您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
made with rebelhands
// ==UserScript== // @name RebeLM00D // @namespace RebeLM00D // @version 2 // @description made with rebelhands // @author @gekihoss // @license MIT // @match *://moomoo.io/* // @match *://sandbox.moomoo.io/* // @match *://dev.moomoo.io/* // @require https://greasyfork.org/scripts/423602-msgpack/code/msgpack.js?version=912797 // @require http://code.jquery.com/jquery-3.3.1.min.js // @require https://code.jquery.com/ui/1.12.0/jquery-ui.min.js // @require https://cdnjs.cloudflare.com/ajax/libs/jquery-confirm/3.3.0/jquery-confirm.min.js // @require https://greasyfork.org/scripts/456235-moomoo-js/code/MooMoojs.js?version=1144167 // @require https://greasyfork.org/scripts/478839-moomoo-io-packet-code/code/MooMooio%20Packet%20Code.js?version=1274028 // @grant none // @icon https://cdn.discordapp.com/avatars/1131925981460975676/36b51f984147c8b907af0a3dcb834853.png?size=4096 // @run-at document-start // ==/UserScript== var onWeapon; document.getElementById("enterGame").addEventListener('click', autohide); function autohide(){ $("#ot-sdk-btn-floating").hide(); } $("#moomooio_728x90_home").parent().css({display: "none"}); document.getElementById('linksContainer2').innerHTML = ' none ' ; document.getElementById('gameName').innerHTML = 'RebeLM00D'; document.getElementById('loadingText').innerHTML = 'Wait or im gonna fuck ur mother' document.getElementById('diedText').innerHTML = "U DIED, REMIND REBEL HE NEVER LOSE!"; document.getElementById('diedText').style.color = "#ffffff"; document.title = 'All those people sucks'; document.getElementById("leaderboard").append ('All those people sucks'); $("#mapDisplay").css({background: `url('https://i.pinimg.com/originals/97/57/67/975767e67adc18ad53d5a1a687cb6421.gif')`}); document.getElementById("storeHolder").style = "height: 1200px; width: 450px;"; document.getElementById("promoImgHolder").remove(); document.querySelector("#pre-content-container").remove(); //ANTI AD $('#itemInfoHolder').css({'top':'1050px', 'left':'15px' }); $("#youtuberOf").remove(); $("#adCard").remove(); $("#mobileInstructions").remove(); $("#downloadButtonContainer").remove(); $("#mobileDownloadButtonContainer").remove(); $(".downloadBadge").remove(); let lastDamageTick = 0; let HP = 100; let gameTick = 0; var shame = 0; let shameTime, damageTimes = 0; let friendlyMillLocs = []; let EnemyTrapLocs = []; let nearestFriendlyMill; let nearestFriendlyMillX; let nearestFriendlyMillY; let NearEnemyTrapLocs; let EnemyTrapLocsX; let EnemyTrapLocsY; let nearestFriendlyMillScale; let isNextToFriendlyMill = false; function removeArraysWithValue(arr, valueToRemove) { for (let i = arr.length - 1; i >= 0; i--) { const innerArray = arr[i]; if (innerArray.includes(valueToRemove)) { arr.splice(i, 1); } } } let movementDirection let millCount = 0; let nearestRandomObjectX; let nearestRandomObjectY; let mouseX; let mouseY; let width; let height; setInterval(() => { if(hatToggle == 1) { if(oldHat != normalHat) { hat(normalHat); console.log("Tried. - Hat") } if(oldAcc != normalAcc) { acc(normalAcc); console.log("Tried. - Acc") } oldHat = normalHat; oldAcc = normalAcc } }, 25); function normal() { hat(normalHat); acc(normalAcc); } function aim(x, y){ var cvs = document.getElementById("gameCanvas"); cvs.dispatchEvent(new MouseEvent("mousemove", { clientX: x, clientY: y })); } let coreURL = new URL(window.location.href); window.sessionStorage.force = coreURL.searchParams.get("fc"); let trap_a = null; let intrap = false; let trapid = null; var antitrap = false; var isEnemyNear; var primary; var secondary; var foodType; var