対魔忍のゲーム画面以外を疎放的に非表示にするスクリプト。
// ==UserScript==
// @name Taimanin Screen
// @description 対魔忍のゲーム画面以外を疎放的に非表示にするスクリプト。
// @author Ginoa AI
// @namespace https://greasyfork.org/ja/users/119008-ginoa-ai
// @version 4.1
// @match https://pc-play.games.dmm.com/play/taimanin_rpg/
// @match https://pc-play.games.dmm.co.jp/play/taimanin_rpgx/
// @match https://play.games.dmm.co.jp/game/taimanin_rpgx
// @icon https://www.lilith-soft.com/images/favicon.ico
// ==/UserScript==
var css = function(){/*
html {
margin: 0;
padding: 0;
overflow: hidden;
}
#game_frame {
scrolling: no;
position: fixed;
width: 1280px !important;
height: 751px !important;
left: 0px;
top: 0px;
z-index: 2147483646 !important;
}
dialog {
overflow: scroll;
width: 98% !important;
height: 100vh !important;
padding: 1% !important;
left: 0px !important;
top: 0px !important;
z-index: 2147483647 !important;
}
*/}.toString().match(/\n([\s\S]*)\n/)[1];
var style = document.createElement("style");
style.innerHTML = css;
document.head.appendChild(style);
document.querySelector('link[rel="icon"]').href = "https://www.lilith-soft.com/images/favicon.ico";
var canvas = "<div style=\"background-color: #FFFFFF; z-index: 2147483645; width: 100%; height: 100vh; left: 0%; top: 0%;\"></div>";
document.documentElement.insertAdjacentHTML("afterbegin", canvas);
var game;
var MarginTop;
var GameWidth;
var GameHeight;
var observer = new MutationObserver(() => {
game = document.querySelector('iframe[id="game_frame"]');
if (game) {
observer.disconnect();
MarginTop = -31;
GameWidth = 1280;
GameHeight = 720;
game.style.cssText += "margin-top: " + MarginTop + "px !important;";
game.setAttribute("scrolling", "no");
resize();
}
});
observer.observe(document.body, { childList: true, subtree: true });
var resize = function(){
var Scale = Math.min.apply(null, [
window.innerWidth / GameWidth,
window.innerHeight / GameHeight,
]);
game.style.transform = "scale(" + Scale + ")";
var ChangeLeft = (GameWidth - (GameWidth * Scale)) / 2;
var ChangeMarginTop = (game.getBoundingClientRect().top - parseInt(game.style.marginTop) - (MarginTop * Scale)) * -1;
game.style.left = -ChangeLeft + "px";
game.style.cssText += "margin-top: " + ChangeMarginTop + "px !important;";
};
window.onresize=function(){
resize();
};