HaremHeroes Automatic

Open the menu in HaremHeroes(topright) to toggle AutoControlls. Supports AutoSalary, AutoContest, AutoMission, AutoQuest, AutoTrollBattle, AutoArenaBattle and AutoPachinko(Free). Messages are printed in local console.

< Σχολιασμός για τον κώδικα HaremHeroes Automatic

Ερώτηση/σχόλιο

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Δημοσιεύτηκε: 20/06/2018
Επεξεργάστηκε: 20/06/2018

AutoTrollBattle broke and AutoArenaBattle doesn't work.

There is 2 options for the autotrollbattle now, 1 for x1 that uses the energy you have and 1 for x10 that uses 2 koban for harem heroes.

AutoArenaBattle just goes to the combatant but doesn't battle.

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Δημοσιεύτηκε: 20/06/2018

i fix the script that im using, just change the var battleButton = $("#battle_middle button[rel='launch']"); if(battleButton === undefined)return; if(battleButton.attr("price") === undefined){console.log("Could not detect battle button price. Maybe its not loaded yet.");return;} if(currentPower >= battleButton.attr("price"))

to this var battleButton = $("#battlemiddle button[pricefe='1']"); if(battleButton === undefined)return; if(currentPower >= 1)

dont include the br / in the code in the end this is my fix if there's a better fix i will use it im not good at java programming

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Δημοσιεύτηκε: 20/06/2018

wut do you mean by dont include the br /? every
?

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Δημοσιεύτηκε: 20/06/2018

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Deleted user 190916
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Δημοσιεύτηκε: 20/06/2018

@"Mystic Delta" said: There is 2 options for the autotrollbattle now, 1 for x1 that uses the energy you have and 1 for x10 that uses 2 koban for harem heroes.

AutoArenaBattle just goes to the combatant but doesn't battle.

Well same problem here :/

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Δημοσιεύτηκε: 20/06/2018

var battleButton = $("#battlemiddle button[pricefe='1']"); if(battleButton === undefined)return; if(currentPower >= 1)

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Δημοσιεύτηκε: 20/06/2018

also there is a new version of the normal script now.

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Δημοσιεύτηκε: 20/06/2018

@ImGelo said: var battleButton = $("#battlemiddle button[pricefe='1']"); if(battleButton === undefined)return; if(currentPower >= 1)

Setting the battlemiddle button[] to [pricefe='1'] breaks the arena fights. Better to use [rel='launch']

Additionally, everywhere you see the following between lines 222 and 242: battleButton.attr("price") Change to battleButton.attr("price_fe")

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Δημοσιεύτηκε: 20/06/2018

so which/what did you change? also are you using the new version of this or the old version?

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Δημοσιεύτηκε: 20/06/2018

its true the arena fights will break but in troll it will not identify if its the 1x or the koban

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Δημοσιεύτηκε: 20/06/2018

trying something new in the code for the troll

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Δημοσιεύτηκε: 20/06/2018

it works? for me kindof but it triggers that thing that says refil thingy

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Δημοσιεύτηκε: 21/06/2018
Επεξεργάστηκε: 21/06/2018

I'm working on a fix for the KOBAN warning problem. For now, change line 227 to add a [0] before the ;

Change from battleButton.click(); To battleButton[0].click();

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Δημοσιεύτηκε: 21/06/2018

is this for the new version or the old one(by that i mean the redone version in openuserjs.org) ?

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Δημοσιεύτηκε: 21/06/2018
Επεξεργάστηκε: 21/06/2018

I have based my changes on version 2.7

MAT
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Δημοσιεύτηκε: 25/06/2018
Επεξεργάστηκε: 25/06/2018

For me all these fixes didn't work at all, i'm waiting an script update

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Δημοσιεύτηκε: 26/06/2018

@"M.A.T." said: For me all these fixes didn't work at all, i'm waiting an script update

Changes to resolve the issues are discussed on the other site where the script is kept. Although these look like they would work for you. Not sure why they would not.

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