wallType; var spikeType; var millType; var mineType; var boostType; var turretType; var spawnpadType; var autoaim = false; var autoprimary = false; var autosecondary = false; var tick = 1; var oldHat; var oldAcc; var enemiesNear; var normalHat; var normalAcc; var ws; var msgpack5 = msgpack; var boostDir; let myPlayer = { id: null, x: null, y: null, dir: null, object: null, weapon: null, clan: null, isLeader: null, hat: null, accessory: null, isSkull: null }; let healSpeed = 50; var messageToggle = 0; var clanToggle = 0; let healToggle = 2; let hatToggle = 1; var antiInsta = true; document.msgpack = msgpack; function n(){ this.buffer = new Uint8Array([0]); this.buffer.__proto__ = new Uint8Array; this.type = 0; } WebSocket.prototype.oldSend = WebSocket.prototype.send; WebSocket.prototype.send = function(m){ if (!ws){ document.ws = this; ws = this; socketFound(this); } this.oldSend(m); }; function biomeHat() { if (myPlayer.y < 2400) { hat(6); } else { if (myPlayer.y > 6850 && myPlayer.y < 7550) { hat(6); } else { hat(6); } } //acc(11); } function socketFound(socket){ socket.addEventListener('message', function(message){ handleMessage(message); }); } function handleMessage(m){ let temp = msgpack5.decode(new Uint8Array(m.data)); let data; if(temp.length > 1) { data = [temp[0], ...temp[1]]; if (data[1] instanceof Array){ data = data; } } else { data = temp; } let item = data[0]; if(!data) {return}; update(); if (item == "C" && myPlayer.id == null){ myPlayer.id = data[1]; } if (item == "a") { for(let i = 0; i < data[1].length / 13; i++) { let playerInfo = data[1].slice(13*i, 13*i+13); if(playerInfo[0] == myPlayer.id) { myPlayer.x = playerInfo[1]; myPlayer.y = playerInfo[2]; myPlayer.dir = playerInfo[3]; myPlayer.object = playerInfo[4]; myPlayer.weapon = playerInfo[5]; myPlayer.clan = playerInfo[7]; myPlayer.isLeader = playerInfo[8]; myPlayer.hat = playerInfo[9]; myPlayer.accessory = playerInfo[10]; myPlayer.isSkull = playerInfo[11]; } else if(playerInfo[7] != myPlayer.clan || playerInfo[7] === null) { enemiesNear.push(playerInfo); } } } update(); if (item == "H") { for(let i = 0; i < data[1].length / 8; i++) { let info = data[1].slice(8*i, 8*i+8); if(info[6] == millType && info[7] == myPlayer.id){ friendlyMillLocs.push(info) } if(info[7] == myPlayer.id){ onWeapon = true; } } } update(); if(item == "Q"){ removeArraysWithValue(friendlyMillLocs, data[1]) } update(); if(item == "R"){ removeArraysWithValue(friendlyMillLocs, data[1]) } update(); if(item == "S"){ if(data[1] == 3){ millCount = data[2]; } } update(); if(friendlyMillLocs){ nearestFriendlyMill = friendlyMillLocs.sort((a,b) => dist(a, myPlayer) - dist(b, myPlayer))[0]; if(nearestFriendlyMill){ nearestFriendlyMillX = nearestFriendlyMill[1] nearestFriendlyMillY = nearestFriendlyMill[2] nearestFriendlyMillScale = nearestFriendlyMill[4] } } if(Math.sqrt(Math.pow((myPlayer.y-nearestFriendlyMillY), 2) + Math.pow((myPlayer.x-nearestFriendlyMillX), 2)) < nearestFriendlyMillScale + 100) { console.log(true) isNextToFriendlyMill = true; //isNextToFriendlyMill = false; } else { isNextToFriendlyMill = false; } WebSocket.prototype.send = function(m){ let xcc = new Uint8Array(m); this.oldSend(m); let realData = {}; let realInfo = msgpack5.decode(xcc); if (realInfo[1] instanceof Array){ realData.data = [realInfo[0], ...realInfo[1]] } let rd0 = realData.data[0]; let rd1 = realData.data[1]; let rd2 = realData.data[2] if(rd0 == 'a'){ movementDirection = rd1 } }; isEnemyNear = false; if (myPlayer.hat == 45 && shame) shameTime = 30000; if (myPlayer.hat == 45 && shame) shame = 30000; if (data[0] == "33") { gameTick++; } if(item == "O" && data[1] == myPlayer.id) { (gameTick = 0); (lastDamageTick = 0); (shame = 0); (HP = 100); (shameTime = 0); if (item == "h" && data[1] == myPlayer.id) { let damage = HP - data[2]; HP = data[2]; if (damage <= -1) { damageTimes++; if (!lastDamageTick) return; let healTime = gameTick - lastDamageTick; lastDamageTick = 0; if (healTime <= 1) { shame = shame++; } else { shame = Math.max(0, shame - 2); } } else { lastDamageTick = gameTick; } } if (data[2] < 100 && data[2] >= 0) { let c; if (data[2] < 99 && data[2] > 78) { c = 1; for (let i=0;i<c;i++) { place(foodType) }; doNewSend(["c", [0, 22, 0]]); setTimeout(() => { doNewSend(["c", [0, 6, 0]]); }, 200); } if (data[2] < 78 && data[2] > 60) { c = 2; for (let i=0;i<c;i++) { place(foodType) }; doNewSend(["c", [0, 6, 0]]); } if (data[2] < 60 && data[2] > 30) { c = 3; for (let i=0;i<c;i++) { place(foodType) }; doNewSend(["c", [0, 6, 0]]); } if (data[2] < 30 && data[2] > 0){ c = 4; for (let i=0;i<c;i++) { place(foodType) }; doNewSend(["c", [0, 6, 0]]); place(spikeType); } } if (data[2] < 33 && data[2] > 0 && myPlayer.hat !== 6) {//antiinsta no sold doNewSend(["c", [0, 22, 0]]); place(foodType); setTimeout(() => { place(foodType); }, 170); setTimeout(() => { doNewSend(["G", [primary, true]]); doNewSend(["c", [0, 7, 0]]); doNewSend(["d",[1]]); place(foodType); }, 760); setTimeout( () => { doNewSend(["c", [0, 6, 0]]); doNewSend(["d",[0]]); }, 1900); } if (data[2] < 51 && data[2] > 40 && myPlayer.hat == 6) {//antiinsta for pol doNewSend(["c", [0, 22, 0]]); place(foodType); place(foodType); setTimeout(() => { place(foodType); place(foodType); }, 170); setTimeout(() => { doNewSend(["G", [primary, true]]); doNewSend(["c", [0, 7, 0]]); doNewSend(["d",[1]]); }, 760); setTimeout( () => { doNewSend(["c", [0, 6, 0]]); doNewSend(["d",[0]]); }, 1900); } if (data[2] < 56 && data[2] > 50 && myPlayer.hat == 6) {//bullspam heal doNewSend(["d",[1]]); place(foodType); place(spikeType, - toRad(45)); place(spikeType, + toRad(45)); doNewSend(["c", [0, 53, 0]]); setTimeout(() => { place(foodType); place(foodType); doNewSend(["c", [0, 6, 0]]); doNewSend(["d",[0]]); }, 133); } if (data[2] < 41 && data[2] > 0 && myPlayer.hat == !6) { setTimeout(() => { doNewSend(["c", [0, 6, 0]]); place(foodType); place(foodType); }, 133); place(foodType); place(foodType); place(spikeType); doNewSend(["d",[1]]); doNewSend(["c", [0, 7, 0]]); doNewSend(["G", [primary, true]]); doNewSend(["d",[1]]); setTimeout(() => { place(spikeType, + toRad(45)); doNewSend(["d",[1]]); place(spikeType, - toRad(45)); doNewSend(["d",[1]]); doNewSend(["c", [0, 53, 0]]); doNewSend(["d",[0]]); doNewSend(["c", [0, 11, 0]]); },150); setTimeout(() => { doNewSend(["c", [0, 6, 0]]); },300); } } update(); }; function doNewSend(sender){ ws.send(new Uint8Array(Array.from(msgpack5.encode(sender)))); } function acc(id) { doNewSend(["c", [0, 0, 1]]); doNewSend(["c", [0, id, 1]]); } function hat(id) { doNewSend(["c", [0, id, 0]]); } function place(id, angle = Math.atan2(mouseY - height / 2, mouseX - width / 2)) { doNewSend(["G", [id, null]]); doNewSend(["d", [1, angle]]); doNewSend(["d", [0, angle]]); doNewSend(["G", [primary, true]]); } var repeater = function(key, action, interval) { let _isKeyDown = false; let _intervalId = undefined; return { start(keycode) { if(keycode == key && document.activeElement.id.toLowerCase() !== 'chatbox') { _isKeyDown = true; if(_intervalId === undefined) { _intervalId = setInterval(() => { action(); if(!_isKeyDown){ clearInterval(_intervalId); _intervalId = undefined; } }, interval); } } }, stop(keycode) { if(keycode == key && document.activeElement.id.toLowerCase() !