您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Adds Aimbot feature to Deadshot.io with a professional UI. Made by xzan9. Press B to enable Aimbot.
// ==UserScript== // @name xzan9's Deadshot.io Aimbot Helper // @namespace http://tampermonkey.net/ // @version 2024-05-18 // @description Adds Aimbot feature to Deadshot.io with a professional UI. Made by xzan9. Press B to enable Aimbot. // @author You // @match *://deadshot.io/* // @icon data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw== // @grant none // ==/UserScript== (function() { 'use strict'; let aimbotEnabled = false; let uiVisible = true; // Create the UI function createUI() { const container = document.createElement('div'); container.id = 'helperUI'; container.style.position = 'fixed'; container.style.top = '10px'; container.style.right = '10px'; container.style.zIndex = '1000'; container.style.backgroundColor = 'rgba(0, 0, 0, 0.7)'; container.style.color = 'white'; container.style.padding = '10px'; container.style.borderRadius = '5px'; container.style.fontFamily = 'Arial, sans-serif'; const aimbotButton = document.createElement('button'); aimbotButton.textContent = 'Aimbot: OFF (Press B to enable)'; aimbotButton.style.marginRight = '5px'; aimbotButton.onclick = () => { aimbotEnabled = !aimbotEnabled; aimbotButton.textContent = aimbotEnabled ? 'Aimbot: ON (Press B to disable)' : 'Aimbot: OFF (Press B to enable)'; }; const toggleInfo = document.createElement('div'); toggleInfo.textContent = 'Press F6 to hide/show this menu'; toggleInfo.style.marginTop = '10px'; const credits = document.createElement('div'); credits.textContent = 'Made by xzan9'; credits.style.marginTop = '10px'; credits.style.fontSize = 'smaller'; credits.style.color = '#ccc'; container.appendChild(aimbotButton); container.appendChild(toggleInfo); container.appendChild(credits); document.body.appendChild(container); } // Toggle UI visibility function toggleUI() { const container = document.getElementById('helperUI'); if (uiVisible) { container.style.display = 'none'; } else { container.style.display = 'block'; } uiVisible = !uiVisible; } // Function for Aimbot function aimbot() { if (!aimbotEnabled) return; const enemies = document.querySelectorAll('.enemy-character'); // Updated with actual enemy selector const crosshair = document.querySelector('.game-crosshair'); // Updated with actual crosshair selector if (enemies.length === 0) return; let nearestEnemy = null; let nearestDistance = Infinity; enemies.forEach(enemy => { const rect = enemy.getBoundingClientRect(); const crosshairRect = crosshair.getBoundingClientRect(); const distance = Math.hypot(rect.left - crosshairRect.left, rect.top - crosshairRect.top); if (distance < nearestDistance) { nearestDistance = distance; nearestEnemy = enemy; } }); if (nearestEnemy) { // Move crosshair towards the nearest enemy crosshair.style.left = `${nearestEnemy.getBoundingClientRect().left + nearestEnemy.clientWidth / 2}px`; crosshair.style.top = `${nearestEnemy.getBoundingClientRect().top + nearestEnemy.clientHeight / 2}px`; } } // Initialize the UI and run the functions periodically createUI(); document.addEventListener('keydown', (e) => { if (e.key === 'F6') { toggleUI(); } if (e.key === 'b' || e.key === 'B') { aimbotEnabled = !aimbotEnabled; const aimbotButton = document.querySelector('#helperUI button'); aimbotButton.textContent = aimbotEnabled ? 'Aimbot: ON (Press B to disable)' : 'Aimbot: OFF (Press B to enable)'; } }); setInterval(aimbot, 100); })();