您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Collection of cheats for the browser game SPNATI, put into a large userscript for ease of use
// ==UserScript== // @name Novicane - SPNATI Cheat // @namespace https://www.github.com/anonfoxer2 // @version 1.0.1 // @description Collection of cheats for the browser game SPNATI, put into a large userscript for ease of use // @author anonfoxer // @match https://spnati.net/* // @grant none // @license MIT // ==/UserScript== /* Changes in 1.0.1: - Fixed the typo of the name (finally) - Added proper try..catch error handling where needed.*/ /* Making the buttons and appending them all just underneath the name bubble of each character. Kinda roundabout but eh. Yes i am well aware debug mode lets you do all of these things but 1. it only really works in offline 2. doing it in the online version is tedious even with a script like this 3. this is smaller than downloading the offline version 4. this works on android devices. im sick of people discrediting work like this because "Oh well debug mode and offline version" yes, that is an option, but please stop pretending like stuff like this isn't useful.*/ console.log("N O V O C A I N E _ L O A D I N G . . ."); //cheat name button because flair is important. Appends itself underneath the button that displays game version. //Clicking it just displays the game version info. var cheat = document.createElement("button"); cheat.innerHTML = "Novocaine v1.0.1"; var gameVers = document.getElementById("title-version-button"); gameVers.appendChild(cheat); //win hand button. all buttons from here down append to the card display area. var winHandButton = document.createElement("button"); winHandButton.innerHTML = "Win Hand"; document.getElementsByClassName("optional-bordered player-card-area")[0].appendChild(winHandButton); //info button var splashButton = document.createElement("button"); splashButton.innerHTML = "Info"; document.getElementsByClassName("optional-bordered player-card-area")[0].appendChild(splashButton); //instant epilogue button var instantEpilogueButton = document.createElement("button"); instantEpilogueButton.innerHTML = "Epilogue"; document.getElementsByClassName("optional-bordered player-card-area")[0].appendChild(instantEpilogueButton); //splash listener splashButton.addEventListener ("click", function() { try { console.log("Novocaine >> Displaying cheat splash..."); alert("Novocaine v1.0.1 by anonfoxer"); alert("Changes!\n-Fixed the typo in the name.\n-Added proper try..catch error handling where needed.\n\n\nUsage:\nClick win hand at any time to win the hand instantly.\nClick Epilogue to immediately jump to the epilogues that are available with the characters you\'ve been playing against.\nClick info to show this dialogue."); } catch (e) { console.log("Novocaine >> Error when displaying cheat splash. Error:"); console.log(e); } }); //win hand listener winHandButton.addEventListener ("click", function() { try { console.log("Novocaine >> Giving player winning hand..."); players[0].hand.cards = [ 14, 13, 12, 11, 10 ].map(function(n) { return new Card(0 - 1, n); }); } catch (e) { console.log("Novocaine >> An error occurred when trying to force a winning hand. Error:"); console.log(e); } }); //instant epilogue listener instantEpilogueButton.addEventListener ("click", function() { try { console.log("Novocaine >> Forcing epilogue modal..."); doEpilogueModal(); } catch (e) { console.log("Novocaine >> Error when forcing epilogue dialogue box. Error:"); console.log(e); } }); console.log("Novocaine >> Loaded.");