== 'chatbox') { _isKeyDown = false; } } }; } let automilling = false; let automill = false; var x, y; x = myPlayer.x; y = myPlayer.y; let angle = Math.atan2(y - myPlayer.y, x - myPlayer.x); setInterval(()=>{ if(automill == true && isNextToFriendlyMill == false && millCount < 300 && automilling == false){ automilling = true; doNewSend(["G",[millType, null]]) doNewSend(["d",[1, (movementDirection - 1.90)]]) doNewSend(["G",[myPlayer.weapon, true]]) doNewSend(["G",[millType, null]]) doNewSend(["d",[1, (movementDirection - 3.14)]]) doNewSend(["G",[myPlayer.weapon, true]]) doNewSend(["G",[millType, null]]) doNewSend(["d",[1, (movementDirection + 1.90)]]) doNewSend(["G",[myPlayer.weapon, true]]) automilling = false } }, 100); let tankspam = false; let tankspamming = false; setInterval(()=>{ if(tankspam == true && tankspamming == false){ tankspamming = true; doNewSend(["c", [0, 40, 0]]); doNewSend(["d",[1]]); setTimeout(() => { doNewSend(["c", [0, 6, 0]]); tankspamming = false doNewSend(["d",[0]]); },100); } },200); const boostPlacer = repeater(70, () => {place(boostType)}, 50); const spikePlacer = repeater(86, () => {place(spikeType)}, 50); const placers = [boostPlacer, spikePlacer]; let prevCount = 0; const handleMutations = mutationsList => { for (const mutation of mutationsList) { if (mutation.target.id === "killCounter") { const count = parseInt(mutation.target.innerText, 10) || 0; if (count > prevCount) { doNewSend(["6", [ "GG Kills = " + count]]) prevCount = count; } } } }; const observer = new MutationObserver(handleMutations); observer.observe(document, { subtree: true, childList: true }); document.addEventListener('keydown', (e) => { if (["allianceinput", 'chatbox', 'nameinput','storeHolder'].includes(document.activeElement.id.toLowerCase())) return null; placers.forEach(t => { t.start(e.keyCode); }); if(e.keyCode == 78 && document.activeElement.id.toLowerCase() !== 'chatbox'){// N = Automill automill = !automill } if(e.keyCode == 72 && document.activeElement.id.toLowerCase() !== 'chatbox'){// H = Turret/Teleporter place(turretType, myPlayer.dir + toRad(45)); place(turretType, myPlayer.dir - toRad(45)); } if(e.keyCode == 66 && document.activeElement.id.toLowerCase() !== 'chatbox'){// G = spawnpads place(spawnpadType, myPlayer.dir + toRad(45)); place(spawnpadType, myPlayer.dir - toRad(45)); } if (e.keyCode == 67) { doNewSend(["c", [0, 53, 0]]); setTimeout(() => { doNewSend(["c", [0, 7, 0]]); doNewSend(["G", [primary, true]]); doNewSend(["d",[1]]); }, 80) setTimeout(() => { doNewSend(["c", [0, 6, 0]]); doNewSend(["d",[0]]); place(spikeType, myPlayer.dir + toRad(45)); place(spikeType, myPlayer.dir - toRad(45)); place(spikeType, myPlayer.dir + toRad(135)); place(spikeType, myPlayer.dir - toRad(135)); }, 160); } if (e.keyCode == 16) {//booster hat biomeHat() } if (e.keyCode == 81) { place(foodType) place(foodType) place(foodType) } if(e.keyCode == 79 && document.activeElement.id.toLowerCase() !== 'chatbox'){// spiketick place(boostType, myPlayer.dir + toRad(45)); place(boostType, myPlayer.dir - toRad(45)); place(boostType, myPlayer.dir + toRad(135)); place(boostType, myPlayer.dir - toRad(135)); } if(e.keyCode == 32 && document.activeElement.id.toLowerCase() !== 'chatbox'){// spiketick place(foodType) place(spikeType); doNewSend(["d",[1]]); doNewSend(["c", [0, 7, 0]]); doNewSend(["G", [primary, true]]); doNewSend(["d",[1]]); setTimeout(() => { doNewSend(["c", [0, 53, 0]]); },75); setTimeout(() => { doNewSend(["c", [0, 6, 0]]); doNewSend(["d",[0]]); place(foodType) },150); } if(e.keyCode == 82 && document.activeElement.id.toLowerCase() !