoQuest = document.getElementById("autoQuestCheckbox").checked; sessionStorage.autoBattle = document.getElementById("autoBattleCheckbox").checked; sessionStorage.autoFreePachinko = document.getElementById("autoFreePachinko").checked; }; var getPachinko = function(){ try { if ($("#breadcrumbs span").last().text() === "Pachinko") { console.log("Detected Pachinko Screen. Fetching Pachinko"); $("#pachinko button[free=1]")[0].click(); document.cookie = "nextPachinkoTime=24hrs;max-age="+24*60*60; } else { // Not at Pachinko screen then goto the Pachinko screen. console.log("Navigating to Pachinko window."); sessionStorage.autoLoop = "false"; window.location = window.location.origin + $("nav div[rel='content'] a:has(.pachinko)").attr("href"); return; } } catch (ex) { console.log("Could not collect pachinko... " + ex); } }; var autoLoop = function () { updateData(); var busy = false; var page = window.location.href; var currentPower = Number($("span[hero='energy_fight']").text()); //console.log("sal="+sessionStorage.autoSalary); if(sessionStorage.autoFreePachinko === "true" && busy === false) { // Navigate to pachinko if (Cookies.get("nextPachinkoTime") === undefined) { console.log("Time to fetch Pachinko."); getPachinko(); busy = true; } } if (sessionStorage.autoSalary === "true" && busy === false) { if (Cookies.get("nextSalaryTime") === undefined) { console.log("Time to fetch salary."); getSalary(); busy = true; } else if (Cookies.get("nextSalaryTime") === "") { console.log("Salary fetched. Getting next fetch time"); if ($("nav div[rel='content'] a:has(.home)").attr("href") !== window.location.pathname) { console.log("Moving to home."); sessionStorage.autoLoop = "false"; // Goto Home page. window.location = window.location.origin + $("nav div[rel='content'] a:has(.home)").attr("href"); busy=true; return; } var closestTime = $("#collect_all_bar .in monospace m").first(); closestTime = (Number(closestTime.text() + closestTime.next().text()) * 60 + Number(closestTime.next().next().text() + closestTime.next().next().next().text())); document.cookie = "nextSalaryTime=present;max-age=" + (closestTime < 0 ? 0 : closestTime); console.log("New fetch time stored in nextSalaryTime cookie.(+" + closestTime + " sec.)"); busy = false; } } if (sessionStorage.autoQuest === "true" && busy === false) { if (sessionStorage.questRequirement === "battle") { //console.log("Quest requires battle."); doBossBattle(); busy = true; } else if (sessionStorage.questRequirement[0] === '$') { if (Number(sessionStorage.questRequirement.substr(1)) < Number($("div[hero='soft_currency'] span").text().trim().replace(',', ''))) { // We have enough money... requirement fulfilled. console.log("Continuing quest, required money obtained."); sessionStorage.questRequirement = "none"; proceedQuest(); busy = true; } else { if(isNaN(sessionStorage.questRequirement.substr(1))) { sessionStorage.questRequirement = "none"; console.log("Invalid money in session storage quest requirement !"); } else{ // Else we need more money. //console.log("Need money for quest, cannot continue. Turning ON AutoSalary."); sessionStorage.autoQuest = "true"; } busy = false; } } else if (sessionStorage.questRequirement[0] === '*') { var energyNeeded = Number(sessionStorage.questRequirement.substr(1)); var energyCurrent = Number($("span[hero='energy_quest']").text()); if (energyNeeded <= energyCurrent) { // We have enough energy... requirement fulfilled. console.log("Continuing quest, required energy obtained."); sessionStorage.questRequirement = "none"; proceedQuest(); busy = true; } // Else we need energy, just wait. else { busy = false; //console.log("Replenishing energy for quest.