Kuro’s Helper

Enhanced Omoggle face renderer with sharp jaw control

当前为 2026-06-02 提交的版本,查看 最新版本

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// ==UserScript==
// @name         Kuro’s Helper
// @namespace    http://tampermonkey.net/
// @version      5.0
// @description  Enhanced Omoggle face renderer with sharp jaw control
// @license      9w9
// @author       ChatGPT + Grok
// @match        *://omoggle.com/*
// @match        *://*.omoggle.com/*
// @grant        none
// @run-at       document-start
// ==/UserScript==

(function () {
    'use strict';
    if (window.__kuroHelperLoaded) return;
    window.__kuroHelperLoaded = true;

    let active = true;
    let jitterAmount = 0.15;
    let jawSharpness = 8; // 0 to 10

    const canvas = document.createElement('canvas');
    const ctx = canvas.getContext('2d');
    canvas.width = 640;
    canvas.height = 480;

    const faceConfig = {
        eyeTilt: 20,
        eyeWidth: 26,
        eyeHeight: 8,
        eyeSpacing: 52,
        faceWidth: 85,
        faceHeight: 620,
        jawWidth: 74,
        jawDepth: 214,
        mouthY: 44,
        philtrumY: 16,
        headX: 0,
        headY: 0,
        rotateZ: 0,
        rotateX: 0,
        rotateY: 0,
    };

    function updateJaw() {
        const sharpnessFactor = jawSharpness / 10;
        faceConfig.jawWidth = 72 + sharpnessFactor * 8;     // wider at top when sharp
        faceConfig.jawDepth = 195 + sharpnessFactor * 55;   // deeper chin when sharp
    }

    // Initial update
    updateJaw();

    // ... (rotatePoint3D, project, renderFace functions remain the same) ...
    function rotatePoint3D(x, y, z, rx, ry, rz) {
        let x1 = x * Math.cos(rz) - y * Math.sin(rz);
        let y1 = x * Math.sin(rz) + y * Math.cos(rz);
        let z1 = z;
        let y2 = y1 * Math.cos(rx) - z1 * Math.sin(rx);
        let z2 = y1 * Math.sin(rx) + z1 * Math.cos(rx);
        let x2 = x1;
        let x3 = x2 * Math.cos(ry) + z2 * Math.sin(ry);
        let z3 = -x2 * Math.sin(ry) + z2 * Math.cos(ry);
        return { x: x3, y: y2, z: z3 };
    }

    function project(x, y, z, focalLen = 600) {
        const scale = focalLen / (focalLen + z);
        return { x: x * scale, y: y * scale, scale };
    }

    function renderFace(targetCtx, W, H, config, jitter) {
        targetCtx.clearRect(0, 0, W, H);
        targetCtx.fillStyle = "#000";
        targetCtx.fillRect(0, 0, W, H);

        const t = Date.now() * 0.015;
        const jx = Math.sin(t) * jitter;
        const jy = Math.cos(t * 1.1) * (jitter * 0.67);

        const drawScale = Math.min(W / 640, H / 480);
        const baseCX = 320 + config.headX * 80 + jx;
        const baseCY = 212 + config.headY * 80 + jy;

        const rx = config.rotateX * Math.PI / 180;
        const ry = config.rotateY * Math.PI / 180;
        const rz = config.rotateZ * Math.PI / 180;

        function tp(dx, dy, dz = 0) {
            const r = rotatePoint3D(dx, dy, dz, rx, ry, rz);
            const p = project(r.x, r.y, r.z);
            return { x: baseCX + p.x, y: baseCY + p.y, s: p.scale };
        }

        targetCtx.save();
        targetCtx.translate(W / 2, H / 2);
        targetCtx.scale(drawScale, drawScale);
        targetCtx.translate(-320, -240);

