您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Optimizes Bloxd.io for higher FPS (up to 1000 FPS)
// ==UserScript== // @name Bloxd.io 1000 FPS Optimizer // @namespace https://bloxd.io // @version 1.0 // @description Optimizes Bloxd.io for higher FPS (up to 1000 FPS) // @author KING BLOXD // @match https://bloxd.io/ // @grant none // @run-at document-start // ==/UserScript== (function() { 'use strict'; // Wait for the game to load window.addEventListener('load', function() { // Check if the game canvas exists const checkCanvas = setInterval(function() { const canvas = document.querySelector('canvas'); if (canvas) { clearInterval(checkCanvas); optimizeGame(canvas); } }, 100); }); function optimizeGame(canvas) { try { // Get the WebGL context const gl = canvas.getContext('webgl') || canvas.getContext('experimental-webgl'); if (gl) { // Override requestAnimationFrame for higher FPS let lastTime = 0; const originalRAF = window.requestAnimationFrame; window.requestAnimationFrame = function(callback) { const now = performance.now(); const timeToCall = Math.max(0, 1 - (now - lastTime)); const id = window.setTimeout(function() { callback(now + timeToCall); }, timeToCall); lastTime = now + timeToCall; return id; }; // Increase the maximum FPS const targetFPS = 1000; const frameTime = 1000 / targetFPS; // Optimize WebGL settings gl.disable(gl.DEPTH_TEST); gl.disable(gl.STENCIL_TEST); gl.disable(gl.DITHER); gl.disable(gl.POLYGON_OFFSET_FILL); gl.disable(gl.SAMPLE_COVERAGE); gl.disable(gl.SCISSOR_TEST); gl.disable(gl.CULL_FACE); // Lower rendering quality for performance gl.canvas.width = Math.min(gl.canvas.width, 1920); gl.canvas.height = Math.min(gl.canvas.height, 1080); console.log('Bloxd.io FPS optimization applied! Target FPS: ' + targetFPS); } else { console.log('Could not get WebGL context for optimization'); } } catch (e) { console.error('Error optimizing Bloxd.io:', e); } } // Additional optimizations document.addEventListener('DOMContentLoaded', function() { // Reduce quality settings if they exist try { if (window.gameSettings) { window.gameSettings.graphicsQuality = 'low'; window.gameSettings.renderDistance = 4; window.gameSettings.particles = false; } } catch (e) {} // Disable potentially heavy effects const style = document.createElement('style'); style.innerHTML = ` canvas { image-rendering: optimizeSpeed; image-rendering: -moz-crisp-edges; image-rendering: -webkit-optimize-contrast; image-rendering: optimize-contrast; image-rendering: pixelated; -ms-interpolation-mode: nearest-neighbor; } * { animation: none !important; transition: none !important; } `; document.head.appendChild(style); }); })();