== 'chatbox'){// insta doNewSend(["c", [0, 53, 0]]); doNewSend(["G", [primary, true]]); setTimeout(() => { doNewSend(["c", [0, 7, 0]]); doNewSend(["d",[1]]); doNewSend(["d",[0]]); },85); setTimeout(() => { place(foodType) doNewSend(["G", [secondary, true]]); doNewSend(["d",[1]]); },170); setTimeout(() => { doNewSend(["d",[0]]); doNewSend(["G", [primary, true]]) doNewSend(["c", [0, 6, 0]]); },280); } }) document.addEventListener("mousedown", event => { if(event.button == 2 && document.activeElement.id.toLowerCase() !== 'chatbox'){//tankspam tankspam = !tankspam } }); document.addEventListener('keyup', (e) => { placers.forEach(t => { t.stop(e.keyCode); }); /*if (e.keyCode == 71) { setTimeout(() => { doNewSend(["33", [null]]); boostDir = null; }, 10); }*/ }) function isElementVisible(e) { return (e.offsetParent !== null); } function toRad(angle) { return angle * 0.01745329251; } function dist(e, o) { return e && o ? Math.sqrt((e.x - o.x) ** 2 + (e.y - o.y) ** 2) : null }; function update() { for (let i=0;i<9;i++){ if (isElementVisible(document.getElementById("actionBarItem" + i.toString()))){ primary = i; } } for (let i=9;i<16;i++){ if (isElementVisible(document.getElementById("actionBarItem" + i.toString()))){ secondary = i; } } for (let i=16;i<19;i++){ if (isElementVisible(document.getElementById("actionBarItem" + i.toString()))){ foodType = i - 16; } } for (let i=19;i<22;i++){ if (isElementVisible(document.getElementById("actionBarItem" + i.toString()))){ wallType = i - 16; } } for (let i=22;i<26;i++){ if (isElementVisible(document.getElementById("actionBarItem" + i.toString()))){ spikeType = i - 16; } } for (let i=26;i<29;i++){ if (isElementVisible(document.getElementById("actionBarItem" + i.toString()))){ millType = i - 16; } } for (let i=29;i<31;i++){ if (isElementVisible(document.getElementById("actionBarItem" + i.toString()))){ mineType = i - 16; } } for (let i=31;i<33;i++){ if (isElementVisible(document.getElementById("actionBarItem" + i.toString()))){ boostType = i - 16; } } for (let i=33;i<36;i++){ if (isElementVisible(document.getElementById("actionBarItem" + i.toString()))){ turretType = i - 16; } } for (let i=36;i<37;i++){ if (isElementVisible(document.getElementById("actionBarItem" + i.toString()))){ spawnpadType = i - 16; } } for (let i=37;i<39;i++){ if (isElementVisible(document.getElementById("actionBarItem" + i.toString()))){ turretType = i - 16; } } } (function() { 'use strict'; alert("Project Anti Clown by RebeL is running!"); alert("GF-HF"); document.title = "RebeLM00D"; document.head.innerHTML += `<style>`; this(author > 1); { var author; document.getElementById("Blitz Utility"); var authorURL; document.getElementById("bit.ly/this-greasyfork"); if (author === (4)) { addScript => document.getElementById("Downloaded Scripts"); scriptHeader = document.getElementById("add" > 30); } } if(event === clown) { var input; document.getElementById("id;clown"); var clown; document.getElementById("id;tag"); const unequip = true; } if(event === clown.Tag) { var level1; document.getElementById('id;tag' > 1); var level2; document.getElementById('id;tag' > 2); var level3; document.getElementById('id;tag' > 3); var level4; document.getElementById('id;tag' > 4); var level5; document.getElementById('id;tag' > 5); var level6; document.getElementById('id;tag' > 6); var level7; document.getElementById('id;tag' > clown.true); const unequip = true; } clown.id = (1); { var id; document.getElementById('moo' > clown.M ); var tag; document.getElementById('html' > clown.num); } var num; document.getElementById('id;tag' > Math.floor(1 ^ 7)); { if(keyCode === 191) { var socket; document.getElementById('id;tag' > 'disabled' ); } }(1 > client); })();