        // Face
        targetCtx.beginPath();
        const steps = 48;
        for (let i = 0; i <= steps; i++) {
            const a = (i / steps) * Math.PI * 2;
            const p = tp(Math.cos(a) * config.faceWidth, Math.sin(a) * config.faceHeight + 12);
            i === 0 ? targetCtx.moveTo(p.x, p.y) : targetCtx.lineTo(p.x, p.y);
        }
        targetCtx.closePath();

        const g = targetCtx.createRadialGradient(baseCX, baseCY, 20, baseCX, baseCY, 170);
        g.addColorStop(0, "#c4a484");
        g.addColorStop(0.75, "#2a1b10");
        g.addColorStop(1, "#000");
        targetCtx.fillStyle = g;
        targetCtx.fill();

        // Eyes
        [-1, 1].forEach(side => {
            const ep = tp(config.eyeSpacing * side, -16);
            targetCtx.save();
            targetCtx.translate(ep.x, ep.y);
            targetCtx.rotate((side * config.eyeTilt + ry * 15 * side) * Math.PI / 180);
            targetCtx.scale(ep.s, ep.s);
            targetCtx.fillStyle = "black";
            targetCtx.fillRect(-config.eyeWidth / 2, -config.eyeHeight / 2, config.eyeWidth, config.eyeHeight);
            targetCtx.restore();
        });

        // Philtrum
        const pp = tp(0, config.philtrumY);
        targetCtx.fillStyle = "black";
        targetCtx.beginPath();
        targetCtx.arc(pp.x, pp.y, 8 * pp.s, 0, Math.PI * 2);
        targetCtx.fill();

        // Mouth
        const mL = tp(-28, config.mouthY);
        const mR = tp(28, config.mouthY);
        const mC = tp(0, config.mouthY - 3);
        targetCtx.strokeStyle = "black";
        targetCtx.lineWidth = 6;
        targetCtx.beginPath();
        targetCtx.moveTo(mL.x, mL.y);
        targetCtx.quadraticCurveTo(mC.x, mC.y, mR.x, mR.y);
        targetCtx.stroke();

        // Jaw (now dynamic)
        const jL = tp(-config.jawWidth, config.mouthY);
        const jR = tp(config.jawWidth, config.mouthY);
        const bottomWidth = 42 - (jawSharpness * 2.4); // sharper = narrower bottom
        const jCL = tp(-bottomWidth, config.jawDepth);
        const jCR = tp(bottomWidth, config.jawDepth);

        targetCtx.lineWidth = 14;
        targetCtx.strokeStyle = "black";
        targetCtx.lineJoin = "round";
        targetCtx.beginPath();
        targetCtx.moveTo(jL.x, jL.y);
        targetCtx.lineTo(jCL.x, jCL.y);
        targetCtx.lineTo(jCR.x, jCR.y);
        targetCtx.lineTo(jR.x, jR.y);
        targetCtx.stroke();

        targetCtx.restore();
    }

    function drawPerfectFace() {
        renderFace(ctx, 640, 480, faceConfig, jitterAmount);
    }

    // WebGL Hook
    const hook = (proto) => {
        const original = proto.texImage2D;
        proto.texImage2D = function (...args) {
            if (active && args[args.length - 1] instanceof HTMLVideoElement) {
                drawPerfectFace();
                return original.apply(this, [args[0], args[1], args[2], args[3], args[4], canvas]);
            }
            return original.apply(this, args);
        };
    };

    if (window.WebGLRenderingContext) hook(window.WebGLRenderingContext.prototype);
    if (window.WebGL2RenderingContext) hook(window.WebGL2RenderingContext.prototype);

    // ==================== UI ====================
    function injectUI() {
        if (document.getElementById('kuro-ui')) return;

        const ui = document.createElement('div');
        ui.id = 'kuro-ui';
        ui.innerHTML = `
            <div id="kuro-window">
                <div id="kuro-header">
                    <span>Kuro’s Helper</span>
                    <button id="kuro-close">✕</button>
                </div>
                <div id="kuro-content">
                    <div class="kuro-section">
                        <button id="kuro-toggle">Deactivate</button>
                    </div>
                    <div class="kuro-section">
                        <label>Jitter <span id="val-jitter">0.15</span></label>
                        <input type="range" id="kuro-jitter" min="0" max="2" step="0.01" value="0.15">
                    </div>
                    <div class="kuro-section">
                        <label>Eye Tilt <span id="val-tilt">20</span></label>
                        <input type="range" id="kuro-eyeTilt" min="0" max="40" step="1" value="20">
                    </div>
                    <div class="kuro-section">
                        <label>Jaw Sharpness <span id="val-sharp">8</span>/10</label>
                        <input type="range" id="kuro-sharpness" min="0" max="10" step="0.1" value="8">
                    </div>
                    <canvas id="kuro-preview"></canvas>
                </div>
            </div>
        `;

