您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Adds a mod menu with flight mode and other features to Bloxd.io
// ==UserScript== // @name Bloxd.io Mod Menu // @namespace http://tampermonkey.net/ // @version 1.0 // @description Adds a mod menu with flight mode and other features to Bloxd.io // @author Dinzzx Hub // @match https://bloxd.io/* // @icon https://bloxd.io/favicon.ico // @grant none // ==/UserScript== (function() { 'use strict'; // Wait for game to load setTimeout(createModMenu, 3000); function createModMenu() { // Create mod menu UI const menu = document.createElement('div'); menu.id = 'bloxd-mod-menu'; menu.style.position = 'fixed'; menu.style.top = '20px'; menu.style.left = '20px'; menu.style.backgroundColor = 'rgba(0,0,0,0.7)'; menu.style.color = 'white'; menu.style.padding = '10px'; menu.style.borderRadius = '5px'; menu.style.zIndex = '9999'; menu.style.fontFamily = 'Arial, sans-serif'; menu.style.minWidth = '200px'; // Title const title = document.createElement('h3'); title.textContent = 'Bloxd.io Mod Menu'; title.style.marginTop = '0'; title.style.marginBottom = '10px'; title.style.textAlign = 'center'; menu.appendChild(title); // Flight Mode Toggle const flightToggle = createToggle('Flight Mode', false, (enabled) => { if (enabled) { enableFlight(); } else { disableFlight(); } }); menu.appendChild(flightToggle); // Speed Hack const speedControl = createSlider('Speed Multiplier', 1, 5, 1, 0.5, (value) => { setSpeedMultiplier(value); }); menu.appendChild(speedControl); // No Clip Toggle const noClipToggle = createToggle('No Clip', false, (enabled) => { setNoClip(enabled); }); menu.appendChild(noClipToggle); // Add menu to document document.body.appendChild(menu); // Make menu draggable makeDraggable(menu, title); } function createToggle(label, defaultState, callback) { const container = document.createElement('div'); container.style.marginBottom = '8px'; container.style.display = 'flex'; container.style.justifyContent = 'space-between'; container.style.alignItems = 'center'; const labelElement = document.createElement('span'); labelElement.textContent = label; container.appendChild(labelElement); const toggle = document.createElement('input'); toggle.type = 'checkbox'; toggle.checked = defaultState; toggle.addEventListener('change', () => { callback(toggle.checked); }); container.appendChild(toggle); return container; } function createSlider(label, min, max, value, step, callback) { const container = document.createElement('div'); container.style.marginBottom = '8px'; const labelElement = document.createElement('div'); labelElement.textContent = `${label}: ${value}`; container.appendChild(labelElement); const slider = document.createElement('input'); slider.type = 'range'; slider.min = min; slider.max = max; slider.value = value; slider.step = step; slider.style.width = '100%'; slider.addEventListener('input', () => { labelElement.textContent = `${label}: ${slider.value}`; callback(parseFloat(slider.value)); }); container.appendChild(slider); return container; } function makeDraggable(element, handle) { let pos1 = 0, pos2 = 0, pos3 = 0, pos4 = 0; handle.onmousedown = dragMouseDown; function dragMouseDown(e) { e = e || window.event; e.preventDefault(); pos3 = e.clientX; pos4 = e.clientY; document.onmouseup = closeDragElement; document.onmousemove = elementDrag; } function elementDrag(e) { e = e || window.event; e.preventDefault(); pos1 = pos3 - e.clientX; pos2 = pos4 - e.clientY; pos3 = e.clientX; pos4 = e.clientY; element.style.top = (element.offsetTop - pos2) + "px"; element.style.left = (element.offsetLeft - pos1) + "px"; } function closeDragElement() { document.onmouseup = null; document.onmousemove = null; } } // Mod functions function enableFlight() { // Implementation depends on game structure console.log('Flight enabled'); // Example: game.player.flying = true; } function disableFlight() { console.log('Flight disabled'); // Example: game.player.flying = false; } function setSpeedMultiplier(value) { console.log(`Speed set to ${value}x`); // Example: game.player.speedMultiplier = value; } function setNoClip(enabled) { console.log(`No Clip ${enabled ? 'enabled' : 'disabled'}`); // Example: game.player.noClip = enabled; } })();