(" + energyNeeded + " needed)"); } } else if (sessionStorage.questRequirement[0] === 'P') { // Battle power required. var neededPower = Number(sessionStorage.questRequirement.substr(1)); if(currentPower < neededPower) { console.log("Quest requires "+neededPower+" Battle Power for advancement. Waiting..."); busy = false; } else { console.log("Battle Power obtained, resuming quest..."); sessionStorage.questRequirement = "none"; proceedQuest(); busy = true; } } else if (sessionStorage.questRequirement === "unknownQuestButton") { console.log("AutoQuest disabled.AutoQuest cannot be performed due to unknown quest button. Please manually proceed the current quest screen."); document.getElementById("autoQuestCheckbox").checked = false; sessionStorage.autoQuest = "false"; sessionStorage.questRequirement = "none"; busy = false; } else if (sessionStorage.questRequirement === "errorInAutoBattle") { console.log("AutoQuest disabled.AutoQuest cannot be performed due errors in AutoBattle. Please manually proceed the current quest screen."); document.getElementById("autoQuestCheckbox").checked = false; sessionStorage.autoQuest = "false"; sessionStorage.questRequirement = "none"; busy = false; } else if(sessionStorage.questRequirement === "none") { //console.log("NONE req."); busy = true; proceedQuest(); } else { console.log("Invalid quest requirement : "+sessionStorage.questRequirement); busy=false; } }else if(sessionStorage.autoQuest === "false"){sessionStorage.questRequirement = "none";} if(sessionStorage.autoBattle === "true") { if(busy === false && currentPower >= Number(sessionStorage.battlePowerRequired) && currentPower > 0) { sessionStorage.battlePowerRequired = "0"; busy = true; if(sessionStorage.autoQuest === "true") { if(sessionStorage.questRequirement[0] === 'P') { console.log("AutoBattle disabled for power collection for AutoQuest."); document.getElementById("autoBattleCheckbox").checked = false; sessionStorage.autoBattle = "false"; busy = false; } else doBossBattle(); } else doBossBattle(); } } else{sessionStorage.battlePowerRequired = "0";} if(busy === true && sessionStorage.userLink==="none") { sessionStorage.userLink = page; } else if(sessionStorage.userLink !=="none" && busy === false) { console.log("Restoring page "+sessionStorage.userLink); window.location = sessionStorage.userLink; sessionStorage.userLink = "none"; } if(isNaN(sessionStorage.autoLoopTimeMili)){ console.log("AutoLoopTimeMili is not a number."); setDefaults(); } else{ if (sessionStorage.autoLoop === "true") setTimeout(autoLoop, Number(sessionStorage.autoLoopTimeMili)); else console.log("autoLoop Disabled"); } }; var setDefaults = function () { console.log("Setting Defaults."); sessionStorage.autoSalary = "false"; sessionStorage.autoFreePachinko = "false"; sessionStorage.autoLoop = "true"; sessionStorage.userLink = "none"; sessionStorage.autoLoopTimeMili = "200"; sessionStorage.autoQuest = "false"; sessionStorage.autoBattle = "false"; sessionStorage.battlePowerRequired = "0"; sessionStorage.questRequirement = "none"; sessionStorage.freshStart = "no"; }; var start = function () { //console.log("script started"); // Add UI buttons. var UIcontainer = $("#contains_all nav div[rel='content']"); UIcontainer.html('<div style="position: absolute;right: -16.475%; padding: 10px;width: inherit;text-align: center;display:flex;flex-direction:column;">' + '<span>AutoSal.</span><div><label class=\"switch\"><input id=\"autoSalaryCheckbox\" type=\"checkbox\"><span class=\"slider round\"></span></label></div>' +'<span>AutoQuest</span><div><label class=\"switch\"><input id=\"autoQuestCheckbox\" type=\"checkbox\"><span class=\"slider round\"></span></label></div>' +'<span>AutoBattle</span><div><label class=\"switch\"><input id=\"autoBattleCheckbox\" type=\"checkbox\"><span class=\"slider round\"></span></label></div>' +'<span>AutoPachinko(Free)</span><div><label class=\"switch\"><input id=\"autoFreePachinko\" type=\"checkbox\"><span class=\"slider round\"></span></label></div>' +'</div>'+UIcontainer.html()); document.getElementById("autoSalaryCheckbox").checked = sessionStorage.autoSalary === "true"; document.getElementById("autoQuestCheckbox").checked = sessionStorage.autoQuest === "true"; document.getElementById("autoBattleCheckbox").checked = sessionStorage.autoBattle === "true"; document.getElementById("autoFreePachinko").checked = sessionStorage.autoFreePachinko === "true"; sessionStorage.autoLoop = "true"; if (typeof sessionStorage.freshStart == "undefined" || isNaN(Number(sessionStorage.autoLoopTimeMili))) { setDefaults(); } autoLoop(); }; $("document").ready(start);