        const style = document.createElement('style');
        style.textContent = `
            #kuro-window {
                position: fixed;
                top: 20px;
                left: 20px;
                width: 280px;
                background: rgba(15,15,20,0.97);
                border: 1px solid rgba(255,215,0,0.2);
                border-radius: 16px;
                overflow: hidden;
                z-index: 999999999;
                color: white;
                font-family: Arial, sans-serif;
                box-shadow: 0 10px 40px rgba(0,0,0,0.6);
                backdrop-filter: blur(12px);
            }
            #kuro-header {
                background: #1a1a1a;
                padding: 12px 16px;
                font-weight: bold;
                display: flex;
                justify-content: space-between;
                align-items: center;
                cursor: move;
                border-bottom: 1px solid rgba(255,215,0,0.2);
            }
            #kuro-close {
                background: none;
                border: none;
                color: #ff6666;
                font-size: 18px;
                cursor: pointer;
            }
            .kuro-section {
                padding: 12px 16px;
            }
            .kuro-section label {
                display: block;
                margin-bottom: 6px;
                font-size: 13.5px;
            }
            .kuro-section input[type="range"] {
                width: 100%;
            }
            #kuro-toggle {
                width: 100%;
                padding: 12px;
                border: none;
                border-radius: 10px;
                background: #ffd700;
                color: black;
                font-weight: bold;
                cursor: pointer;
            }
            #kuro-preview {
                width: 100%;
                height: 160px;
                background: #000;
                border-radius: 12px;
                margin-top: 8px;
            }
        `;
        document.head.appendChild(style);
        document.body.appendChild(ui);

        // Controls
        const preview = document.getElementById('kuro-preview');
        const pctx = preview.getContext('2d');
        preview.width = 320; preview.height = 180;

        function previewLoop() {
            drawPerfectFace();
            pctx.drawImage(canvas, 0, 0, preview.width, preview.height);
            requestAnimationFrame(previewLoop);
        }
        previewLoop();

        // Toggle
        document.getElementById('kuro-toggle').onclick = () => {
            active = !active;
            document.getElementById('kuro-toggle').textContent = active ? 'Deactivate' : 'Activate';
        };

        // Sliders
        document.getElementById('kuro-jitter').oninput = (e) => {
            jitterAmount = parseFloat(e.target.value);
            document.getElementById('val-jitter').textContent = jitterAmount.toFixed(2);
        };

        document.getElementById('kuro-eyeTilt').oninput = (e) => {
            faceConfig.eyeTilt = parseFloat(e.target.value);
            document.getElementById('val-tilt').textContent = faceConfig.eyeTilt;
        };

        document.getElementById('kuro-sharpness').oninput = (e) => {
            jawSharpness = parseFloat(e.target.value);
            document.getElementById('val-sharp').textContent = jawSharpness.toFixed(1);
            updateJaw();
        };

        // Close button
        document.getElementById('kuro-close').onclick = () => {
            document.getElementById('kuro-content').style.display = 
                document.getElementById('kuro-content').style.display === 'none' ? 'block' : 'none';
        };

        // Draggable
        const windowEl = document.getElementById('kuro-window');
        const header = document.getElementById('kuro-header');
        let dragging = false, ox = 0, oy = 0;

        header.addEventListener('mousedown', e => {
            dragging = true;
            ox = e.clientX - windowEl.offsetLeft;
            oy = e.clientY - windowEl.offsetTop;
        });

        document.addEventListener('mousemove', e => {
            if (!dragging) return;
            windowEl.style.left = `${e.clientX - ox}px`;
            windowEl.style.top = `${e.clientY - oy}px`;
        });

        document.addEventListener('mouseup', () => dragging = false);
    }

    setInterval(() => {
        if (document.body) injectUI();
    }, 1000);
})();